
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 71.6Kreviews | 77% | — | $30.3M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Los controles son una absoluta basural, no tengo palabras para describir lo horrendos que son los bindeos de teclas si jugás con teclado, encima hay varias acciones que están ligadas a un mismo botóin, como recargar e interactuar con el R, o sea, los items se agarran con la R y no puedo cambiar a la F porque así dejaría de recargar con la R... parece más un port mal hecho que una verdadera versión de PC
bomba, sai fora
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LOVE
Muy chévere para los fan de RE y jugar coop
The sheer staggering amount of people who just plain suck at this game and then call it bad, or haven't seen the rest of the franchise and call this "over the top action slop" really makes me laugh. This game is a blast if you actually, y'know, know how to play games. Each character's semi-unique gameplay elements definitely help shake up each of the campaigns, which all focus on a different aspect of the franchise's best hits: horror and zombies for Leon and Helena, action and Ganados/Majini/J'avo for Chris and Piers, and puzzles and bioweapons for Sherry and Jake. It's all great if you're a veteran of the franchise who doesn't get blinded by nostalgia. Most of them also get their own unique weapons with fun little mechanics to let you really style on the enemy, showcasing that bit of historical connection the franchise has with DMC: Leon gets his dual pistol Wing Shooters which let you combo auto-aim headshots as long as you have stamina, Helena gets her Hydra sawed off shotgun which has its own duck, roll, and shoot animations for critical hits, Jake gets to beat the absolute piss out of everyone with his bare hands just like his dad, I love it, and so on. Ada's section is arguably where things falter, because while it does try to combine all of the above, it completely fails to complete the theme because her co-op partner "Agent" literally only exists if you play co-op, and otherwise has no actual presence in her plotline, even to the point of barely being there for actual co-op actions. This is the real stinker of the game, imo, but by the time you reach Ada you've probably already ran the others, possibly even with a buddy, so the solo play isn't that bad. Treat it like a return to the solo form the games had before 0 or 5. Obviously the stuff with Simmons and the Connections is lame, but that's because nothing's ever gonna come out from Umbrella's shadow, and even this game acknowledges it by the end. But apparently Capcom is still trying to mystify "The Connections" even as of Requiem, which is far more deserving of the critical takes people level towards this game. I love this game for what it did and is, and if you got a friend who ALSO doesn't suck at games, you'll have a great time.
NIE MASZ JAJEC!
Захейчено заслужено в своё время. Но нынче опыт коопного аттракциона аля Call of Duty получить практически негде. Так что эта хоть и кривая, но достаточно разнообразная и смешная игра стоит внимания, если есть друг для полного прохождения.
прикольнаа
2/10 Getting treated like a R e t a r d Simulator Worst boat ride since the titanic
Aunque se aleja mucho de lo que es "Resident Evil", una saga catalogada como survival horror, acción y aventura, esta entrega se va 100% por la acción y disparos pero sigue siendo un buen juego y por muchas razones: ● 4 campañas principales que describen la historia desde una perspectiva diferente de cada personaje (cada campaña tiene escenarios, enemigos y puzzles diferentes) ● Tienes la opción de jugar en cooperativo con un amigo y esto hace que el juego sea más interesante y divertido. ● Una interfaz, mecánicas y jugabilidad muy diferente de los Resident Evil clásicos y de los remakes. ● El extenso contenido que trae, gran variedad de enemigos, una enorme lista de habilidades, armas y múltiples biomas, RE6 te mantiene constantemente en un ambiente diferente y esto hace que no se sienta aburrido y repetitivo. ● La historia es demasiado buena, aunque a muchos les parece mediocre por ser un juego que dio un giro de 360 grados y no parecerse en nada a los Resident Evil más aclamados, desde mi punto de vista es un juego increíble que describe la historia de la mejor manera con personajes icónicos como lo son Leon, Chris y Ada. De las pocas cosas negativas que puedo sacar de RE6 es que pierde toda la esencia del survival horror clásico, intentaron poner demasiados géneros en una sola entrega y es por esa razón que fue demasiado criticado en su momento, pero quitando todo eso sigue siendo un excelente juego. Hoy en día el multijugador está re muerto y si quieren platinar el juego si o si necesitarán de un amigo para conseguir los 20 logros de los modos adicionales, un completo dolor de cabeza. Psdt: La mejor campaña es la de Chris
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.2M | 24.5K | 82% | $59.99 | |
| $30.4M | 748.6K | 92% | $4.99 | |
| $30.2M | 66.4K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.5M | 99.5K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 48.7K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $9.2M |
| 18.5K |
| 81% |
| $19.99 |
| $10.7M | 21.2K | 72% | $29.99 |
| $542.7K | 3.3K | 96% | $6.99 |
| $16.3M | 36.6K | 92% | $19.99 |