
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 184.4Kreviews | 96% | #59 | $184.3M |
| $69.99 | 97.8Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyunu almamla bitirmem nerdeyse aynı anda oldu, o kadar sardıki başından kalkamadım capcom yine yapmış. oyun iki karakter ekseninde gidip gelen bir hikayeye sahip grace bölümlerinde korkuyu biz hissediyoruz leon bölümlerinde ise zombiler korkuyu hissediyor.. eleştiricegim en önemli nokta oyunun hem bana göre biraz kısa olması hemde ilk 4 saatden sonra biraz hikaye tarafında düşüşe geçmesi leonla oynadıgımız racoon city bölümleri gerçekten biraz tekrara düştü. ama bunlar kücük seyler oyun her türlü ortalamanın bi hayli üstünde sonuçta capcom yapıyor kötü olma şansı çok çok düşük :D onun dışında oyunun lore u gerçekten muhteşem şekilde resident evil serisinin ana lore una bağlanıyor. özellikle eski oyunlara yapılan göndermeler çok hoşuma gitti...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #37, worst DE #94 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.14/day in the week to Sep 8 → 102.43/day in the week after.
Reviews, worldwide (the counter carries no country): 61.29/day in the week to Sep 7 → 100.43/day in the week after.
Reviews, worldwide (the counter carries no country): 98.57/day in the week to Jul 21 → 84.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $48.99−30% |
| 13.5Kratings |
| 96% |
| — |
| not modelled |
| $48.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have mixed feelings about this game. But first of all, I want to give Kudos to Capcom for their excellent use of the RE Engine in terms of optimising the game. This game, like all other previous RE titles runs like a dream without any performance issues or hitches whatsoever and its a testament to how the developers love and care can truly make running games a breeze, a thing which is sadly lacking in most AAA or even some AA games nowadays. Okay now to the game itself. I felt that the game was too familiar to the style of the RE games I have been playing recently. Basically, the game fluctuates between the story of 2 protagonists, Grace Ashcroft and Leon Kennedy. Grace's gameplay is focused more on the survival horror and inventory management and Leon's gameplay on more action and gunfights. While playing Grace's section I felt that I was playing a mix of RE 2 remake and RE 7 all over again, which were really great games in their own way, because RE 2 was a punishing game and RE 7 tried something different with the franchise which I appreciated. To have a mix of these 2 games in Grace's section did heighten the tension and created some intense encounters, however the sense of familiarity really felt flat and repetitive to me after a few hours. Its not bad by any means and I actually preferred Grace's sections more than Leon's, but it felt that I have already been there and done that before. Now, Leon's sections were clearly inspired by the RE 4 remake and fans of that game will actually love his gameplay the most. But then again, while I love the original RE 4 and the remake as well, I wanted a different style of gameplay with Leon. If I want to play a game similar in style to RE 4, I'll just play RE 4. There were some sections which I expected to encounter more like the open style area of Raccoon City which I found was quite new in terms of an RE action game but sadly, that was just once. But I did like the length of that section and I hope they make more sections like these in future RE games. In terms of story, its not great by any means, but I liked the characters of Grace and our man Leon and how their stories intertwined narratively. I also liked how the game's story connected with the first game which gets quite overlooked and also loved the hidden easter eggs scattered all around the game for hardcore RE fans to find. So overall, I would't recommend this game at full price considering the gameplay is too familiar with previous titles but its still a good entry into this franchise. I give it 7 Hip Pouches out of 10.
Overall good game and good RE title. I was surprised how similar it is to... RE6, sections when Leon is saving Grace at the church location reminded me a lot about the Cathedral with Helena and Leon, motorbike section made me felt like I was playing RE6 remake or something haha, coming back to RPD in it's current state was... a very nostalgic experience. Luckily there is not much QTE unlike in RE6 xD I have some complaints though, character movements feel a bit clunky and just odd to me. Leon stance/idle is like he's 68 not 48. Story like almost always in RE is full of absurd, why the hell would Grace suddenly basically follow her enemies just for Leon to save her again... I get that she is a blondie but come on! Combat sections are good, at least when playing as Leon, Grace sections were a bit hard to get by to me tbh, her movement is super slow and she can't even do melee combat like those badass women of RE6 were able lol But I mostly liked the stealth and horror like sections, nice change of almost constant combat sections which again felt like déjà vu from RE4/5/6 to me haha, I don't complain as I like combat in those games, but sometimes it was a bit too much. Oh another thing that made me think about RE6 was that some zombies were using... guns.. XD They can even aim sometimes! This is too weird to me, but also very funny. Sounds and music is good, graphics is great, controls are okay, no crashes for me so technical side is very good. Overall 8/10.
Öncelikle grace senin o kekeme agzını sıkeyım oyundan bahsetmem gerekırse hastane kısmı bence oyunun en ıyı kısmı korku atmosferı ♥♥♥ güzel yapılmış dar korıdorlar artan dusmanlar herseyi ♥♥♥ guzel ve hos ama leon kısmını seven ınsan evladı varsa kafasına sokayım re bır aksıyon serisi degıl korku serisidir aksıyon ıstıyorsan gıt cod oyna amk
Starring Grace "Hide and wait 10 minutes for the monster to move so you can continue...who moves slower than a baby crawls" Ashcroft and Leon "fights enemies in small, boxy rooms or long corridors over and over" Kennedy. Even he sounds bored when he manages to mumblecore a Marvel quip out at his enemies. Capcom tries using Cheap Nostalgia Bait but that's only effective against idiots ¯\_(ツ)_/¯ On a more positive note, this is hands down the most I've ever laughed playing a Resident Evil game and this game finally made me realize that it really doesn't matter if you're laughing WITH (OG RE4) or AT (literally every other game in the series) as long as you're laughing. Requiem, yet again, sees Capcom trying to spin a super serious yarn out of pure, over the top, nonsense. There are so many moments in this game that are so dumb and nonsensical that if even one of them were played straight, I'd call it being too serious. The fact that the entire game is played straight is just *chef's kiss* icing. It is catastrophically stupid but in the best possible way. Perhaps Capcom should keep their 10 year old writers employed after all because if this is what we continue to get then it could cheer up anybody. Final score: Between 4 and 6 out of 10 depending on how high your boredom threshold is BUT...if you're a really sad person or you know a really sad person and you want some cheering up to happen then this is a perfect 10/10. This will make even the saddest person laugh at least once and you can't put a price on that. Capcom might try to, though ZINGERS!!!!!
Awesome game . When is chris coming?
10/10 — Absolutely loved it. Resident Evil Requiem is one of those games that I immediately knew I’d come back to. I’ve played it 3 times, got 100% of the achievements, and I still had a great time on my last playthrough. The atmosphere is fantastic, the tension is there when it needs to be, and I really enjoyed the mix of exploration, action, and classic Resident Evil horror. The story and characters also kept me invested, and there were plenty of moments that genuinely stuck with me. What I especially appreciate is how much the game rewards replaying it. Even after knowing what was coming, I still enjoyed going through it again and experimenting with different approaches. Definitely one of my favorite Resident Evil games. If you’re a fan of the series, Requiem is absolutely worth playing.
Absolute class. My Game of the Year.
I love how capcom threw a curve ball with the ending with us thinking Leon would die, but then Ethan Winters comes in and kills the villain and tells Leon "Dont worry I killed those evil residents" and then Leon smiled at Ethan and said "Thanks Ethan you really saved us" then Grace was like "What the Hell is happening" then chris pops up and says "YAHHHHHHHHHHHH THATS MY GUY ETHANNNNNNNN" But yea game ran good, Specs listed here
great game combines the cool blow everything up resident evil with the scary haunted house resident evil i wish grace's sections were a bit longer
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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