
Real-time combat in the zombie apocalypse! Guide your survivors through hordes of the infected to escape the epicentre of infection!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried this for a couple of hours and honestly, it feels more like observing a broken simulation than actually playing something interactive. You give commands, but units behave unpredictably, often ignoring orders or reacting too late to matter. It creates this constant feeling that success or failure isn’t really tied to your decisions. Visual clarity is another big issue. It’s surprisingly difficult to distinguish who’s who during gameplay, which becomes frustrating fast, especially in situations where quick reactions are important. On top of that, the lack of proper guidance makes the early experience confusing rather than engaging. There’s an idea here — a tactical survival concept with some potential — but the execution just doesn’t support it. Between awkward control, unclear feedback, and inconsistent behavior, it ends up being more irritating than entertaining. I can see someone getting brief curiosity out of it, but it wears off quickly. Not something I’d suggest spending time on.
⭐⭐⭐⭐⭐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Biraz karışık strateji oyunu pek sarmadı.
Strategia to podstawa zjedzenie przez zombi to normalne
хорошо для карты
não recomendo
Духота какаято даже наличие карточек не спасает
Корявая посредственность
It's beautiful that it literally depicts the maze inside my mind
Not recommended
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $974.3K | 3.2K | 91% | $9.99 | |
| $89.4K | 242 | 86% | $14.99 | |
| $52.6K | 445 | 87% | $4.79 | |
| $34.9K | 284 | 66% | $5.99 | |
| $22.9K | 65 | 74% | $14.99 | |
| $5.8K | 79 | 87% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 69 | 81% | $3.99 | |
| $6.1K | 269 | 72% | $1.59 | |
| $6.1K | 66 | 92% | $4.99 | |
| $6.1K | 76 | 92% | $4.99 | |
| $6.1K | 117 | 89% | $2.99 | |
| $6.1K | 101 | 52% | $2.99 |