
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Advanced, unforgiving rogue like extractor horror shooter. You build your PMC, gear him up in the best gear you can find, clear aliens and humans alike with esse... just for you to get one shot by saw disk from lowest level weapon that was fired at you from across the room. 10/10
it's like "what if stoneshard was fun" and i love stoneshard.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i]My earpiece chirps to life and I hear dispatch start talking with an exasperated sigh[/i] "Commander, cannibalism isn't technically illegal, but it is frowned upon." [i] I ignore her as I slice off another delicious hunk of human flesh and stick it in the front of my plate carrier[/i]
> dies. > "I hate this fcuking game!" > continues playing. 10/10.
Лето и арбалеты в космосе прекрасны! Только не играйте с гранатами во время полета на шаттле. Это плохо кончается
конченный баланс. qol отсутствует (малясь патчами поправили). время игрока вообще не цениться
Мне понадобилось 170 часов раннего доступа, чтобы не сдохнуть в 1 миссии после релиза. И нет, не благодаря приобретенному опыту. А благодаря порванным трусам какого-то бедолаги, остановившим кровотечение у моего наемника. 9 леденцов "Ракета" из 10. Последний всегда держу за щекой на черный день.
What is the point of this overly punishing game? Get all the way to the end of a mission, packed with loot multiple times, only to be completely overwhelmed by mutants out of nowhere and die....on a 1 or 2 out of 10 difficulty mission??? So what? I mean, your clones just respawn, just get good? Others can "grind" if they want, I have a day job and respect my time. Things like this feel like they wipe out any feeling of progression, 11 hours sunk in and nearly half, if not more, of my missions have ended this way. I still only have one damn upgrade for my ship out of the 100+, how long am I supposed to play this game before I get to play this game? So incredibly frustrating, the game is fun when it isn't unfairly crushing you at the last moment, there's some great ideas and details I really appreciate, such a shame. Hope later patches balance this better, get these damn NPCs out of doorways holy hell, clean up your UI, fix the map you can't zoom in and out on, and for the love of god give some better navigation or ways to find elevators other than blindly groping around in the dark. Only recommend if you have free space in your rectum for the dev's fist.
At first i really enjoyed the game, But the more i played the more of a chore it felt, You can take 4 bandages some sorbents and some other med item and still play rng roulette to stabilize a wound using up all your meds(I am aware that some wounds take specific treatments but its impossible to acquire the specificities early on). Im sure alot of people will enjoy it but the chores go on and on, and Id rather not spend 20 hours in a death spiral. All in all a good concept but heavily flawed
Очень сложная игра на старте, даже на нормальном уровне сложности. Можно умереть на каждом ходу просто войдя не в ту дверь или повернув не за тот угол. Пока не разберешься во всех нюансах, ты будешь умирать. Игра активно наказывает мой любимый стиль игры в RPG - Loot goblin. Вес предметов в рюкзаке и снаряжение сильно влияют на уклонение клона, и полный рюкзак барахла делает тебя тренировочной мишенью для самых простых противников. Пиксельная графика отличная. Динамическая музыка отличная. Игровой процесс залипательный. Издевательский смех на экране смерти не раз заставил меня закрыть игру, но я все еще возвращаюсь.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
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| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 15.2K | 88% | $24.99 |