
A fusion of roguelite, tower defense, city-building, and deck-building! We created a new kind of real time strategy game filled with addictive and fast-paced gameplay. Create your deck, defend your city, and build the largest Ratropolis in history!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 31 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ratropolis combines roguelite, deck building, and tower defense with real time strategy gameplay. Lead your small rat outpost to safety and defend your rat citizens from predators and monstrous creatures. Build the largest 'Ratropolis!' and etch your name into rat history!
Choose from over 500 cards of economy, building, military, and skill types to execute your strategic command. All leaders begin their journey with a deck of 8 basic cards. Building an efficient deck is key for protecting your rats from waves of rat-thirsty enemies. Add, remove and upgrade your cards to create a deck worthy of a true leader!
Defending your rats in the city will be a challenge. Get aid from advisers with talents in finance, defense, or leadership. They will provide you with better options when chaos arises. When the city falls your campaign will end, but with every end a new beginning is born. Unlock new cards to expand your options and make each defense a new experience.
Now lead Ratropolis to victory and save your Ratizens from destruction!
Unique Gameplay: Real-time deck building card game combined with roguelite and tower defense elements! Have you ever played anything like that before?
Very Addictive: Highly engaging and rapid gameplay that requires quick judgment and response
Replayability: Easy to play but difficult to master.
100+ Events: Random decision events give you a new experience every time you play
500+ Cards: Unlock new features and cards to become stronger after every game.
6 Possible Endings: Choose your own adventure!
6 Leaders! Each with their own play style and traits.
Lead Cute Rats, not Feral Cats!
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然两年没更新了,但我依然喜欢这个游戏,如果能消除木桩和景物重叠的bug就好了,每次打到最边界总是发现木桩不能扩张。
提一些优化的建议: 1.请在暂停的时候加上可以查看各个卡片以及建筑等这类的信息否则你告诉我暂停是干什么用的 2.建筑卡牌拖上去的时候就算没有位置也显示一下建筑的大小不然不知道空出多大地方给这个建筑... 3.牌的类型希望标注的能更明显一点,刚开始都不知道如何区分
物所超值,感觉内容其实可以更加入更丰富的内容,可惜本体不再更新了😭
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, French, Simplified Chinese, German, Russian, Traditional Chinese, Polish, Spanish - Spain, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
肉鴿塔防卡牌遊戲.即時制,一邊蓋一邊被扁 難度算高,比起許多卡牌來說,這遊戲的資源管理又更重要(連抽牌出牌動畫通通都是成本) 是好玩的,但打磨稍嫌不足,例如選目標敵人時,所有敵人疊在一起每次都選錯 還有要是你攻擊單位多,所有攻擊音效會疊加對玩家耳膜造成傷害(玩海盜幾乎聾了) 推薦給喜歡有挑戰性分秒刺激的肉鴿愛好者
タワーディフェンスとSlay the Spire的なデッキ構築の組み合わせ楽しいです。 ターン制ではなく持ち時間の中でデッキをグルグル回すゲームである関係でプレイ感はターン制のものとはだいぶ異なります。忙しいです。 ターン制と違ってデッキの構成をきちんと考えれば一周ごとの「引き」で大きな影響はありません。デッキのテーマ(時間制限後にいなくなってしまう傭兵カードのあるパターンでは、その傭兵の雇用時間を長くする戦術にするのか、真逆に傭兵を解雇する際の良い副作用を頼りにするのか)が指導者毎にいくらかありえるので、それをきちんと見極めれば、デッキに組み込むカードの差分は有るのですが、30ターン範囲ではある程度勝利は安定しそうです。 逆に、1プレイずつ巧みな判断を要するバラエティに富んだゲームでは実はなくて、指導者毎の価値の戦略を1〜2つ見いだせれば良いゲームです。アセンション20個はSlay the Spireと同じなのですが、10くらいまでやった感じではそこまで1アセンション毎の大差が感じられません。その意味ではちょっと冗漫かも。 価格を考えると指導者全員を通じてプレイして40時間も楽しめれば十分だし、そういうところで評価するべきゲームと思います。1000時間とかやるとあくび出る可能性高いですね
这个游戏比看起来的爽耶!
I bought the game because it looked like a variation of Kingdom games, which it is. But it isn't a good variation. It feels like a fast-paced card game. Stuff happens all the time. Waiting is detrimental. You have to play as many cards as you can in the best order - because some of them benefit from the amount of cards in your hand, others - from the amount of specific cards, some - from the amount of cards in your deck etc. And you can't pause to read all the descriptions and to decide on the order - there is a pause, but it looks like you can't read your cards while paused. Yes, it is possible to get great card synergies etc. But it is also possible to have a trash game with bad perks, events etc. All this makes it the game very far from Kingdom gameplay-wise. It is also not Slay the Spire. It is basically down to playing semi-random cards and hoping for the best. Which for me is a waste of time.
쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자 쥐를 잡자
At first I thought I wouldn't be too into this, I played a couple of times and was like "okay fine", but lately I've been really getting into it. I love the challenge, and even though I get frustrated at some point, I just keep trying. The gameplay is challenging in the perfect way. But I love the art style most of all. The rats look adorable. And like... I just want to know more. I want to understand the world and everything. I don't think there is much to know about the lore, but I just want to know more than what the intro tells me. I love it. It's ruining my life. 5/5
Never ever I have played a game that made me feel miserable. Thanks to ratropolis for being the first game I've felt miserable while playing. Game has incredible balance issues, losing round doesn't teach you anything and the gameplay is slow. It sucks ass.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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