
Unleash chaos as Redgar, the legendary space viking! In this explosive top-down shooter, battle through castle-like starships and neon-lit fortresses with medieval and sci-fi weapons, wield godly powers, and embrace an unstoppable thirst for destruction in a darkly comic alcoholic saga.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become Redgar, the legendary space viking!
Save your family from an evil king in a world where past and future collide. Charge in with all guns blazing or strike with silent precision.
Turn foes into mush with plasma, lasers, and firearms, blast crowds with rockets...
…or hack, smash, and impale enemies with swords, spears, axes, and maces!
Wield otherworldly powers and advanced tech like a plasma shield, teleporter, rocket boots, and invisibility.
Battle as Redgar, the legendary space viking hero
Powerful medieval and sci-fi weapons
Godly powers and advanced technology
Beautiful handcrafted levels
Mead-soaked story
Original, electrifying soundtrack
Zoomable 360° camera with two modes
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 45reviews | 96% | — | $8.5K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Full Walkthrough: https://youtu.be/HqKOYsiLK-0 ★★★★★ Gameplay: Good Graphics: Retro Music: Epic Story: Good PC Requirements: Potato Game Time: 1 - 2 hrs
[i] My Experience [/i] For the longest time, I was always on the lookout for another top-down shooter to recapture the magic I felt when first playing 2012's [b]Hotline Miami[/b]. And to be honest, [b]Redgar: The Space Viking[/b] does a fantastic job of fitting the bill. Although some of the fired laser projectiles move a little slowly for my tastes when compared to the bullets and shells in [b]Hotline Miami[/b], I much prefer the "special devices" in [b]Redgar[/b] to [b]Hotline[/b]'s masks. One of the device abilities refills ammo in your weapons (and can be activated over and over), one slows time, and one even reflects projectiles back at your enemies (there are others that I won't detail here). These device abilities truly shake things up and add something new to the formula rather than simply trying to match [b]Hotline[/b]'s adrenaline-fueled action. Additionally, you can switch between multiple abilities in a single level rather than just rocking whatever mask you picked at the beginning (like in [b]Hotline[/b]). When you come upon a "special device," you can activate it to equip the ability it contained. If you already had an ability equipped, your previous ability will then be stored in the device. In this way, you can bounce back and forth between abilties as you find them most useful in the course of a level. Of course [b]Redgar[/b]'s music can't match [b]Hotline[/b]'s, but what game really can? I played to the beginning of Chapter 10 before deciding that I'd had enough (there are 15 chapters overall). I may not be the glutton for punishment that I once was when it came to conquering these twitchy quick kill/quick death shooters. To be clear though, I think this has more to do with my evolving tastes than any real missteps by the game. In the decade since I played [b]Hotline Miami[/b], I've had a lot of fun seeing what else has emerged in the top-down shooter space. There was a lot of room for innovation that might not have been immediately apparent. If you haven't before, give [b]Jydge[/b] a try - it was probably my favorite of those I played. Either way, if it's been a while and you're looking to scratch that [b]Hotline[/b] itch, give Redgar a try. He may not be "Jacket," but he can definitely hack it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've only played on the easy difficulty so far. I still had to learn how to combine power-ups and weapons effectively. This game keeps giving me this 'just one more try, this time I'll make it' feeling, even after countless deaths.
Hotline Valhalla
moved to this right after OTXO, this felt better, but more expensive as well.
A no-nonsense Hotline Miami -like with space vikings. Really impressive soundtrack, and the additional items like shields, teleporters and stealth make the combat more varied than in the games it's clearly inspired by. The story and setting are fun, don't waste much of your time and at no point does the game take itself very seriously, which I think is a refreshing alternative to the philosophical musings of many other violent top-down shooters. Whole package feels very polished, didn't run into any issues or bugs. Played on Steam Deck, on which it ran perfectly. This one is a hidden gem.
I really enjoyed Redgar. I haven't played a top-down shooter since GTA1 and 2, so it was very challenging at first. The gameplay is very smooth, fluid, and fast-paced. You will die a lot until you start to the understand enemies' behaviour and alert sensitivity. Enemies can even become alerted to your presence if you're not careful when changing weapons. But they won't just start mindlessly running at you - they'll stop to pick up a weapon before engaging. Fortunately, between all the melee weapons and firearms, you have a fairly wide arsenal to choose from. You also have abilities you can pick up (only one at a time), which let you choose what style you want to use. The short-range transporter and cloak were personal favorites - although firing while cloaked just feels worng (I blame Star Trek for this). I loved the music. It's exciting and heart-pumping, which suits the action quite nicely. It compliments the game without being a distraction. I did encounter a couple of game-breaking bugs - one of which was at the final boss fight. Though to his credit, the developer resolved the issue as soon as he was made aware. In the end, the game is just simple and fun. The story and characters are quirky, humorous, and a bit over-the-top, but it all works. I can easily see myself going back to this game from time to time.
Solid fun, definitely recommended. Took me about nine hours to finish on Hard, which I think is the difficulty level one should pick. The game can be quite tricky and unforgiving at times, but none of the levels are impossibly difficult. Often you can come up with a slightly cheesy strategy to handle a situation, but even then it takes a bit of effort to find one. There's a nice selection of weapons and items available, and although I quickly came to favor specific ones (not necessarily because they're the most efficient), the levels are set up so that you actually want to utilize a variety of items. I really liked the atmosphere: Redgar looks and especially sounds great. I feel like the setting, which is certainly interesting - vikings! in space! - could have been leveraged a bit more, but at least there's an explanation for the plasma-horned helmet. It's not exactly the kind of game you play for the story, anyways. Some bugs and slightly odd design choices are included in the package, but overall Redgar is a good pick if you're looking for some fast-paced cerebral action.
Well.. well.. well this game came out of nowhere, it's like Hotline Miami 2.5 but in space with few new abilities and quality of life improvements. I won't spoil them, play the game and enjoy it's a nice experience. 8/10
A "hotlike", with some quality of life improvements when compared to Hotline Miamis, but on the other hand some parts that arent as polished 7,5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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