
Michel Ancel, the celebrated creator of Rayman®, Beyond Good & Evil®, and the Raving Rabbids®, returns to unleash his innovative creativity on this new entry into the Rayman® franchise.When Rayman, Globox, and the Teensies discover a mysterious tent filled with captivating paintings, they are suddenly transported to a series of...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.4Kreviews | 90% | — | $9.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yassssssss
this game is actually peak
имба игра на xbox есть токо я хер знаю как там регатся и меня завтра переедет камаз 😂🤣😂🤣 iба смешна
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Dutch*, Finnish*, Norwegian*, Polish*, Portuguese - Brazil*, Russian* +1 more
Hours played at review time, across 934 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm fully convinced that the music levels in this game kept my depression at bay as a teenager.
bien
Hay algo que tener demasiado en cuenta al jugar este juego: Mas te vale que te guste Rayman, porque el 100% de este juego es laaaargo, tiene muchisimo pero muchisimo contenido, si hasta tiene gran parte de los niveles de Rayman Origins incluso sin siquiera ser secuela o lo que sea, es una barbaridad de juego, posiblemente de los mejores plataformeros 2D que jugué, tiene muchisimas mecánicas incluso sin tener powerups gran parte de los niveles, es todo level design y gimmicks increíbles 100% lo recomendaría si sos muy fan de los plataformeros 2D, en parte lo recomendaría también para jugar con amigos, pero es muy probable que jugarlo con amigos te termine colmando toda la paciencia ya que lo vuelve mucho más dificil de lo que ya es
Gloo Gloooooooo
Cochino Ubisoft connect, no deja jugar el juego en Steam Deck. No deberia tener la obligacion de conectarse a internet para jugar, por eso se quebraron empresa anti-consumidor. 🖕🖕🖕🖕
One of the best 2d jump and runs ever made, and i say that as someone who is not a Rayman fan. The controls are incredibly fluid and smooth, you move quickly, attacks feel weighty, and your character responds to your inputs with zero issues. The entire game feels incredibly smooth and fun to play, just from the controls alone. Most of the levels are great, each one offering a different theme and gimmicks that align with the overall setting of their world, whether that's a fortress in a fantasy forest, an abandoned deep sea base, or a colourful festival in the desert. The beautiful and vibrant visuals also help the levels feel more alive than they already are, and most of them are a joy to get through. The music levels especially are an absolute blast and my personal highlight of this game. However, this game is not perfect, as there is one gimmick that bothers me greatly, Said gimmick being Murphy. While most levels are regular, fun and cool levels, about a third of all levels are murphy levels, in which you take control of Murphy and your player character. Murphy can attack enemies, drag things around, move objects, cut ropes, et cetera, helping you get past certain obstacles that would otherwise be impossible to get through. However, controlling both Murphy and Rayman (or whoever you play) often felt very clunky and unintuitive, especially since Murphy sometimes locks onto an object or an enemy you did not want him to lock on to. The general level design of these Murphy levels is also not nearly as strong as the regular levels, considering that they have to be built around this whole gimmick. These levels aren't bad, but they always had me thinking "Alright, let's just get this over with" whenever i had to go through one. The bosses are also pretty mediocre. Sure, they are a pretty minor part of the game, but they just felt very basic and dull at times. The final boss especially is incredibly odd and makes for a rather unsatisfying conclusion. Still, this game is an incredibly fun experience that i recommend to anyone who likes platformers with a quick pace. 8/10
[table] [tr] [th][h1] My Playthrough [/h1][/th] [th][url=] Youtube Playlist [/url][/th] [/tr] [tr] [td][h1]The Review[/h1][/td] [td]Ubisoft could not help themselves, they just had to ruin this game. Instead of being a straight forward game like Rayman Origin, They had to add dumb online only minigames just to force use of uplay. Now because the online servers are shut down you can not play these minigames. Thankfully the main game is still playable and it is still fun like origins. Speaking of Rayman Origins they also ported the levels from that game into legends. I can not recommend this game because of the uplay services making most of the game unplayable.[/td] [/tr] [/table]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.3M | 6.2K | 94% | $19.99 | |
| $1.6M | 4.2K | 79% | $14.99 | |
| $254.2K | 714 | 93% | $14.99 | |
| $0 | 91 | 92% | Free | |
| — | 30 | 93% | — | |
| $0 | 18.3K | 97% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 13.2K | 89% | $19.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.2M | 45.1K | 69% | $11.99 | |
| $9.1M | 7.9K | 85% | $49.99 | |
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.2M | 9.3K | 88% | $29.99 |