
Experience the story of former outlaw John Marston as he tracks down the last remaining members of the notorious Van der Linde Gang in the PC debut of the critically acclaimed predecessor to Red Dead Redemption 2.
Most likely between $15M and $42.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 92% | approximately $25M |
| Google Play | $39.99 | 80% | approximately $471.4K |
| PlayStation | $49.99 | 94% | — |
| Xbox | $49.99 | 94% | Top 100 |
| App Store | $39.99 | 89% | — |
| Epic | $49.99 | 95% | — |
| Nintendo | $49.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| Steam | United States | $24.99 | ≈ $24.99 | |
| App Store | Türkiye | TRY 1,399.00 | ≈ $28.79 | |
| App Store | South Korea | ₩47,900 | ≈ $35.67 | |
| Steam | China | CN¥249.00 | ≈ $37.06 | |
| App Store | Japan | ¥5,780 | ≈ $37.52 |
−% is against $24.99 on this store in the United States.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #56, worst US #93 · 9 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Sep 11 → 22.71/day in the week after.
Reviews, worldwide (the counter carries no country): 23/day in the week to Jul 30 → 22/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.