
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.2Kreviews | 97% | — | $10.4M |
| $19.99 | 1.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
世界上最伟大的解谜游戏
I have been told about this game for ages, but was never really told what it was. Now that I have been given the full context, I can see where the hype came from. It is immersive not just by crafting an interesting story but also in how it makes you dissect it. Little details become essential in solving the fates of the ill-fated crew, things you may overlook at first suddenly leap out to demand attention and you leave the game feeling satisfied after putting in the extra effort. Well worth the price of admission, only encountered one minor glitch [stuck on a body] that was easily fixed with a restart.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 9.6K | 79% | $39.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 12.1K | 88% | $34.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 14.7K | 83% | $24.99 | |
| $10.5M | 13.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 850 | 94% | $19.99 | |
| $30.9K | 221 | 90% | $6.99 | |
| $6.9K | 62 | 100% | $5.80 | |
| — | 0 | — | — | |
| $3.2M | 9K | 88% | $19.99 | |
| $1.5M | 4K | 95% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
| $19.99 |
| 850ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolute gem of a game! Do not get discouraged by the style, it is the best puzzle game I could ever think of.
Makes you feel like a genius when you figure out who is who and what happened to them! I wish I could forget I ever played this game so I can play it for the first time again LOL
神中神,无需多言!!!
Un juego muy bien hecho y muy entretenido para las personas a quienes les gusta resolver misterios y ejercitar sus capacidades de deducción.
前々から気になっていたところにセールが来たので購入しプレイ、無事全員の死因を特定できたのでレビューを書きます。 まず、人を選ぶミステリーゲームだと感じました。 理由としては、「明確な主要人物がいない」という点です。 要は、感情移入するほどのキャラクターは存在せず、あくまで 「何故こんなことになってしまったのか」という全体像を明らかにすることが目的だからです。 もう一つの理由として、一見モブキャラに見える船員のおっさん達も船の上では仕事をしています。 「あの場面では仕事をしてたな」 「あの場面では勇敢だったな」 「モブキャラだと思ってたけどめちゃくちゃ重要人物じゃん」 みたいな楽しみ方をできる人は、このゲームを楽しめるでしょう。 なので、謎解きもメイン要素ではありますが、登場人物たちの相互関係、セリフ、行動など に注目していると謎解きは自然と進みます。 最後に、このゲームの魅力は「死亡者が出た瞬間の場面を見て回れる」部分です。 死亡者が出た瞬間の臨場感、他のミステリーゲームでは描写されないであろう、周りにいる人間の些細なリアクション、そういうのを見ることができるのが、何よりも楽しいと感じました。
Fun puzzles
Great game, but took 2 attempts to get into it. Sound is a MUST - as in the game is not fun/ near impossible without it, which is what happened on my first playthrough attempt. Sound balancing between dialogue and background sounds is unbalanced once you can skip straight to the scene, dialogue is too quiet and theres no individual audio slider to balance those two things out. Once I realised that [spoiler] the book gives you hints inside it for the next starting body [/spoiler] it made it a lot easier. I ended up [spoiler] guessing a lot of the lower ranking people, as I must have missed some clues or deductions. Things can get very confusing once you've found all the bodies. [/spoiler] Looking forward to a replay to test my observation skills further.
AMAZING
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.