
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.14/day in the week to Sep 3 → 39.14/day in the week after.
About
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you will need to find food and shelter between terrifying torrential downpours which threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before something makes a meal of you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires clever decision-making, both to catch your own prey and to avoid the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 57.4Kreviews | 94% | — | $24.3M |
| $24.99 | 5.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No tengo ni idea de qué tengo que hacer ni a dónde tengo que ir, pero me lo estoy pasando genial. Es frustrante y difícil pero no puedo dejar de jugar. Se tarda un poco en cogerle el ritmo y acostumbrarse a los movimientos del bicho, pero una vez te acostumbras, la exploración se vuelve divertidísima.
The game is difficult but very interesting for those who enjoy exploring mazes with various species.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, French, German, Japanese, Korean, Russian, Simplified Chinese
| $24.99 |
| 1.5Kratings |
| 82% |
| — |
| not modelled |
| $11.25−55% | 257ratings | 86% | — | not modelled |
| $24.99 | — | 97% | — | not modelled |
| $8.74−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard has f*ck, but funny as well, idk maybe its because i love this world , this rain wolrd, i don't done rainworld, RAINWORLD DONE WITH ME... 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This game is a work of art disguised as a very hard game while still delivering both things. It does an exceptional job telling two stories simultaneously, your story as just another little being in the world's ecosystem which feels extremely convincing, as well as the story of the world around you. I was constantly left speechless because of how beautiful the scenery was, the little bits of well written storytelling, albeit sparse, kept me hooked and wanting to risk taking long detours just to learn more. I did a blind play through to avoid watering down the experience and avoid spoilers, I encourage others to do the same, you'll figure it out!
rain world hates me but i love rain world
宗教游戏闹麻球了。
I apologize in advance for any grammar or orthograph mistakes, as English isn't my first language. There are many things to say about Rain World, from the base game to the DLCs, which I will not go over since I haven't played any of the Downpour nor the Watcher DLCs' slugcats yet. Let's get into it. I - Rain World If you have watched gameplays of Rain World or played it yourself and ran out of time, you might have understood why Rain World is named this way. You have the constant anxiety of the timer running out, the rain coming to pour heavily on you and unliving you. Once you have noticed, you won't forget. II - The scenery and visuals Rain World is beautiful. The visuals are simply amazing, breathtaking, so much so that The Walls area's visuals became my favorite vibe, even though I have acrophobia. What I do not like about the visuals, however, is because I'mfreakin colorblind and Windows 10 doesn't have a proper setting for it. No, really, apart from that, I'd say it's about the darkness in some places. There are places where you do not see anything at all, and this does trigger irritation and frustration to some, including me. III - The exploration There are many places to go. Farm arrays, Outskirts, Shoreline, Depths and many, many more areas. The map is extremely large, with almost endless places to go to. And let's note there are NPCs you can have very interesting conversations with, which I greatly appreciate and never speak ill about. As for my negative opinion about the exploration? You will get lost, exhausted, confused. It may happen regularly, rarely, or never, this depends on your sense of orientation and patience, after all. And let's note it is tiring to have to hurry up to find a shelter before the rain starts. Personally, if lizards don't eat me, the rain will make sure I lose a cycle. But that's a timing problem. Or lizards deciding to fight or chase you right where you need to go through to continue your way... IV - The objectives and indications In this world, you are free. But sometimes, you wonder if this freedom has limits. You are released in the wild, your instinct and your thought process are challenged. You can simply decide to wake up, leave your shelter, find food, come back to your shelter, sleep, repeat this cycle. Or you can go on an adventure and wander in this large world without anyone to force you to go somewhere. If, like me, you struggle without receiving indications about a place to go, a quest to complete, yeah that's an aspect of Rain World you might hate. No one tells you where to go or what to do, nothing indicates you must do a certain thing, apart from the controls tutorial when starting. V - The difficulty and complexity Do you enjoy hardcore games? Yes? Then this game is a must. It's compexity and its difficulty are so grand I have been unlived in repeat and on loop in more than 12 hours of activity on this game. You are constantly challenged by everything, and I love it for this. As I have brought up, the ecosystem is extremely developed, and the difficulty makes this a hardcore game. Let's say I probably never will even try to speedrun it. I have never managed to finish any of the two basic campaigns, it truly frustrates me but... it's survival. I truly want to since I would very much like to finally play the Downpour campaigns, like I did ever since I bought the Downpour DLC. I even created myself a Rivulet sona! VI - The conclusion I am not scared about saying this game has flaws just as much as I ain't afraid to say it has amazing points. And your opinion on Rain World is.. up to you. It looks different for everyone, it's an experience you will either never forget or completely crash out from, and your eaction will vary from time to time. I would recommend playing the game at least 3 hours before giving up on it, seriously. There are so many things to learn about Rain World that even people who have played more than 100 hours might not have learnt yet. I am not afraid to say Rain World is one of my favorite games, if not even my favorite second.
没有活着的义务,游玩即可体验小猫的100种死法。
美术风格极好,但游戏难度偏高
This game is pain
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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