
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.1Kreviews | 93% | — | $6.7M |
| $59.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9/10
Духота конечна лютая...загадки загадки еще раз загадки разбавленые редкими боямя потом снова бегоьня и загадки и загадки... кто такое особо не любит я не советую экшена тут практически нет Боевка очень тусклая пару приемчиков да такое себе Враги одинаковые Игра про головоломки Уныниеееееееееее
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
| — |
| — |
| #17 |
| not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b] JUEGARDO[/b] [/h1] [table] [tr] [th] 🟩Lo bueno[/th] [th] 🟥Lo malo[/th] [/tr] [tr] [td] [list] [*] Dirección artística sobresaliente Las estructuras, la vegetación, las ruinas y la paleta de colores crean escenarios muy atractivos y transmiten muy bien la sensación de estar explorando un mundo cuidado. [*] Combate variado y satisfactorio Incluye parries y esquivas, además de un sistema de mejoras sencillo pero útil que resulta fácil de entender y aprovechar. [*] Exploración bien diseñada Aunque algunas zonas pueden sentirse vacías, están construidas para mantener el interés mediante coleccionables, secretos y mejoras para el personaje. [*] Banda sonora excelente La música complementa perfectamente la aventura y mejora considerablemente la ambientación. [*] Historia y mundo muy bien desarrollados La narrativa resulta interesante y el mundo está construido alrededor de ella de forma coherente, aunque profundizar demasiado implicaría entrar en spoilers. [/td] [td] [list] [*] Ritmo demasiado irregular El juego cambia constantemente entre combate, puzzles y secciones de sigilo, pasando de momentos intensos a segmentos demasiado lentos y largos. Los puzzles son sencillos, pero hacer varios seguidos termina siendo repetitivo, mientras que las secciones de persecución generan más tedio que tensión. [/td] [/tr] [/table] [table] [tr] [th]🟧Rendimiento y bugs. [/th] [th]Mi Pc[/th] [/tr] [tr] [td] Resolución 3840 x 2160 p a calidad máxima, DLSS rendimiento y tengo una media de 80 a 140 FPS [/td] [td] [list] [*]AMD Ryzen 9 9900x3D [*]64 GB RAM 5600 MHZ DDR5 [*]RTX 5080 [/list] [/td] [/tr] [/table] [table] [tr] [th]🟧Rendimiento Asus Rog Ally z1 X. [/th] [th]especificaciones[/th] [/tr] [tr] [td] Lo probe en 1080p a 22 watts con gráficos bajos y FSR en equilibrado con fsr frame generation y obtuve una media de 80 fps. [/td] [td] [list] [*]AMD Ryzen™ Z1 Procesador [*]24GB LPDDR5 / memoria compartida con la gráfica [*]AMD Radeon™ Graphics (AMD RDNA™ 3, 4 CUs, up to 2.5 GHz, up to 2.8 Teraflops) [/list] [/td] [/tr] [/table] [table] [tr] [th] [h1] [b] Sigueme como mentor:[/b] [/h1] https://store.steampowered.com/curator/45035031/ [/th] [/tr] [/table] [i][h1] Comentario personal [/h1][/i] [i][h2] Una aventura con gran dirección artística, combate satisfactorio, buena exploración y una historia que engancha. Su mayor problema es el ritmo irregular, con puzzles y persecuciones que terminan cansando. [/h2][/i] [h1]Calificación 8 de 10 estrellas[/h1] ⭐⭐⭐⭐⭐⭐⭐⭐⭐
Не понимаю позитива вокруг этой игры. Хотя не могу ее назвать плохой, хвалить ее тоже особо не за что. На каждый плюс найдется по минусу и не одному. Главный камень Сизифа который тянет весь проект на дно, это сюжет и нарратив. Если вы думали что Одиссея Нолана изнасиловала греческую мифологию, то эта игра, еще и нагло обосрала то, над чем надругалась. Без спойлеров, но многое вращается вокруг повесточного матриархата, плюс персонажи дрянь, и легенду о Тесее и Минотавре испоганили до нельзя. Учитывая что игра сюжетно ориентированная кишка, отсутствие вменяемого сюжета портит всю мотивацию по этим коридорам иди вперед. Но хочется похвалить за: отличная боевка, хороший баланс геймплея и местами действительно неплохой мап дизайн. Технически - ну выглядит как Анреал5, но не это не он. Статер на статере, статером погоняет. У меня 4090 если что. Вы не раз и не два умрете из за этого в игре. Крепкий середнечок, о существовании которого забываешь как только проходишь до конца, но до концаа пройти - хочется.
Игра на один раз . Не всем зайдет . Лучше посмотрите полное прохождение с РУССКОЙ ОЗВУЧКОЙ и решите , стоит ли она того или нет - https://www.youtube.com/watch?v=ccyPAB2U9Q8
[h1]I was gonna puke puzzles if the game was a little longer, it gets boring after some time and that wasn't my expectation after first two games...[/h1] ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ AWESOME ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Normal ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Story }--- ☐ No Story ☐ Awful ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ Annoying ☐ The game itself is a big terrarium for bugs ---{ 79 / 100 }---
I really felt like I had the rug pulled out from under me by the marketing of this game. I had tried the first Plague Tale game and didn't much care for it--not for any inherent flaw, but simply because I don't tend to like stealth games. They just feel like gamified waiting to me. I was curious then when I saw the trailers for this game and they were taking a turn toward the action adventure genre. I had been interested in the story and setting and moving the game into a genre that I liked seemed like a good place for me to hop in. This game is not the game that the marketing says it is. This game is about 40-50% stealth gameplay. The word "stealth" does not even appear on the Steam page or on the official website (at least at the time of this review). That said, this was a very frustrating experience for me. I didn't enjoy the stealth gameplay, and the more action adventure combat system is also lacking. The puzzles were okay and the story had some genuinely interesting moments, but the mismatched expectations left me feeling frustrated and annoyed by the end. I did enjoy the story, and graphically, this game has some really incredible moments (though overall, a bit uneven). But the botched marketing of this game left me feeling duped after I beat it. If you like stealth gameplay, you may enjoy this one, but for people taking the marketing at face value, I'd say skip it.
Después de haber jugado a A Plague Tale: Innocence y Requiem, tenía muchísimas ganas de volver a este universo, y la verdad es que Resonance me ha encantado. Es un juego que cambia bastante la fórmula respecto a los anteriores. Hay menos sigilo y más aventura, exploración, puzles y acción, y personalmente me ha gustado mucho ese cambio. Después de dos juegos en los que el sigilo tenía tanto peso, se agradece hacer algo diferente sin perder la esencia de este universo. Hay algo que para mí destaca por encima de todo es la historia. Brutal. De esas historias que te mantienen con ganas de seguir avanzando para descubrir qué está pasando y que consiguen que te metas completamente en el mundo. Y creo que, viniendo de Innocence y Requiem, eso era algo muy importante para mí. También me ha gustado muchísimo la ambientación, los escenarios y todo lo relacionado con los puzles y la exploración. Se nota que han querido probar cosas nuevas con esta entrega y para mi el resultado ha sido buenísimo. En resumen, si te gustaron los anteriores A Plague Tale, creo que merece muchísimo la pena darle una oportunidad. Eso sí, hay que ir sabiendo que no es exactamente más de lo mismo: cambia bastante su forma de jugar y apuesta por algo diferente. A mí, personalmente, me ha encantado. ❤️ 10/10 Y, por último, mil gracias a Focus Entertainment por dar oportunidades a canales pequeñitos como el mío y por proporcionarme una key para poder disfrutar del juego y ayudar a hacerlo llegar a más gente. ❤️
Графа вроде красивая. Это все плюсы игры. Боёвка душное калище, в прокачке смысла 0, 1 приём качните дамаг при увороте - на остальное можете не смотреть и очки для прокачки не собирать, ведь 3-5 врагов после каждой локи вам ничего не сделают. До середины игры не бросал и думал "ну ладно, надо допройти и хотя бы сюжет может обрадует", ага, скажи 300 и сиди у тракториста до конца игры, ведь там начинается лютая духота со "стелсом" и "чудовищем", эта духота у вас будет буквально до последней минуты игры. Про сюжет забыл. Его тупо нет. Кто/куда/откуда/зачем и почему? В конце игры ни одного ответа на вопросы. Мы где-то как-то заболели, я так понял монашки нам иглу спидозную воткнули и мы начали ловить приход прямо с детства, потом поехали на остров за сокровищем/лекарством, а оказалось там когда-то жил какой-то чепух-король, по всей видимости тоже под чем-то, непонятно каким образом сделал из сына чудовище, которое зачем-то жрёт всех подряд, но не чепуха-батю, убил свою дочь феминистку, которая хотела доказать, что всё могёт и она вообще достойна и +яйца имеются, но ггшнулась, потому что не качнула физуху банально, а потом еще начала даже мёртвой надоедать живым людям, ну база базная. Зачем вы это прочитали? Я тут жижи навалил, но вообще всё от чистого сердца, игра калище и своих денег не стоит.
Gotta finish Resonance before Resonant launches. And if I have time I'll play some Final Fantasy Resonance as well.
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Active players
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Players by region
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