
REDLINE CROOKS is a fast-paced roguelite combat racing game in which you destroy cops, walls and possibly yourself in a chaotic pursuit of freedom and riches. Upgrade, Slam, Taunt and Boost your way out of imprisonment through the lawless roads that lie ahead, and you may find personal absolution.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Every death I have is pretty much some one hit kill to an unavoidable boss that respawned for a third time. You can power up for ten minutes and still get wiped out in a single charge move that starts off screen.. so that sucks. But the ten minutes leading up to that BS moment I do typically enjoy, and even though I immediately quit after it.. I do keep coming back. So if you find it cheap.. no, it's not some crazy in depth involved game or anything, but it's more fun for those ten minutes here and there than a lot of AAA titles. So.... sure.
nice
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.4K | 102 | 93% | $10.99 | |
| $24.4K | 63 | 79% | $14.99 | |
| $24.4K | 89 | 72% | $19.99 | |
| $24.4K | 573 | 76% | $1.99 | |
| $24.4K | 63 | 81% | $19.99 | |
| $24.4K | 92 | 66% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $21.5K | 79 | 95% | $9.99 | |
| $18.8K | 51 | 92% | $12.99 | |
| $1.3K | 19 | 74% | $4.99 | |
| $113 | 5 | 100% | $0.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.