
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.2Kreviews | 97% | — | $10.4M |
| $19.99 | 1.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice detective game
It is a very nice detective game. You could easily split it up in to multiple play sessions, but the story is so interesting that I finished it all in one.
Хорошая игра, но без подсказок пройти нереально.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 18.4K | 81% | $24.99 | |
| $10.4M | 15.5K | 88% | $17.49 | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $10.5M | 13.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 850 | 94% | $19.99 | |
| $30.7K | 228 | 91% | $6.99 | |
| $5.6K | 50 | 98% | $5.80 | |
| — | 0 | — | — | |
| $3.2M | 9K | 88% | $19.99 | |
| $1.5M | 4K | 95% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
| $19.99 |
| 850ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cool puzzle/detecitve game
This game sat, un-played for 8 years. Was hooked 5 minutes in. 16 hrs later... pleasantly surprised by Return of the Obra Dinn. You are asked to determine the identities and fates of 60 souls abord a ship thought lost years ago. As you investigate the story of what happened onboard is played out in pieces and out of order. Information comes in many forms, an accent, a haircut, a uniform, association, occupation etc. Connecting all the dots is up to the player. There is no hand holding, the player is forced to figure it out. This makes for some satisfying moments when the penny drops and you finally figure a part out. The game is a great example of less being more. Only 2 colors, only snapshots of the monent someone dies, only portions of dialog but ever part has meaning to your investigation, if you can make the connection. It's got a nice sound track, voice acting and sound production are outstanding. The whole game is well executed, very tight, no filler or fluff. If you're perceptive it's probably a 4-6 hr playthrough. Strong recommend
Once again, Lucas Pope proves he's has such level of skill that it's nearly impossible to disappoint his audience. Lots of very good ideas here. For a one-man game, this is how I define art meeting craftsmanship. Solving the mystery kept me thinking for days and days, even when I was not playing. The fantastic realism element unfolds nicely with the rest of the story. The dialogues with no images invite the user to mentally recreate each death scene, and as the the game progresses and you as a player needs to revisit previously watched scenes, because some details that didn't matter last visit now should be extremely important, defining who is who, and who died of what. Some people of the crew are real unsung heroes, and it is fun to find about them. The same way I reviewed [i]Papers, Please[/i], I invite you to go after the development logs, to understand how Lucas thought about this game, It's pretty incredible.
good gameplay and storytelling
我真的很久没有对厨师献上敬意了
This is the kind of game that makes you realize that the rest of the industry is lacking creativity. Stunning work- the kind of thing that you add to your comparison list when thinking about whether a new game is "good" or not. One of those portal-esque games that takes a single concept and juices it for everything it's got.
Very fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.