
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 51.5Kreviews | 78% | — | $21.8M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2507 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体感觉还是觉得挺好的,但是生化六的某些阶段的视角及视角的切换让我不能接受,比如说克里斯线时在玩家初次见到混沌时游戏设置了一段追逐,这段追逐的视角让我感到很难受,以及视角频繁的切换很容易卡住,我在混沌追逐这里已经重开了几十次,这种地方对于操作一般的玩家很是折磨与浪费时间,这是我觉得的一个很让人头疼的操作问题,不过毕竟已经是很老的游戏了,就总体感觉而言还是体验不错。
jogasso da porra
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is a fever dream in a really bad way
De cuando convirtieron Resident Evil en Call of Duty (👉゚ヮ゚)👉
Suosiolla jättäkää tämä kokematta. Säästätte aikaa ja rahaa
мне жалко свой час, который я потратил на кол оф резидент эвил 6
RE5 and RE6 get a lot of hate. Fans loved RE4, they often praise it as the best Resident Evil game in the series, but then in the same breath they'll insult RE5 and RE6 for being "too action-y" and conveniently forgetting that Leon was performing backflips and quipping like an action hero nearly every cutscene in RE4. RE4 set the tone. RE5 and RE6 just delivered on the same... and to be honest? It works. The die-hard RE1-3 fans hate it, but anyone who didn't really enjoy those games that much to begin with and just wanted a game where they didn't have to look up guides for, had a decent camera that didn't make them feel useless because it kept switching on them at the wrong time when they moved back from an enemy two steps, and didn't have to constantly worry if they were going to run out of ammo for the upcoming boss and softlock their game, those people? They loved the game. Especially for the coop. RE5 and RE6 are great coop games. I've had a lot of fun with strangers in the past just playing these two games alone. In fact, RE5 was one of my first online coop experiences, and I followed it up with RE6 not that long after and made a friend online after my second playthrough back on the PS3. They are horror-skinned action games and if that's fine with you, you'll love 'em. They're a good time all around. If you're looking for something to scare you out of your panties, well... good luck with that. Resident Evil was never really that to begin with. I haven't been scared of it since I first saw RE1 as a kid and I'm certainly not scared of any of that now. Well, that's not true. RE4's Del Lago still scares me, but that's a thalassophobia thing. I hate giant water monsters that can instakill you. So yes, I recommend the game. Most RE games are worth it. Only one I'd say no one should ever play is the RE3 remake. It's a colossal rip-off and feels even shorter than it already is. RE4 remake I have some criticisms for and won't ever play, but a newcomer would probably like it just fine. They'd like the original just fine too, but whatever.
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You are currently looking at a review of the most hated game in the series—aside from the *RE3* remake. However, contrary to popular opinion, I actually really liked this game, and the characters in it are something else, man. Of course, viewed independently of the rest of the series, the horror element here is non-existent while the action is dialed up to the max—but that’s not a problem for me. Plus, if you play it with a fun friend—and I had a great partner with me—you’ll really get the most out of the experience.
666
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.8M | 68K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $542.7K | 3.3K | 96% | $6.99 | |
| $16.3M | 36.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.7M | 109.6K | 97% | $9.99 | |
| $22M | 33.1K | 95% | $29.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22.1M | 26.5K | 87% | $24.99 |