
If you were given another chance, would you take it? Or leave it in the hands of a little girl? Play as Roh, a young girl stuck in a bizarre nightmare of dark and eerie creatures.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 27.5/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
If you were given another chance, would you take it? Or leave it in the hands of a little girl?
Play as Roh, a young girl stuck in a bizarre nightmare of dark and eerie creatures.
This short game will have you entangled with its story-driven narrative and puzzles as you help Roh find an answer to her place in this strange world. Red Bow is designed to play and feel as a modern top down Gameboy game with roughly 1 - 2 hours of game play with achievement hunting.
The game uses an RPG top-down style which consists of finding items, secrets and solving puzzles to progress the story. The game progresses in sequences which are filled with secrets and easter eggs! Find the multiple endings by following clues and your gut!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 350reviews | 85% | — | $16.5K |
| $4.99 | 596ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Por alguna razón que no comprendo tengo recuerdos de haber jugado este juego en los años 1600 en mi teléfono, literalmente se me desbloquearon recuerdos que no sabía que tenía, recordé cada línea de diálogo dentro del juego, LOCURA. 🤡 Me gusto la banda sonora, tiene una enseñanza muy bonita, nunca hay que olvidar lo que nos hizo personas, pero- Yo no estoy listo para esa conversación aún. 10/10 Psdt: El juego me duró lo mismo que yo en la cama.
Cute! After playing My Big Sister and Ashina, it is cool to see more background information on the character :)
This game has a bit to work on. The story was made very unclear at times; the different scenarios didn't tie in together cohesively. Progression was made unnecessarily confusing, so more direction would have been nice.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Polish*languages with full audio support
| $4.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My total playtime is 3,5hr (including my ScummVM Steam Deck run). Compared to Ashina: The Red Witch, Red Bow is a much shorter experience, but it's still well worth playing. The story isn't quite as deep, but it does a great job expanding the world and giving more background on several of the characters. If you've already played Ashina, it's really fun to see those connections and learn a bit more about the universe Stranga Games has created. I enjoyed my time with it, even if it left me wanting more. Thankfully, there's also a remake, which I'll be playing next. I'm hoping it expands on the original and captures even more of what made Ashina: The Red Witch such an unforgettable experience for me. If you enjoyed Ashina, I definitely recommend giving Red Bow a try as well.
Picked this up on sale and came away really happy with it. *Red Bow* is a short but memorable psychological horror adventure with charming pixel art, an unsettling atmosphere, and a surprisingly emotional story. You play as Roh, a young girl who finds herself trapped in a strange and mysterious world after a traumatic night. As you explore, you encounter strange characters and situations that feel simple on the surface but carry much deeper meaning. The game uses symbolism, surreal imagery, and subtle storytelling to explore themes of fear, guilt, grief, loneliness, and how people cope with painful experiences. What I enjoyed most about *Red Bow* is that it doesn't explain everything directly. It trusts the player to interpret the events and look deeper into what the characters, locations, and encounters represent. The horror isn't built around constant scares, but around the emotions and uncomfortable ideas it explores. The world feels like a reflection of Roh's thoughts and struggles, making the journey feel more personal. The choices you make also add to the experience. They don't just feel like simple branching paths; they feel connected to Roh's emotions and how she responds to what she is going through. This gives the different endings more meaning because they feel like a reflection of the journey rather than just different outcomes. The puzzles are simple and never distract from the story, while the soundtrack does a great job of creating a haunting but emotional atmosphere. It's not a long game and I don't see myself replaying it, but as a one-time experience I think it delivers exactly what it sets out to do. For the discounted price, I definitely got my money's worth. If you enjoy short indie horror games that focus on storytelling, symbolism, and emotional impact rather than cheap jump scares, *Red Bow* is worth checking out.
Ended up getting this through a blind box along with the sequels in the series. Didn't realize until I was a little into the 3rd one that of the other two. Just about done with all of the achievements and yeah, I would recommend playing it, sadly it didn't work that well on the steam deck for me but perfectly fine on the pc. Don't do what I did, play them in order :D
It is a good game. Short and the endings hit when doing bad first and good last. In my opinion, the message is good. Some actions are kinda weird. Like: it includes firework spoilers. But yea. It was good game. On my way to check the other games.
Бесплатно отдавали, а мы геймеры, на халяву и отзыв положительный влепить можем. Но 2д хорроры всегда все будут в наших сердцах, они делают то, что не могут другие, пугать психологически. Как делали это фильмы.
kendine undertale'i örnek alıyor gibi duruyor ama değil kendine özgü bence aşırı iyi kısa bir senaryosu var ortam atmosferi pixellerden oluşmasına rağmen gerici silent hill havası hakim bir kaç mb ile bile böyle bir şey yaratılabiliyor .. ilginç bir oyun gerçekten . yani korku filmini bile gülerek izlerim ama işin özü atmosfer atmosferi sana verebilen ürün seni gerebilir . 50 mblık güzel bir örneği
This was a fun game to play! I actually started out with "Red Bow: Strange Dream" however 3 achievements are bugged out, so I wanted to try this one to get that 100%. All the achievements work on this one, and actually, I prefer some of the visual elements more than in "Strange Dream." I like how the demon lady's face opens up, which does not happen in RBSD. The only downside is that you can only have one save at a time, so unless you manually change the location of the save files to unlock achievements and alternate endings, you will need to play through at least twice to get each alternate ending. It's a quick game though, so it does not take long to finish.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $498.1K | 6.2K | 97% | $4.99 | |
| $65.1K | 686 | 93% | $5.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.5K | 108 | 99% | $6.99 | |
| $16.5K | 116 | 89% | $9.99 | |
| $16.5K | 194 | 88% | $3.99 | |
| $16.5K | 372 | 87% | $2.99 | |
| $16.5K | 92 | 78% | $4.99 | |
| $16.6K | 123 | 84% | $5.99 |