
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 93% | — | $6.9M |
| $59.99 | 8.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this a very good game with great story, stunning locations and dynamic combat.
Приключение на 12 часов, зашел и вышел! Зачем мёртвому корона?!
Ein fantastisches Action-Adventure mit tollen Charakteren, genialem Soundtrack, wundervollen Locations, wunderschöne Grafik, ungewöhnlichem Setting und Story. Ich hatte nur ein kleinen Bug und etwas Probleme mit Frame-Gen + NVIDIA Reflex was zu sporadischen "zu schnellen Bewegungen" bei der der Kamerasteuerung mit der Maus führte. Nachdem ich den Grund herausgefunden hatte, lief es (ohne diese Features) ohne Probleme. War wie die indirekten Vorgänger jeden Cent wert und hoffe es verkauft sich gut genug, dass sie weiter an der Reihe arbeiten können. Die Qualitätssprünge von Teil zu Teil sind beeindruckend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 8.2K | 82% | $39.99 | |
| $6.9M | 6.2K | 75% | $49.99 | |
| $6.9M | 13.3K | 90% | $19.99 | |
| $6.9M | 13.5K | 98% | $14.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $6.9M | 6.3K | 91% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.9K | 91 | 88% | $14.99 | |
| $756 | 3 | 67% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $490.7K | 1.3K | 75% | $24.99 |
Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
| — |
| — |
| — |
| not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr geiles Spiel
Wir spielen hier Sophia und es natürlich ein anderes Gameplay als mit Amicia, aber es hat mir sehr gut gefallen. Besonders die Story war wieder sehr kreativ und emotional. Dann wieder diese so schöne Musik. Ich hoffe sehr noch weitere Teile spielen zu können. Gerade beim Ende hab ich gedacht: Da wird doch noch etwas kommen oder?
I don't finish a lot of games - but I've beat all three of the Plague Tales. Amazing games!
I have played the first two A Plague Tale games MULTIPLE TIMES and LOVE THEM. Hands down they are in my top 10 games. Resonance is being added to my top 10 now, it is THAT good to me. The story line always impresses me - constant twists and turns, keeps you asking questions, wanting to learn more, and THRILLING! This game is no different. Were some things predictable? Yes. I am also a neuro-divergent who sees patterns that sometimes is missed by others - but it didn't hinder my gameplay. I love that there is so many different swords and trinkets to find and that they carry different perks. The puzzles can be difficult, which I love! (only had to look up 1 walkthrough though and I realized that I hadn't gotten tuned into the game yet to see what the devs wanted me to see, if that makes sense.) There are some minor bugs, and some lagging issues that I've experienced, but nothing too horrible but still enough for me to take off a half a point. Some NPCs got stuck and I would have to restart the chapter or the lagging will sometimes just freeze the screen for a moment. For me, this game is a 9.5/10 <3
[b] Asobo наступила на грабли второй раз. Только на этот раз наступила ещё и бездушно. [/b] Я хотел бы, чтобы эта игра мне понравилась. Правда хотел бы... Но ВСЯ история меня не зацепила совсем. Вообще. Никак. Просто пустышка. Всю игру я даже толком атмосферы не чувствовал. Ни Венеции, ни отдалённого острова ужасов... Попытка заигрывания с мифами древней Греции: Минос, минотавр, Ариадна, Дедал... Всё это просто безликие аллюзии, сделанные вот вроде с каким-то посылом, а пусты. За этими попытками ничего не оказывается, ни к чему толком не приводит. Лицевые анимации как страдали, так и продолжают страдать. Повторное использование ассетов для отображения [spoiler] жертв какой-то новой версии Макулы [/spoiler] тоже присутствует. Как страдал дизайн "открытого" мира, так и страдает. Частенько непонятно куда идти, где "основной" путь, а где ответвление, чтобы забрать себе шмоток. Хотя есть и хорошее: - Музыка. Композитор "приквелов" Оливье Деривье продолжает делать нечто невероятное. Заглавный трек так вообще... - Экшен. Если не ждать тут God of War, то он вполне неплох. До боли простая, но приятная и довольно изящная боёвка. - Пейзажи. Что не говори, а пейзажи Asobo явно умеет делать. Всё везде очень красиво. - Оптимизация. Не могу пожаловаться, хотя играл с DLSS максимального качества.
Great continuation of a tough series to follow up on
Une vraie claque. Resonance: A Plague Tale Legacy fait partie de ces jeux qui réussissent à me faire oublier que je suis devant un écran. J’ai passé énormément de temps simplement à marcher, regarder autour de moi et profiter des décors tellement certains endroits sont magnifiques. L’ambiance est incroyable, la gestion de la lumière sublime et la musique accompagne parfaitement chaque moment. Certaines scènes m’ont vraiment donné des frissons. J’ai également beaucoup accroché à l’histoire et à la manière dont le jeu arrive à nous faire ressentir les émotions des personnages. On ne traverse pas simplement des chapitres, on a réellement l’impression de vivre une aventure. Une expérience magnifique que je ne suis pas près d’oublier.
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