![[REDACTED]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2229940/header.jpg?t=1746457046)
Get ready to massacre monsters, race your rivals, and combat corpses of your fellow guards as you race to escape Black Iron Prison in the critically acclaimed roguelike, [REDACTED].
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Black Iron, a state-of-the-art penitentiary located on Jupiter’s icy moon Callisto, is overrun with hordes of infected inmates. As a modest prison guard your job is simple – get to the last escape pod and get out alive!
Fight through dozens of unique enemies and challenging environmental hazards as you battle your way out of the prison. But you aren’t the only survivor looking to escape. Your rivals – a deranged custodian, a violent gangster, a maniacal lunch lady, and more – can’t wait to step over your corpse and save themselves.
Only one of you can make it off the moon – make sure it’s you!
Each death is a learning experience. Starting fresh each run, build up your loadout with powerful experiments, weapon schematics, and buffs to battle through Black Iron. When you die (and you will die), use your hard-earned loot to purchase new permanent weapons, suits, and skills. Get stronger, experiment with your strategy, and get out!
You're not the only person to survive the initial outbreak or willing to use a bit of violence to get to the last escape pod. Some prisoners and even your correctional services colleagues are just as eager to escape and will make escaping harder by attacking you remotely or challenging you to a one-on-one duel. Race them, attack them back remotely, and fight them to the death to make it out in one piece.
When you die, you leave more than a coverall-clad carcass. Defeat the reanimated corpse of the last guard to succumb to the prison’s dangers to earn a powerful experiment. But beware, it’s not going to be an easy fight. The semi-alive guard has the same loadout they had when they met an untimely end and a few extra tricks up its sleeve to keep things spicy.
You’ve made the perfect build, battled through bosses, ran through rivals, killed your corpse, found all the files, and now you’re standing in front of that last escape pod. Sure, you could leave it all behind for the sweet taste of freedom… or risk it all in one last hardcore do-or-die run back through the prison. Fail and you lose all your purchased gear, skills, suits, and weapons. But IF you succeed, you’ll unlock new powerful permanent gear.
An irreverent attitude, unique presentation, vivid graphic novel style, and a 180bpm original arcade-punk soundtrack by Mutato Muzika enhance [REDACTED]’s sci-fi setting and fast white-knuckle action.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 360reviews | 82% | — | $215.8K |
| $24.99 | 843ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Didn't know being a BIP guard was even a fantasy I had
Recommended !
Well... it's ok. The artistic style is cool, but the movement is a bit wonky. It's not bad enough for me to give it a thumbs down, though. (Maybe it gets better with upgrades that you might earn.)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $24.99 |
| 228ratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[REDACTED] é um isometric shooter com jogabilidades e mecânicas roguelike, sendo um spin-off do Callisto Protocol, que é mais voltado pro survival horror. O jogo é bem fácil de jogar, principalmente porque a cada run o sistema te faz questão de mostrar os controles de combate e mobilidade para você não se esquecer. No começo o foco é conseguir atirar e bater nos zumbis e demais mutantes sem morrer logo de primeira, fazer melhorias na armadura pelo gerenciamento de emergência, comprar armaduras novas que dão boosts úteis específicos e trocar quando quiser, comprar armas de fogo diferenciadas e armas de combate corpo-a-corpo melhores (ou piores) e usar restos eletrônicos para melhorar suas armadilhas contra outros sobreviventes. O fator replay reside no fato de que a cada run, você precisa enfrentar tripulantes diferentes de Callisto, sejam prisioneiros ou funcionários, eu não vou com a cara do Bob, usar o TAB e ativar a sequência numérica correta atrasa ou dano pros tripulantes e te dá mais chance de poder escapar ou ultrapassá-los, o objetivo primal do jogo é passar por todos os biomas da lua de Júpiter e fugir numa cápsula espacial. Até lá você pode morrer muito (e vai) até conseguir melhorias melhores e conseguir sobreviver por muito mais tempo, cada fim de bioma tem bosses difíceis com mecânicas de combate dignas de Dark Souls (no quesito, memorize pra não fazer feio e morrer rápido demais), mas você pega o jeito. O humor ácido do narrador que nos observa pelas câmeras, como cada tripulante sobrevivente do surto de zumbis reage quando nos confronta, o fato de sempre que morrermos e iniciarmos uma nova run; a gente estar jogando sendo um outro guarda é um fator muito criativo, uma hora você é o Jeff Coomber, outra pode ser a Jessica Moon, ou quem sabe um Maxim Therrier Durand? Extremamente viciante pra quem gosta de roguelike, porque dependendo dos atributos e habilidades que você escolhe a cada sala concluída, você pode aguentar mais hordas de zumbis. Não joguei o jogo original, o tal Callisto Protocol, mas amei muito esse spin-off
7/10 A quick 10-15 hour game with some solid mechanics that are eclipsed by some wonky ones. This game isn't long, but the progression pacing issues made me tired of it well before it was over. There are six currencies in this game, but the game bottlenecks in such a way that I frequently could only had a use one for long stretches of time. As a fan of Callisto Protocol, I was curious about this one, and I'm glad I played it. I'm also glad I own Hades, so I never have to pay it again.
This game has a terrible design that will throw away all of your progress if chosen to proceed. Not the same as a roguelite where you get stronger after a run. It's equivalent to deleting your saved game file.
Fun, Hades like game.
Alleine schon die 20 Seiten Nutzungsbedingungen gehen gar nicht. Das Spiel selber monoton und angweilig.
for a complete game this is bad. there are so many little things that just dont make sense compared to other hades-like rogue-like games. there is no health bar or easy visual way to see health there is no slot system to see which "boons" you have that are mutually exclusive you can not bind your own controls for a controller the currencys are confusing and not explained well. its extreamly grindy to unlock anything overal please dont. there are so many other better games like this. go play those.
The game is fine until the rivals... Can't take time to think about what you want or need, just rush everything because of them... I like roguelike but not the one where time is the essence...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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