
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 68.7Kreviews | 82% | #25 | $10.7M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1684 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How have I NOT left a review for this game yet...? This game is absolute peak. Everything (except story...) is top notch. It's super fun solo or with friends, definitely give this game a try. Play the first game if you haven't already, they're both fantastic. Even with the cons, game is definitely worth a shot, get the DLC if you're going in. I will say performance is lacking on the PC version of this game, sometimes. Quite a bit of stuttering and crashes. Control wise, gunplay is better on M&K, but everything else feels better on controller. Overall, console is a better experience, IMO. Nonetheless, I've played a lot on here and PS5 and it's one of my favorite games of all time. Super replayable, very fun alone or with others, it's just a great time. Get the deluxe and say bye to days of your life! 9.5/10 game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.7M | 68.7K | 92% | $9.99 | |
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $10.8M | 6.5K | 86% | $59.99 | |
| $10.8M | 17.8K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $415.9K | 828 | 51% | $19.99 | |
| $1.8K | 10 | 70% | $6.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $5.7M | 57.5K | 84% | $5.99 | |
| $15.4M | 27.2K | 80% | $29.99 |
Every market we collect.
Same day: best RU #7, worst JP #91 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent co-op game with tons of replayability
遗迹2是个好游戏就是不看攻略会错过很多东西有些甚至需要2周目才能得到 有个缺点就是游戏内不能打字和语音聊天
非常好玩的游戏,喜欢多周目游戏的玩家一定要体验
Just a good game
♥♥♥♥♥♥ багнутое говно, дошёл до часового лабиринта, а дальше игра решила, что играть мне не стоит. Я до этого мог стерпеть мобов, атакующих из-под земли и/или просто застрявших в стене, но не рабочий сюжетный босс-файт, без которого тебе не продвинуться дальше, из-за чего остаётся только пересоздавать сейв - это была последняя капля. Я уже молчу банально про отвратительный дизайн уровней, где ты бесконечно плутаешь по одним и тем же комнатам, например, канализации, которые ладно бы просто были похожи внешне, но они полностью идентичны. Ну и без щелей в текстурах, как в зубах матерей разрабов, тоже не обошлось, идёшь себе спокойно по локации, смотришь по сторонам, а там скайбокс, куда ты можешь провалиться. Если подытожить: хотите поиграть соло - не берите; хотите поиграть в коопе - рассмотреть можно. P.s. играл за класс кинолога, на сложности Ветеран, знал бы что игра будет давать такие имбовые предметы на урон и хп, в жизни бы не пошёл за этот класс и на такой сложности, слишком легко играется.
Its a good game. Yes, it is dark souls with guns, but it has its own sauce too. Pros: - Large weapon/build variety (crit gun, status effects, skill spam, melee tank, explosion spam, etc.) - Great worldbuilding. Maps are beautiful, varied, and the side stories are pretty solid. - Great combat & boss design. Combat has a great flow to it and builds end up playing quite differently. - Lot of replayability. With the DLCs espcially, there is a lot of variance in the worlds and newer content is quite good. - Built-in co-op Cons: - Slow ramp up. The first playthrough just isn't as fun since you'll be drip fed items and while some starting gear can be ok, it gets reptitive to just use the same weapon you've been upgrading since you don't have resources to upgrade another one. - A lot of items need the wiki to find, to the point where I always have it open. This would be fine if they were niche or cosmetic, but some wepons, items, even classes are locked behind really arbitrary unlock paths. Some are ridiculous, some are tedious, it should just be toned down imo. There are mods that help unlock stuff, & normally I'd never touch those, in this game there comes a point where it's that or stop playing. - There's fun exploration, learning enemies, learning new classes/weapons, but there is always a point in a map where the game drags on too long. There are too many coridors and mobs that keep you from enjoying the side paths and bosses that are the real juice of the game. - While the worldbuiliding and lore is good, the main story is super bland. It's fine, easy to ignore/skip. All in all, it's def worth the time. It's such a great example of the awkward AA middle-child vibe of having some of the good & bad traits of both indie games and AAA games, to the point where the game is quite good, but you can't help but feel like its wasted potential as well.
loved the first one and the sequel is not disappointing
Would recommend this if you have a friend or two that enjoys whatever you call these Destiny like games. I don't have any interest in the end game loop, but I did enjoy what I played for the sale price I paid.
good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.