
Establish and grow a pirate utopia during the Golden Age of Piracy. Create a resource-based economy, engage in real-time naval combat, and conduct diplomacy with rival powers. Explore the far reaches of the Caribbean in search of the ultimate fortune and glory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In the heart of the Caribbean during the Golden Age of Piracy lies the Republic of Pirates, a powerful alliance of crews united by their shared ideology and collective ambitions. But while the early days of the confederacy were prosperous, greed and jealousy soon spread, leading to a vicious mutiny and a final bloody breakup.
Set out to forge a new pirate utopia and bring justice to the traitors who wronged you in this swashbuckling city builder with real-time naval combat! Develop a humble outpost into a sprawling settlement by investing in production buildings and amenities. Distribute valuable goods across a network of docks, depots, and warehouses, to address the needs of your citizens and increase their standing in pirate society. Recruit heroic captains and command a powerful fleet as you take to the waves in the name of conquest. Liberate islands, defeat rival factions, and navigate complex diplomatic relationships with the most influential national trading companies of the era.

Create a resource-based economy - Utilize 100+ unique buildings to provide the essential resources for growth. Supply citizens with goods, develop their proficiency, and unlock new tiers of industry.
Engage in real-time naval battles - Command a fleet to explore and conquer the archipelago. Engage in real-time strategic combat and switch to the tactical map to plan and execute your next raid.

Conduct diplomacy - Manage dynamic relationships with pirate crews and trading companies. Harbor rivalries and forge alliances while navigating a diplomatic web where no action goes unnoticed.
Expand your fleet - Construct 8 unique ship classes and customize your fleet’s appearance. Recruit talented captains, hone their skills in battle, and experiment with a variety of combat tactics.

Undertake missions - Collect bounties or strike trade deals to influence your standing in the Caribbean. Race to fulfill urgent requests and embellish your settlements with exotic rewards.
Includes customizable free play mode - Discover additional pre-made maps or create your own using the map editor. Customize everything from island count to faction behavior.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 420reviews | 70% | — | $136.3K |
| $17.49−30% | 101ratings | 52% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good pirate strategy builder game in my humble opinion, looks like anno got into pirate themed with better graphics, mechanics are rather simple and easy to get and the pirate ship combat it's just enjoyable
Buggy and Lame, Tropico and Anno 100x times better
hello to all, i installed the game and i noticed that my mouse is lagging (impossible to play like this) and i got a nice setup and not the same problem in other games. so for me is a negative note...
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Polish, Russian*languages with full audio support
| $24.99 |
| 52ratings |
| 54% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Basically a cheap version of Anno focused around pirates ofc. Could be a good game but I think needs a lot of work on the production chains, UI, artwork, etc. before id be interested in playing for a longer period of time. Would also like to see a better storyline and more diversity in ships that you can build as well as more characters. As of now, I would just go play Anno 1800 if you want a game of this genre.
I would rather recommend this game. But would also likely never play it anymore :D It is really much more about kind of Anno type of game than of Pirates. And it is pretty demanding (for maybe not so experienced player). So it is very possible at certain moment you'll find yourself in need to solve the problem that costs you lots of money and meanwhile likely would loose the game. BUT it is still about pirates, reminding me of Tropico 2 Pirate Cove. And it's somewhat fun in this aspect, although it is kind of more simple in this aspect of game :) So I'd hope to get a different game of this kind in future. I'm just really not a fun of Anno kind type of games.
[h2]Republic of Pirates – Mein innerer Jack Sparrow hat endlich einen Bürojob[/h2] Ich habe [i]Republic of Pirates[/i] gestartet und dachte zuerst: „Cool, bisschen Piraten-Action, Schiffe versenken, Rum trinken, fertig.“ Nach 10 Minuten saß ich allerdings da wie ein gestresster Hafenmanager mit Alkoholproblem und 37 unbezahlten Rechnungen☠️ Und genau deshalb macht das Spiel so verdammt Spaß. [i]Republic of Pirates[/i] ist im Grunde eine wilde Mischung aus Städtebau, Wirtschaftssimulation und Piratenchaos. Du baust deine eigene Piratenrepublik auf, errichtest Produktionsketten, handelst mit Ressourcen und versuchst gleichzeitig, nicht von rivalisierenden Fraktionen zu Kleinholz verarbeitet zu werden. Die ersten Stunden fühlen sich an wie: „Haha, ich bin ein Pirat! 🏴☠️“ 20 Stunden später: „Warum fehlen schon wieder Bretter?! Wer hat den Rum exportiert?!“ Das Spiel sieht dabei überraschend hübsch aus. Die Karibik-Atmosphäre ist richtig gemütlich, das Wasser glänzt schön, die Inseln wirken lebendig und überall laufen diese herrlich faulen Piraten herum, die aussehen, als hätten sie seit drei Wochen keine feste Entscheidung getroffen. Besonders nice fand ich: [list] [*]die Seeschlachten, [*]die entspannte Aufbau-Atmosphäre, [*]die strategischen Produktionsketten, [*]und dass man sich irgendwann wirklich wie der Chef einer chaotischen Piratenfirma fühlt. Natürlich ist nicht alles perfekt. Die KI trifft manchmal Entscheidungen, bei denen selbst betrunkene Möwen sagen würden: [i]„Bruder… schwierig.“[/i] Auch das Micromanagement kann später etwas eskalieren. Irgendwann kontrolliert man gefühlt: [list] [*]12 Inseln, [*]400 Arbeiter, [*]28 Handelsrouten, [*]und einen einzigen Typen namens Gregor, der offenbar ALLE Bretter klaut. Aber genau dieses kontrollierte Chaos macht den Reiz aus. Wer Spiele wie: Anno 1800, Tropico 6 oder Port Royale 4 mag, wird hier wahrscheinlich viele Stunden verlieren. Und zwar freiwillig. Fazit: Republic of Pirates ist wie ein Piratenurlaub, bei dem man plötzlich merkt, dass man eigentlich der Finanzminister einer kriminellen Inselwirtschaft geworden ist. Chaotisch, manchmal stressig, aber extrem motivierend. Jetzt entschuldigt mich bitte — Gregor hat schon wieder die Bretter geklaut.
A somewhat decent timewaster/cozy civilization builder with pirate themed click and attack style combat. Grab it if its cheap/on-sale , otherwise its kinda meh . Heres the downsides Click and travel/attack , no actual player manually controlled sailing or combat Shanties , Short Jumpscare remixes of ya fav assassins creed songs when you click on a ship , I kinda get full length songs wouldnt mesh well with the way the sailing works , but it still sucks not to hear the full song . I like to harmonize with the bobs and vegene inclusive shanties by meowing like a cat pre-fight with another cat. In campaign mode the owner/dev of the game you paid money for prefers that you grind his missions to utilize that commodity thats on your island , no early building on that iron or clay deposit without kissing the popes ring or tazing the hippies. Your probably just here to build a fleet of Man'o'wars to swashbuckle your neighbours stuff into being your stuff right ? Well you cant make all the things you need , some parts like improved cannons can only be rng looted from enemy ships , as well as the size of your fleet is controlled by a max/cap of your captains, I havent built any yet but i believe they are end game/built after its fun to have them. Otherwise its decent tho for a cheap price and will probably give you as many hours gameplay as it did me
Fun pirate themed city builder. I enjoy it.
I don't get the shade for this game. It's Anno lite, but also very fun. Anno can get to be a grind and I find this balance a lot more enjoyable. 7/10
Für unter 10 € eine sehr schöne Kampagne im Anno-Stil mit ca. 20h guter Laune. :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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