
Read Only Memories: NEURODIVER is a story-rich adventure and the sequel to 2064: Read Only Memories. Explore the rich world with an intuitive point-and-click interface as you take on the role of a young psychic agent tasked with tracking down a mysterious antagonist hiding in people's memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 225reviews | 72% | — | $63.7K |
| $14.99 | 72ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wow bad
还不错还不错,里面的小情侣好磕,美味
This game has a great idea, but a bad execution, ultimately. First, the greats - pixel art, tunes, voice acting, and world building are awesome. I enjoyed my time with this game. Also, it’s short, yay! Then the bads - There were a few times I was faced with a fragment that I didn’t know how to solve, because the game hadn’t given me any clues on which pieces of evidence I needed to use to solve it. Literally had to look up a guide because I was so stuck, and stuck in an unfair way, which is frustrating. Let's talk about the writing, were my main gripes are; first, the writing needed a heavy editing pass. I feel that 20% of the dialog could have just been cut entirely, for starters. The introduction itself commits the writing crime of “exposition dumping” on the player on what Luna is, what she does, etc. It could have slowly come out over the course of a mission; not shoved into my face the first time I sat down to play it. Additionally, everyone stays pretty shallow. Nothing deep. It’s all just… skin deep. No bones, no meat. Just fluffy Trace being supportive, Gate being stoic, Harold being weird, etc. I understand that this game is a sequel, but there was this weird thing with the writing where the game expected me to “know” these characters. Jess especially. You can’t have your cake and eat it; you have to put in some legwork to cater to both sides of the players, some who just picked up Neurodiver on a whim without context of the first game. Also, I was really sick of people telling me to rest. It got on my nerves by the end of the game, I wanted to throttle them. And finally, some spoilers on the ending - Golden getting in ES88’s head presented itself as a psychotic break to me; not someone trying to get out into the real world. There is no motivation stated by this villain until the very end of the game. Thus, the ending didn’t land for me at all. Laughably, I am presented with a bad guy, who, only in the last 30 seconds of their existence, tell me they love me. Then they die. That’s not a payoff for 5+ hours of gameplay; that’s just bad writing. I really want this team to continue making more stuff; so I’ll leave a good review. But please, please… do more playtesting! Learn to cut fluff in writing! Don’t exposition dump! Don’t ♥♥♥♥♥♥♥ tell me to rest! (laughs)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i played 2064 back in 2017/2018 and it was my favourite agme for ages. i remember seeing this game being announced years ago and only remembered about it recently. the art in this is amazing and the characters are so much fun. i love the dinamic between GATE and Luna, OTP. honestly, i wish is was longer. i want more of these characeters. MIDBOSS!!!! GIVE ME A ROM-COM COMIC ABOUT GATE AND LUNA!!!! AND MY LIFE!!!! IS YOURS!!!
Overall: A good game that is worth the price even if you complete game in less than 5 hours, though it leaves a bit of room for improvement. Definitely try the demo first! Pros: +Presentation: The visual style is incredibly charming. +Audio: Voice acting, sound effects and music are all top-notch and adds a lot to the atmosphere. Neutral: Gameplay: The interactive mechanics and gameplay elements are fairly sparse. Narrative Depth: The story feels a bit surface-level.
Good art, pretty good story, not as good as 2064 though
While the first read only memories game was far better than this one, I think as long as you go into this one knowing its an entirely separate game, you'll be a-okay. They changed previous characters entirely where it feels like a standalone, and looking at it from that viewpoint, it was a short, but fun visual novel experience.
very good short game. Enjoyed the characters alot. I think the game was just long enough to enjoy the gameplay and story, without over staying its welcome.
Если же сравнивать ее с первой частью то, конечно же разница будет ощутима... Первая лучше, вариативнее и крупнее, но если же брать как отдельный проект, то в целом приятно, коротко и незамысловато. Прошел с удовольствием.
Great game, and I would even say this was better than "2064: Read Only Memories". Love the characters (⋆ˆ ³ ˆ)♥ (and the art style)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $841.4K | 2.9K | 79% | $14.99 | |
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| $10.6K | 67 | 81% | $8.99 | |
| $9.8K | 58 | 100% | $10.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.7K | 747 | 95% | $3.99 | |
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| $63.7K | 267 | 80% | $9.99 | |
| $63.7K | 391 | 75% | $8.99 | |
| $63.7K | 156 | 84% | $9.99 | |
| $63.8K | 170 | 85% | $9.99 |