
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 71.6Kreviews | 77% | — | $30.3M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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nada a dizer jogo mt bom
I really liked it! I think as long as you just have a fun friend you enjoy hanging out with you're going to have a blast!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 72.7K | 98% | $19.99 | |
| $30.2M | 24.5K | 82% | $59.99 | |
| $30.4M | 748.7K | 92% | $4.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.5M | 99.5K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.8M | 68.1K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $508K | 3.1K | 96% | $6.99 | |
| $12.2M | 27.5K | 92% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this ♥♥♥♥ booty
垃圾游戏
和其它完全不像一个系列,重置下可能会好一点,一个人玩难受联机玩更难受 艾达王很美丽
piers... im fkin crying i dont even know i love or hate this game
Resident Evil 6 até tem algumas qualidades técnicas comparada aos anteriores. A jogabilidade recebeu melhorias que a franquia pedia há tempos, como finalmente poder andar recarregando, um sistema de combate corpo a corpo muito fluido, inventário prático e INFINITO! e um visual chamativo com modelos de personagens impecáveis, todas as mulheres sendo peitudas gostosas e o Chris com biceps explodindo a camisa, acompanhado de personagens magricelos pra quem curte. Falando no Chris, a campanha dele realmente se esforça para carregar o jogo nas costas com bons momentos de ação e um desenvolvimento de personagem bem interessante. O problema é que tudo de bom é completamente destruído por escolhas de design horrorosas. O jogo satura a paciência com uma quantidade absurda de Quick Time Events que exigem reflexos milimétricos (QUICK TIME EVENT PRA LIGAR UM CARRO?), além de mecânicas inúteis e irritantes como ficar tropeçando em corpos no chão e ficar caindo de plataformas. O design de fases é sufocante, enfiando centenas de inimigos em corredores minúsculos enquanto a história vira um show de explosões genéricas e previsíveis, eu particulamente não acho que esse tipo de coisa seja ruim, mas nesse jogo aqui é, e com força. Chega a um ponto em que você desliga o cérebro só para seguir a seta guia. Para quem veio empolgado depois de zerar o Resident Evil 5 em modo cooperativo, a experiência foi do céu ao inferno de tão arrastada e entediante. Passe longe, não compensa o estresse nem se você pegar de graça.
this game is ♥♥♥♥. I love to play it! lots of fun with frinds, ada's campaign is stupid
ok
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.