
Manage your very own video store in the early 90s! Rent, sell, decorate and expand your business from the ground up and relive the golden ages of video rentals!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.71/day in the week to Aug 7 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Relive the golden ages of video rentals by opening your very own video store. Rent, sell, organize and build your business from the ground up. Hire staff, manage your team and become the best rental destination in town!

From taking reservations and charging late fees to recommending movies and preparing delicious snacks, there’s never a dull moment when running your store!

Customize your walls and floors, decorate with posters and memorabilia and expand your layout to build the video store of your dreams.

Fill your shelves with thousands of unique VHS tapes, each with their own title, genre and hand-drawn cover art! Order movies on your old PC or buy exclusive bootleg films from the shady Tape Dealer. Each week will have new releases inspired by real iconic movies of the 80s and early 90s.
Additional Game Features:
Build Your Dream Team: Hire staff to give you a hand on daily tasks to run your store.
Manage Your Returns: Add returned movies in the system, rewind tapes and set aside reserved movies for your customers.
Charge Late & Broken Fees: Track late and damaged returns and deal with different customer reactions and complaints.
Evolving Customer Interactions: Seasons, weather and holidays affect gameplay and what your customers rent! Be ready, rainy Friday nights are crazy busy in the store!
Seasons & Festivals: Play through all four seasons as the environment transforms around you. Each season features special holidays and festivals, all brought to life with unique artwork!
Share Movies With Your Friends: Every movie can be ordered on your PC with a unique code that you can share with your friends!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a 43-year-old gamer, and I've never had a problem with motion sickness while gaming. I even have a VR headset, and I've never experienced any issues with it. But this game... I really wanted to play it, but it's impossible for me. Unfortunately, this game gave me a massive headache and made me feel extremely dizzy. The motion sickness was bizarre. I couldn't even eat for the whole day because I felt so sick. I checked online and found several articles and many people reporting the same motion sickness problem. If you Google "Retro Rewind Video Store Simulator motion sickness," you'll see that many people are complaining about this issue. There is a motion sensitivity option in the game menu, but unfortunately, it doesn't help at all. Could the developer please look into this and find a way to solve the problem? I really want to play this game, but at the moment, it's simply impossible for me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Rolling on nostalgia[/h1] Retro Rewind is one of those “stupid job” simulators. Those aren't realistic usually and are supposed to be funny and relaxing. And this one does just that. Many of such games (and there are so many) either are buggy, janky, tedious, boring, too repetitive, ugly, etc. But Retro Rewind is none of those. It looks really good, runs well and barely has any bugs. Gameplay loop also isn't annoying since actions are simplified and there's a lot of qol stuff in there. Like for example the customer drop all the things they picked on the counter. Sometime a can of drink or something else rolls down but then it just teleports back to the counter. I can't even count how many time crap like this happened in other games in it just glitched. Here it's solved. Placing movies onto shelves also is super easy and satisfying because whenever you place a movie of certain genre the self is being labeled by being that genre automatically. If you by accident place another genre there it switches to mixed. So no need to manually label every shelf. I just this stuff. Managing and doing the tasks also is very simple and easy to grasp, the work flow is fluid and satisfying. Hiring employees is just couple of clicks and then assign them the job and that's it. The only bug I ran into was an employee getting stuck over a cosmetic object on the ground. You start with basically nothing and each day earn money and XP to level up your store, unlock new movie genres and expand your shop with more space. Mainly you rent movies. And movie titles are hilarious. Sometimes multiple movies share similar art but some, more unique ones are just pure comedy. There are plenty genres to unlock and laugh the covers. On top of that you can sell snacks & beverages, toys, slushies. You can have an arcade & pinball machines to make you more money too. There's not much else to say – just an awesome game which isn't bloated, overcomplicated or tedious. Was a pleasure to play. [b]Pros[/b] [list] [*]Funny, really funny [*]Great visuals [*]Satisfying workflow [*]Constant unlocks [*]Lots of qol features [/list] [b]Cons[/b] [list] [*]A bug where employees can get stuck [/list] [url=https://store.steampowered.com/curator/32930811-Kosmos%27s-Cosmic-reviews/?appid=704030][h1]Follow my curator page for more[/h1][/url] [url=https://www.twitch.tv/crazykosmikbunny] [h1]My Twitch[/h1] [/url]
I hate to give this game a straight up no because there is clearly good work and polish behind it. The art style is cute, the movies are funny, the minigames for your condiment stuff is well done. I have some minor gripes with the soundtrack being too short (by level 5 the music was driving me insane) But my biggest gripe with this game is that there is no 3rd aspect with gameplay. A lot of these simulator games have an "extra thing" to do with their subject matter that keeps you engaged. TCG has the card aspect, Teddy's Heaven has foraging and crafting, Arcade Paradise has the games, etc. This game has no 3rd secret sauce. Gameplay consists solely of working the cash register, checking in and rewinding movies, and restocking movies. After hiring my first employee to work the register, my gameplay consisted of standing in one spot and checking in the returned movies and putting them back out on the shelves. Once you unlock the second employee I don't even understand what is left for you to do gameplay wise. If working the register is all you are looking for... the vibes are great, the movies are cheeky, and the presentation is good. But even after being only halfway through the progression of the game and unlocking only half the shop so far, I feel like I have already run into the wall of "I guess I've done everything"
It's fun, but too grindy for no real reason and kind of simplistic. I enjoyed my time with it, but I have almost seven hours played and was still doing the same things I was doing five minutes into the game, with little to no change. My biggest gripe with Retro Rewind is that progression is far too slow and gameplay doesn't evolve with it. It takes ages to unlock new mechanics and, when you do, they barely even matter. The ability to sell slushies and popcorn is a good example: they take some time to unlock, you have to pay to fix the machines that make them, and now that I have them, I sell about three a week. That's it. They make no impact on my sales, they make no impact on customer satisfaction, they don't even affect queue times that much either. Slushies and popcorn are just there to do a little minigame every now and then. They are, ironically, purely for flavor. Unfortunately, the rest of the mechanics are on the same boat: Flavorful, but empty inside. Too far gone in the direction of keeping things cozy instead of providing the smallest hint of friction. There is a calendar with special events that make people rent more movies of a specific genre, but people rent whatever anyway if you run out of stock. You can hire staff who are more or less skilled at certain jobs, but that doesn't really matter when customers queing to checkout have practically infinite patience and time stops ticking at closing time. You can buy "adult" movies from a guy in an alley, and it's all supposed to be shady and secretive, but there's no reason NOT to have those movies in your store. You don't have to hide them, they don't affect the public perception of your store, there is no need to make a "back room" to keep kids away from that material, like real stores used to do. Hell, there's not even kids in the game, despite the target audience for Retro Rewind being 90% people with fond memories of video stores from back when THEY were kids and would go rent movies/games. It's a baffling decision. All in all, it's decent but wildly, almost violently overrated. If you, like me, first saw this game back when it was rated Overwhelmingly Positive and thought it would be cool, know that this is closer to a 7/10. I wish I could rate it meh, but that's not an option.
I don't understand the positivity for the game at this price point. If it was $5-10 I'd get it. I enjoy the vibe of the game, but it's incredibly repetitive, after expanding my store and getting hundreds of movies, it doesn't feel like I've actually achieved anything other than grind. The upgrades barely do anything, and i don't see anything else in the progression that is something other than different colours of movies...
As a big fan of shop simulators and survivor of both a decade working in a video store and then film school, you'd think this would be right up my alley, but I found the UI and controls to be really unintuitive and difficult, and I couldn't get over how lazy it seemed that all the film titles are procedurally generated instead of parodies and homages to actual films. I want this same game but with better controls and UI and actual movies referenced in my store's stock, posters, etc. At least let the community mod the movie titles with our own!
For anyone who remembers the sacred Friday night ritual of browsing local video rental stores, Retro Rewind: Video Store Simulator by Blood Pact Studios feels like a warm embrace from childhood. It transports you straight back to the early 1990s, tasking you with running a cozy retail kingdom filled with physical media. It is true that in the late game (around level 20), a slight repetitiveness can set in, and the hired employees could sometimes work faster. However, as a relaxing 'cozy' experience that will remind you of the scent of popcorn and plastic, Retro Rewind works absolutely flawlessly.
Тот случай, когда не стоит верить крайне положительным отзывам. Симулятор очень однообразный и нудный. По сути все, что можно делать в игре - это разносить кассеты по полкам и стоять на кассе. Уровни качаются очень медленно для такого "разнообразного" геймплея. Найм сотрудников никак не помогает, потому что даже самые быстрые работают довольно медленно. Можно в начале нового дня поставить сотрудника на разбор кассет и уйти в афк на 5-10 минут, настолько они медленно делают свою работу. Еще есть особые снежинки, которых если в первый же день попросить работать быстрее, то они увольняются 🤡 Из плюсов выделю только то, что НПС и сотрудники не багаются, как это бывает в симуляторах.
Простой, душевный симулятор. Хочется отметить: - В игре просто приятно раскладывать кассеты и отсчитывать сдачу - Тут нет какой-то стратегической глубины или сложных экономических схем. Все достаточно казуально - Даже после того как взял все ачивы, хочется зайти и сыграть 1-2 игровых дня Имхо, на голову выше всяких колхозно сделанных TCG симуляторов и другого ширпотреба в этом жанре
It's the start of a good game, but not middle or end. Without a story to keep you going, your prime motivator is store management or levelling. And since store features are locked by level rather than just earnings, you're going to be focused on grinding through the same day repeatedly just to get enough XP for the chance to spend cash. Inventory management is largely meaningless, store features are decorative with no unique functions for attracting or keeping customers, employee management is non-existant beyond hiring, firing, and chastising to keep working. The game quickly becomes about occaisionally buying tapes and handing out pamphlets for the rare chance to buy a decoration- and rarely see genuine improvements to your results. It's a game with a whole lot of promise but not a lot of anything. If the developer makes DLC or a sequel that finishes the game, I'll be there with bells on. But for the time being, you get maybe an hour's worth of interesting play before the endless grind.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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