
Blast your way through an interdimensional adventure with Ratchet and Clank – now on PC! Help them take on an evil emperor from another reality as you jump between action-packed worlds and beyond at hyper-speed!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 18.1Kreviews | 91% | — | $19M |
| $69.99 | 45.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Все понравилось.
.
Классная Аркада. Хорошо идет на Steamdeck
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish*, Dutch*, Finnish*, Greek, Hungarian, Japanese* +13 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
死了有概率闪退,3小时闪退4次,这游戏太好玩了。
14 saatlik bir oynayış sunuyor. Güzel bir oyun, Optimizasyonu ve görsel kalitesi güzel. Full ayarlarda son bölüm hariç fps düşüşü yaşamadım. Silah çeşitliliği güzel, sulama şeysini silah yapmak kimin aklına geldi bilmem ama bosslara karşı kullanmak baya eğlenceli görünüyor .d Sağa sola saklanan kutu vs. mekaniğine sinir olsamda az çok tahmin ediliyor bu oyunda
Lo que esperaba muy divertido
Невероятно красивая игра, прекрасный дубляж. Это тот самый момент, когда грани между качественным анимационным мультиком в стиле PIXAR и крутой игрой - НЕТ. Игра кажется слегка детской и легкой, но как оказывается - это не так, есть моменты, где нужно будет поднапрячься. Прекрасная картинка, яркие краски, отлично проработанный мир, великолепная анимация и плюс ко всему оптимизация на высоте. Sony сделали качественную и красивую игру, которая и в 26 году выглядит потрясающе. Даже провести аналогию не с чем, планка у игры через чур высока.
What was good: Prior to playing this game, I had only played the original PS2 Ratchet & Clank trilogy. Honetly, this game was phenomenal. I enjoyed the more cinematic experience, along with the interesting bits about Ratchet's lore. Despite playing this game with an Xbox style controller, the experience was still incredible and I must give them credit for the controller support. The graphics are also beautiful compared to the PS2, and that was a pretty drastic change, but in a good way. The visuals are incredible and the character designs are very modified to fit these incredible graphics, but they did it very well. The story was also excellent, and the switching between playing as Rivet and Ratchet was also very well excecuted and a cool thing in general. The level designs and the platforming are also very good, and very similar to the PS2 games. My favourite thing by far in this game was the exploration aspect. In the PS2 games, the environment is very linear and the only reason you explore is to find secrets. In this game, the environments of each level feel gigantic and really encourage you to explore it. I often found myself exploring the levels in this game to admire the visuals and then accidentally finding secrets. The final boss was cool and had good mechanics, and I very much enjoyed the switching between Rivet and Ratchet during this fight. This game was my favourite Ratchet & Clank game yet, and it was so good that I 100% completed it. I rarely complete games to 100% unless I enjoy them very much, and this was one of them. What was bad: The only bad things about this game were 2 glitches I noticed while playing and that the final boss was too easy. The first glitch was that in certain areas, your character sort of gets lifted off of the ground and it resets your momentum if you are using the hover boots. This was annoying, but only happened twice in the game. It didn't ruin my experience, I just wanted to point it out to see if the devs will fix it in the near future. The second bug was whenever you looked through rifts, there would be visual artifacting. I tried everything to fix it, and it turns out it's a shader issue with the cache.pso file. The only solution is deleting this file, but then the game starts to stutter because your CPU is compiling the shaders in real time. This caused framerate stuttering, which I corrected by re-verifying the integrity of the game files. Steam then downloaded the old shader file with the visual artifacting. This also didn't ruin my experience, I just wanted to point it out so that the devs can fix this in the future. The last thing was that final boss. In the PS2 games, I struggled with the final bosses and I had to learn their movements and their attacks because they did so much damage and the bosses had so much health. In this game, the boss fight is much longer and more cinematic but so much easier. I beat it on my first try. The difficulty was underwhelming, I was expecting something more similar to the PS2 games.
Красиво, приятно, очень насыщено и не затянуто. Именно то что мне было нужно - замечательное приключение выполненное на высочайшем уровне.
trop bien
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $510.7K | 1.4K | 97% | $19.99 | |
| $3K | 18 | 94% | $7.99 | |
| $10.9M | 53.5K | 98% | $14.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $918K | 4.2K | 87% | $11.99 | |
| $625.4K | 1.3K | 83% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 |