
The year is 1510. As wars rage across Europe, Africa, and the Middle East, it is the age of gunpowder and mercenaries - that changed the course of history. You can do it as well, going from a leader of men to the ruler of an empire in this unique mix of RTS and grand strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Renaissance Kingdom Wars brings back the golden days of strategy games, reinvented with modern standards and complete with retro 2000s graphics.
Renaissance was an era of science, arts, philosophy—and the art of war. Split between warring kingdoms, merchants, and religions, the Renaissance saw the rise of mercenary armies, waging war across Europe, Africa, and the Middle East for the highest bidder. As the captain of these forces, you hold the power to forge or shatter nations.

Your campaign begins as the captain of a mercenary company, engaging in epic battles across diverse terrains. From the icy tundras of Scandinavia to the sun-scorched Holy Land, your journey will test your tactical skills in sieges, naval combat, and field warfare.
Rewards come in the form of cities to govern and lands to rule. Oversee economies, forge alliances, and expand your influence. As your ambitions grow, so does your reach—becoming the emperor of the known world is within your grasp. Will you seize the opportunity?

Experience the Renaissance like never before, with a unique blend of grand strategy and full-on RTS. Evolve your armies from medieval weaponry to Renaissance innovations like arquebuses and cannons, transforming the battlefield with the march of progress.
With over 500 provinces to conquer, from the Sultanates of Africa to the steppes of Russia and the Kingdoms of the West, your journey is set against a backdrop of endless war. Every battle, every city, and every decision brings you closer to mastering this dynamic and tumultuous era.

Lead armies to victory, build thriving cities, and navigate the political intrigues of the 16th century. Whether through brute force or delicate diplomacy, you will carve your path to power. With its innovative mix of city-building, real-time strategy, and a rise-to-power progression, Renaissance Kingdom Wars delivers a truly immersive experience.
The Renaissance is yours to command. Will you build an empire to stand the test of time—or watch it crumble under the weight of ambition?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画面和优化比起4来有提升。而且战役教学方面做的也可以,至少知道怎么玩了,总体感觉不错。基本每一作都买了,希望制作组对第4部进行优化,会卡顿。并且希望此作能加入僵尸模式,僵尸模式是相当有创意的一种模式。另外期望多增加点遭遇战的地图。会持续关注和支持。
要是这个游戏建造建筑可以像要塞这游戏一样自由就好了,城墙的建造依旧原来的就行,这样我感觉会很好玩
verslavend spel erg leuk
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Simplified Chinese*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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