
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.2Kreviews | 97% | — | $10.4M |
| $19.99 | 1.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a marterpiece and every gamer should play it! One of a kind, once in a lifetime experience! A must play!
masterpiece
A lot of walking and reading. Would rather be spiked (by terrible beast) than not have a sprint button. Stupid white lights and their trails as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 18.4K | 81% | $24.99 | |
| $10.4M | 15.5K | 88% | $17.49 | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $10.5M | 13.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 850 | 94% | $19.99 | |
| $30.7K | 228 | 91% | $6.99 | |
| $5.6K | 50 | 98% | $5.80 | |
| — | 0 | — | — | |
| $3.2M | 9K | 88% | $19.99 | |
| $1.5M | 4K | 95% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
| $19.99 |
| 850ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
朋友推荐了才买来玩的,体验下来确实是不可多得的优秀的推理游戏,推荐。 美中不足的地方是我觉得这部游戏可能并不适合我们的文化背景。 + 画面:很奇特的渲染风格,很难评价好坏,因为相信有人会喜欢这种风格。个人认为这种风格的主要问题是有些细节看不太清,特效也经常让人疑惑,以至于部分死亡原因很难确认。 + 玩法:通过死亡回放推理船上所有人的身份和结局,对我个人来说是比较新奇的玩法。推理过程细节很足,线索分布于各个场景和对话之中,有时确定某人身份的关键线索甚至来自于与他没什么关系的场景,非常考验玩家对细节的观察。不足之处: + 引导比较少,正反馈来得比较慢,需要推理正确 3 个人才会得到反馈,比较慢热。不过一旦了解了这个机制也可以利用起来,比如你确认已有两个人的身份一定是正确的,那可以用穷举法穷举一个已缩小范围,但还不能完全确认的人的身份; + 相当依赖游戏外的、有文化门槛的线索。推理的线索包括但不限于小语种、面相、衣着、纹身、口音、地理等,这些线索具有一定的文化门槛,如果你对这些不够了解,会遇到不小的阻碍。“新几内亚“就是最好的例子,查攻略得知这个地区的人身上会有大面积纹身,而游戏中只有一人带有这样的纹身,对于了解的玩家而言可以直接确认身份,但除此之外没有任何其他方式可确认其身份(应该是没有了,除非排除法)。还有部分小语种台词直接上网搜都无法确定是什么语言(可能是因为欧洲语言来源相近),最后问了 AI 才确定是丹麦语。此时建议还是查查攻略,不丢人; + 音乐:说不上多么美妙动听,但符合整体调性; + 本地化:存在部分翻译问题(我想到的): 1. "Charles":人名,名单中翻译为“查理”,对话中翻译为“查尔斯”,造成误解; 2. "Sword":对我个人影响最大的一处翻译问题。翻译将"Knife"翻译为“刀”,"Sword"翻译为“剑”,这很不严谨,"Knife"与"Sword"的区别体现在长度上,但中文中“刀”和“剑”的区别主要在于单侧开刃还是双侧开刃。游戏中一人死于长“刀”,但其实应该选“剑”(Sword)而非刀。
好玩
Yum yum yes yes.
希望删掉记忆再玩一次
An excellent forensic puzzle game that never veers into the realm of unrealistically hard. Very simple and satisfying, plus it is short enough to not become repetitive. Absolutely recommended! And it goes on sale for very cheap sometimes as well.
Really enjoyed it! Awesome puzzles.
“真善之舟——奥伯拉丁号" 一款小众精品推理游戏。依靠其富有创意的黑白线条画风与契合游戏本身的乐器演奏声乐,增加了推理与观看故事的趣味性。同时每推理出三个人就会得到确认的机制也让推理本身不那么复杂困难。对于角色国籍与官职而设定的外貌、方言也较为考究,相当具有代入感。总体而言是体验感相当不错的推理游戏。 缺点是可能有人无法适应画风,请在购入后2小时内进行体验并酌情考虑继续游玩或退款。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.