
Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 88% | — | $3M |
| $17.99−40% | 38ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, a well thought out single player game especially with the winds of change DLC.
игра очень сочная но очень нужен онлайн режим чтобы освежить геймпелй
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7.9K | 81% | $19.99 | |
| $3M | 9.7K | 84% | $12.24 | |
| $3M | 2.9K | 93% | $24.99 | |
| $3M | 10.1K | 96% | $19.99 | |
| $3M | 9.1K | 93% | $14.99 | |
| $3M | 6.8K | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.6K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $248.7K | 251 | 90% | $39.99 | |
| $145.2K | 141 | 68% | $29.99 | |
| $32.1K | 99 | 90% | $12.99 | |
| $9.5K | 37 | 68% | $9.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Portuguese - Portugal, Czech*languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY ARTILLERY
Немного вникнуть и можно получать удовольствие. Битвы чувствуются отлично, напряжение, тактика. Можно хорошо провести часок, другой.
Easy to pick up and learn. Lots of fun. Give the demo a run and see. Well designed and a really enjoyable RTS. As someone who grew up in Germany during the early to mid-80's, it's nostalgic in the realization of what we were always anticipating. A co-op run at this would be phenomenal. Great work devs!
Boring
好玩,有人性的红龙,联机快出
Отвічаю, дуже класна гра. Графіка - схожа на Wargame за стилістикою загальною. Але більш суха. Загалом поставлю 9/10 Музика - в головному меню моторошна, явно натякає на якусь глобальну заварушку з ДУЖЕ поганими наслідками для всіх. Під час гри вона або непомітна, або ніяка. Хоча це загальна проблема варгеймів як жанру. Сюжет - дещо стандартний, алеее.... Зав'язка в Операціях формальна - ви за сторону імперії зла придушуєте повстання військової частини армії НДР, але під час фінального придушення повстання щось пішло ДУЖЕ не так.... Ігровий процес - дуже цікавий. Спочатку я думав, що зменшення масштабів бою десь до рівня роти/батальйону/полку (власне, гра про це і каже) дуже скажеться на якості гри. Так само як і різноманіття техніки та військ - воно тут, на жаль, поменша за Wargame/WARNO. Але, як же я був здивований власне погравши. Так, техніки та військ небагато за кожну сторону, будемо відверті. Але саме за рахунок зменшення масштабу, плюс якісно прописані механіки гри (дуже раджу читати Regipedia) створився на диво цікавий і самобутній продукт. Так, тут нема масштабів Wargame (схоже що автори явно надихались саме цією серією ігор), тут є певні запозичення. Але саме акцент на більшу тактику (за рахунок більш якісного пропрацювання юнітів, зменшення юнітів під контролем, позбавлення мікроменеджменту і т.д) і дозволив Regiments стати попри зовнішній вигляд та закос під той самий Wargame - своїм продуктом, зі своїм духом, зі своєю атмосферою, кайфом та задоволенням. За рахунок додавання просунутих механік (читайте в туторіалах спільноти), та комбінуванням випадкових подій (подається у вигляді карток) ми маємо щоразу унікальну ситуацію. (плюс щоразу місія буде проходитись по різному). ШІ тут часом може підтуплювати, але він дає жару - це не простий супротивник. Тут над ним попрацювали дуже добре, прям тисну руку. І ні, він не читерить. А саме грає дуже розумно, використовує слабкості ваші та ваших союзників проти вас. Управління - чудове. Насправді я дуже радий, що тут добре попрацювали над позбавленням геморою з мікроменеджментом. Ваші війська не дурні, вони самі вміють все визначати, все стріляти, все робити. Просто дайте їм чудового командира (а ті хто хочуть купити цю гру - станьте ним). А мікроменеджмент в стратегіях - це вічний головний біль. І так, тут кидки ваших військ на м'ясо не вітається: зітрете свої підрозділи - послабите себе і ще й кампанію проє....Пролюбите. Загалом рекомендую, 10/10, тільки хотілося б музики під час гри покраще.
slower paced (better imho) warno would be great in coop
A must have ! Chill & Challenge Thanks to you, dev, and thanks to Microprose <3 Great work ! A DLC with more maps ? I will buy it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.