
Real-time combat in the zombie apocalypse! Guide your survivors through hordes of the infected to escape the epicentre of infection!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
overall alright for in between.
I would rather get rabies in real life and die than ever play this "game" again.
if you want to experience being the younger sibling handed a controller that isn't plugged in and being tricked into thinking you're playing the game look no farther. I am genuinely still not entirely sure whether I was actually doing anything or simply watching an elaborate screensaver. Despite the controls being very helpfully listed on the main menu itself, a legitimately nice touch in my opinion, none of my inputs seemed to actually affect what the characters on screen were doing.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
имба
Лучшая игра, если не заходить дальше меню
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü 🔲 Çok Kötü ✅ Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat ✅ 0 - 10 Saat 🔲 Belirli Bir Oynama Süresi Yok
You're first presented with a title screen with way too much information on - it's a settings menu, a controls menu, a level select, and a main menu all shoved into one screen. The controls presented on that screen function as the only tutorial, and the game makes little sense at first due to the lack of a proper tutorial. You control policemen and are tasked with protecting civilians, eliminating spawning zombies, and surviving for an arbitrary amount of time. The pathfinding on the policemen is pretty poor - they'll often just run in a straight line not knowing how to go around an obstacle. That is, if they even listen to your command - they will frequently just do whatever they want. It's also difficult to differentiate the zombies from the civilians/policemen. At first I didn't even realize there were zombies present and that people were being infected. It's still hard to notice that one of the policemen got infected - the only way I realize is that I can't select it anymore. Once you get a decent grasp on what's going on, the game is rather difficult. I don't believe it's difficult because it's a well-designed, challenging game... but because it's clunky, hard to control, hard to see, and unbalanced.
ㅤ🦝ㅤ
да
Tried this for a couple of hours and honestly, it feels more like observing a broken simulation than actually playing something interactive. You give commands, but units behave unpredictably, often ignoring orders or reacting too late to matter. It creates this constant feeling that success or failure isn’t really tied to your decisions. Visual clarity is another big issue. It’s surprisingly difficult to distinguish who’s who during gameplay, which becomes frustrating fast, especially in situations where quick reactions are important. On top of that, the lack of proper guidance makes the early experience confusing rather than engaging. There’s an idea here — a tactical survival concept with some potential — but the execution just doesn’t support it. Between awkward control, unclear feedback, and inconsistent behavior, it ends up being more irritating than entertaining. I can see someone getting brief curiosity out of it, but it wears off quickly. Not something I’d suggest spending time on.
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Players by region
Where this game's players are, estimated from review languages.
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