
Simple idle collectible game with free Steam cards available for trading and selling
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
NFT trash, just avoid.
. . . . . . . . . . . . . . . . . . . ,,_ . . . . . . . . ,-'`-, . . . . . . . . . . . . . . . . . . . .\,, '``-.__.,.,./ .,., .\ . . . . . . . . . . . . . . . . . . . . .|,.-;`;` . . ,.,., .,.,.,`-, ..,,,.,.,._ . . . . . . . . . . . . . . / :O;. . .;O; .['. . . . `'-., ['. . . . . . '`'`'`'`'*-----,.,.,.,._\ . . . -;- . . . . '`-,._ . . . `'-., '``'*----,,,,,.,.,.,.,_. . . . . . . ..\,, . ,-,-,. . . . . ,.,. `'-, . . . .\, . . . . . . . . . . . . . . ``'`'*----.,., .`'`-----'`'`'`` . . . . .`-. . . . \` . . . . . . . . . . . . . . . . . . . . . .`'-. . . . . . . . . . . . . . . . . . .,| . . . . . . . . . . . . . . . . . . . . . . . |;. . . . . . . . . . . . . . . . . ,| . . . . . . . . . . . . . . . . . . . . . . . |;. . . . . . . . . . . . . . . . .,|
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 33 reviews with recorded playtime.
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I don't recommend Random Deck at all. This idle game is an extremely bad design because you just have to wait for the income to accumulate and buy cards with different chance in order to make a full card deck. That's all! Not a card game at all. No game play!
Another dump.
1 Дроп за всё время нет этой игре нет
Oyna kart düşür sat para kazan
[h1]#tinygamereviews[/h1] [code] hey look it's another clicker with wannabe-NFTs[/code] [list] [*][b][u]Overall Score[/u][/b]: 1/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1]
Whilst I usually get annoyed by Achievements that hinge on drops I think this game does it well if not a little bit frustratingly. The percentage of getting a card each time you evolve your deck goes down but if you have the card in your inventory as a drop it adds a 2% bonus. It is a novel concept and despite it being a pain to wait 5 hours per drop I think the game pulls it off well. If you are going for a full 100% be aware its gonna take you a while or cost you money but neither should be an issue for a seasoned achievement hunter.
Simple idle and clicker game, nothing fancy or outstanding. Both the drop function and statistics are bugged, do not recommend if you intend to 100% the game as I am 713h into the game and still not done with collecting the needed cards 3/10
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 124 | 65% | Free | |
| $495 | 8 | 12% | $1.99 | |
| $390 | 7 | 29% | $1.99 | |
| $364 | 14 | 79% | $0.99 | |
| — | 0 | — | — | |
| $1M | 3.8K | 82% | $7.99 |