
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #280 | not modelled | |
Updates
Engagement
Reviews
Themes across 1565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Давно у меня так пердак не подгорал...Даже поделки МАСТЕРА так не поджигали мой стул. Не рекомендуется играть на самой легкой сложности, эту игру надо прострадать и превозмочь. Если вы казуал - проходите мимо!
105 hours and at least 20 rage quits. Just buy it and suffer as you should.....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.1M | 26.9K | 91% | $11.99 | |
| $6.2M | 6.2K | 74% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 5.1K | 91% | $19.99 | |
| $189.8K | 469 | 94% | $14.99 | |
| $16.3K | 70 | 73% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 3.7K | 94% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quasimorph to gra, która, kiedy Ci siądzie, to absorbuje cały Twój wolny czas. Tutaj zawsze jest co robić. Pętla rozgrywki oparta jest o grind, mamy tu delikatny rogue-lite w klasie postaci, ale ostatecznie to taki izometryczny Tarkov w kosmosie. Gra ma swoją stylistykę, jest brutalna i w ogólnym rozrachunku dośc ponura, jak się tak zastanowić co tam się odwala. Walka jest satysfakcjonująca i z czasem coraz bardziej wymagająca. Rozbudowa statku, zarządzanie klonami, polityka z korporacjami - to są elementy, których zmasterowanie zajmie czas, no i świetnie. Quasimorph obiecuje masę zabawy i w chwili wychodzenia z Early Accesu, mogę powiedzieć, że ta gra przeszła długą drogę, ale o tej obietnicy nie zapomniała. Deweloperzy podwoili zawartość i chyba jeszcze coś szykują. Jeśli turowość Cię nie przeraża, a szukasz wypasionej, brutalnej i trudnawej kosmicznej rozwałki to jesteś w dobrym miejscu Najemniku ;)
Ну какой же недружелюбный интерфейс... Тебе нужна какая-то вещь для прокачки одного их модуля корабля, запоминаешь иконку этой нужной вещи,, идешь на биржу, глазами по иконке в списке ищешь эту самую нужную вещь, смотришь список производителей, запоминаешь список производителей, теперь нужно по каждому производителю посмотреть свой баланс (это значит вернуться в биржу, тыркнуть на фракцию из списка и посмотреть там баланс), затем повторить все предыдущие шаги, чтобы вернуться обратно в список производителей нужной вещи. Для нескольких нужных вещей повторить N раз вышеописанный алгоритм. Почему нельзя просто тыркнуть в нужную вещь в интерфейсе апгрейда корабля и сразу попасть на список производителей этой вещи на бирже ? Почему нельзя сразу показать торговый баланс с каждой фракцией в интерфейсе списка производителей ? Зачем вынуждают проходить весь этот многошаговый гиммор с поиском нужного предмета на бирже ?
🔥🔥🔥
Game is advertised as turn-based. In the tutorial mission an enemy starts shooting at me in real-time -> refund requested.
Good show
Сверхнарод, не желающий кормить своего уицраора шаввой, будет кормить чужого гаввахом
A Great game that has some questionable balancing decisions. Quasimorph is, at its core, a puzzle game where instead of figuring out moon logic, you get horribly maimed by drug-addled lunatics with high-powered machine guns. You can enter a mission with nothing but a knife and win and you can spend 3 hours preparing just to carelessly lose it all. This game is punishing, and you will despair as you lose a 30 minute run to a 5 second lapse in attention (unless you turn on floor autosaves). But if you are willing to push through that, you will find a very fun, in-depth and rewarding game.
Played this one in Early Access and had a lot of fun with it. Had high hopes for the finished game. But rather than getting better, it just got less and less accessible. I remember having fun times jumping into the action but now there's all this BS you have to do even to get to the game itself. I don't want to f around with loadouts just to have fun. You've taken a fundamentally fun game and buried it under an f-ton of bureaucracy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.