
A roguelike memory deckbuilder where you bend the rules of card matching with wild combos, strategy-defining items and cards featuring some personality-packed cats.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Replicat is a roguelike deckbuilder that bends the rules of memory matching. Build powerful decks, break conventions with game-altering items, and score high with wild strategies.

Matching cards is just the beginning. Stack game-breaking effects that twist the way you play.
Reveal extra cards, keep tiles flipped, match wild Jokers, and even force mismatched pairs to succeed.
While memory helps, strategy is king as your deck grows stronger and more unpredictable.
Match cards in ways you never thought possible.
Collect unique curios that rewrite the rules of the game.
Turn mistakes into opportunities with clever deckbuilding.

Experiment with different deck archetypes to forge powerful, rule-defying strategies.
Whether you focus on extra moves, passive reveals, turn manipulation, multipliers or pure chaos, every build offers a unique way to outwit the board.
🃏 5 card colors, each with distinct mechanics.
🔮 90+ unique cards, from memory-twisting effects to reality-breaking Jokers.
✨ 80+ curios that redefine how you match and strategize.
🧪 5 essence categories with 18 upgrade types to shape your run.
🔥 Face 21 levels of escalating challenge.
👑 Battle unique boss stages, each with its own game-changing modifiers.
🐱 10 starter decks, each with unique set of difficulties.
📨 MORE TO COME!

No two runs are ever the same in Replicat. Every game is packed with randomized challenges, unique modifiers, and fresh opportunities to experiment with new strategies. As you play, earn experience to unlock:
New cards to expand your deck-building options
New starting decks for varied playstyles
Higher difficulties for even greater challenges
Immerse yourself in Replicat’s jazzy, funky world filled with adorable cat emotes, meowing sound effects, and vibrant visuals.
Whether you’re chasing high scores or crafting outrageous combos, Replicat keeps you coming back for more!
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]A Fun Balatro-like With Memory Tiles And Cat Memes[/h1] I've played one memory-tile roguelike before, but that game barely scratches the surface of the potential these two gameplay structures can conjure. Here comes Replicat. Even though this roguelike imitates Balatro's formula a bit too literally, it is still a good game that can satisfy your number-generating thrill. Plus, cards are full of cat memes. What's not to love? [h2]Things I Like About Replicat:[/h2] [list] [*][b]Simple Gameplay Loop:[/b] The premise is simple. You flip cards and find the same ones to pair them up within 16 moves. You can only have five pairs each turn, and the scoring order goes from left to right. Beware, though; you can't manually swap the pair order around. What you pair up first is the first to be calculated, so it is best to pair additive bonuses first before pairing multiplicative ones. This design adds an interesting layer of thinking to your card-flipping method. [*][b]More Strategizing, Less Memorizing:[/b] Interestingly, this memory tile roguelike is not all about memorizing the cards you flip but more about strategically purchasing curios and cards in the shop. Similar to Balatro, getting the right combination is key to achieving ridiculous number generation. Even if you are not very good with memorizing cards, there are some rule-bending curios or cards to help you make better use of the 16 moves per turn, such as auto-pairing the first card you flip, placing colored stickers on cards, or even pairing up the wrong cards together. [*][b]Lovely Cat Aesthetic:[/b] The game has rather simple art design, but of course that pales in comparison to all the funny cats drawn on each card. Cat memes, emojis in cat forms, and even the sound effects of both you scoring high points and low points are all about cats. I must admit, this all-cat commitment really helps elevate the gameplay in a non-mechanical way. Seeing more and more cats piling up on your screen when you score higher than the goal easily makes me want to play more. [/list] [h2]Things I Dislike About Replicat:[/h2] [list] [*][b]RNG:[/b] Sadly, we still need to address the elephant in the room. RNG still haunts this type of game like a plague. Buying the right curios and cards is only half of the game. At the end of the day, you are still at the mercy of RNG when it comes to card placement. An unfavorable shuffle can ruin your run instantly even if you have a winning deck. Imagine how frustrating it is to flip two rows of cards without finding a single pair. [*][b]Brutal Bosses:[/b] To be fair, this is not just Replicat's problem. Every single number-generating roguelike has this kind of boss design philosophy, and I am surprised it doesn't get complained about enough. There are always specific debuffs that severely cripple certain playstyles, especially when you are in late-game rounds. I always have a bitter taste towards this kind of difficulty design. Straight up disabling or heavily hampering certain aspects of the gameplay is just not fun to deal with. [/list] [b]中文小簡評[/b] 記憶翻牌類型的roguelike之前有玩過一款,可惜那款的玩法略顯平庸,明顯有很多未完全摸索出來的可能性,而《Replicat》雖然本質上來就是《小丑牌》的翻版,但重複遊玩性還是比前者高很多,再說所有卡牌上都畫有可愛的貓咪迷因圖,能不愛嗎? [b]喜歡的點[/b] [list] [*]玩法很簡單,每回合有16次翻牌次數,一回合最多只能湊五個配對,分數計算順序是由左至右,值得注意的是你不能手動更改計分順位,因此最佳做法是優先湊出兩、三對加分牌再湊乘法牌,這項設計讓你在策略性翻牌上需要多留一個心眼。 [*]有趣的是,《Replicat》並不完全講究記憶翻牌,而是更注重策略性購買道具和不同屬性的卡牌。與《小丑牌》相同,遊戲主打道具與卡牌互動打造各式連鎖加成,即使你記憶力不好也能透過道具打破規則,幫助你更有效率地利用每回合16次的翻牌機會,像是自動配對你翻開的第一張卡、在卡背貼上各色貼紙,甚至是強行將錯誤的卡牌配對在一起等。 [*]遊戲畫面簡潔有力,充分將滑稽的貓咪梗圖凸顯出來,無論是貓咪表情包、貓咪迷因,甚至得分高低的音效都有貓咪叫聲,透過這種「全貓」元素成功以非機制性質的方式提升遊玩體驗,特別是刷分刷超過目標時,螢幕會開始一層一層堆貓,看上去十分療癒。 [/list] [b]不喜歡的點[/b] [list] [*]可惜好玩歸好玩,遊戲最終還是難逃隨機性的魔掌,即使道具和卡牌買的再好,獲勝的關鍵依然要看隨機性臉色,想像一下翻了兩排卡還是湊不出一對,那種挫折感難以釋懷。 [*]其實這點不能只怪《Replicat》,所有同類型roguelike都有這個難度曲線問題,總會有些Boss設計是針對削弱特定玩法,前期還好,到後期很容易變成翻車的關鍵,我真的很不喜歡這種直接拔掉或過度打壓某種玩法的難度設計。 [/list] [quote=author]If you like what I write, please consider a follow to [url=https://store.steampowered.com/curator/45738167/]my curator[/url] page, thanks! 如果你喜歡我寫的東西,可以追蹤[url=https://store.steampowered.com/curator/45738167/]我的鑑賞家[/url]喔![/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Japanese, Traditional Chinese, Korean, French, Spanish - Spain, Russian, Spanish - Latin America +3 more
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid gameplay. Difficult. Didn't win my first game for a while, until I got a hang of it. But, it was like that for me in Balatro too. Unique, cute, intuitive. Replayable.
A roguelike deckbuilder, similar to Balatro but instead of poker it's a memory matching game. There's a surprising number of different deck types and strategies. I do have a handful of complaints, but considering this is from a solo dev, the issues I've encountered are very minor. Overall, the game is fun and I'm enjoying it.
This is one of those games that I genuinely don't know how it's more popular. I absolutely love matching up all these tiles. I really like that you have to both build your deck and actually try to memorize where the tiles are. I play a lot of roguelikes, especially deckbuilding ones, and this is absolutely one of my favorites.
完全在我的舒适区 每天都来一局 目前有个bug 倍率卡的效果降低20% 这个词条的boss会让计分时永久改变倍率的代码生效 把辛辛苦苦养的×1.2+0.1紫卡废了
This game is actually amazing, i went into it blind, and i'm very happy i did so. 10/10 in my books. if you love cats and balatro. this is for you.
Get it! Match the cats! Improve your memory! Great soundtrack! Seriously, very fun. Play with a friend like a couch co-op and enjoy the waves of dopamine together. Support. This. Game!
If you love cats and balatro, get it! It's addictive without being toxically addictive like balatro Art is freaking adorable and clever Music is quite excellent Lots of cute cat sound effects Mechanics are well implemented I'm surprised and sad this wasn't more popular upon release, I'm surprised it took me so long to see it in the store.
발라트로와 동일한 방식으로 카드와 유물을 모아서 스테이지의 목표 점수를 달성하는 게임 그런데 카드 짝 맞추기라서 머리가 나쁘면 0점이 될 수도 있다 고양이 밈 그림들이 귀엽다
Love the game! The music, the sounds, the illustrations. But jeez, am I bad at memory :D But I love the take on Balatro. And even leaving the game is funny.
Players by region
Where this game's players are, estimated from review languages.
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