
The game that defined the survival-horror genre is back! Check out the remastered HD version of Resident Evil.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Sep 7 → 17.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36.6Kreviews | 92% | — | $16.3M |
| $19.99 | 106Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1574 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PLEASE MAKE A NEW GAME WITH THE FIXED CAMERA. the fixed camera IS RESIDENT EVILL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! RARRGHH ARGH ARH ACH ACH ACH but yeah this modernisation of the early resident evil game is freaking sick and I wish they had followed this vibe more than the new games which are kind of like a secret third thing
La camara me marea mas que 2 fernet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 17.63/day in the week to Jul 21 → 20.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 15.6Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Потрясающая атмосфера, честный сурвайвал-хоррор и постоянное напряжение.
This was my first time playing a Resident Evil game franchise, and especially my first experience with this kind of puzzle-heavy survival horror game. For my first playthrough, I chose to play as Jill Valentine. Overall, I really enjoyed the story. I loved the plot twists, discovering the secrets behind Spencer Mansion, and finding out who was actually behind everything. The horror vibes, creepy mansion, limited resources, and constant feeling that something could happen at any moment made the experience really immersive. That being said, I definitely struggled with some parts. The fixed camera perspective was completely new to me, and it took quite a while to get used to. Sometimes I would get confused about where I was going, especially when the camera angle suddenly changed. The puzzles were another challenge. Since I'm new to this kind of game, I often had absolutely no idea what I was supposed to do next 😂 There aren't really many obvious hints or directions, so I spent a lot of time wandering around trying to figure things out (of course with help from my friend). And my short-term memory was definitely tested. I had to keep opening the map again and again just to remember which rooms I'd already visited, where I left important items, and where I was supposed to go next. Despite all of that, I really enjoyed the experience 🫡
страшно
Понравилась механика взаимодействия с предметами, а не понравились сложность игры (очень сложно проходить если ты играешь не на сложности изи) , а также не понравились постоянно меняющейся вид камер изза чего очень неудобно играть.
plus jeden
It's confusing at the start, but if you restart the game after doing a recon run, it becomes great. Overall, I had fun playing this game.
EXCELENTE JUEGO.
if you dont play this, your just a larper.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 19.8K | 80% | $19.99 | |
| $117.7M | 223.5K | 97% | $39.99 | |
| $37.5M | 98.5K | 94% | $19.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $14.3M | 32.2K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 22.4K | 93% | $39.99 | |
| $16.3M | 17.6K | 53% | $24.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.2M | 47.7K | 96% | $19.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $16.3M | 17.9K | 91% | $39.99 |