
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Single player turn based Escape From Tarkov: Space Anarcho-Capitalist Edition <3
Разрабам большое спасибо и бутылку Шаввагона, давненько не хотелось заходить в игру снова и снова, пока не зашёл в квазиморф. Геймплей очень хороший, затягивает. Не хватает комфорта в управление магнумом и больше доп. инфы, чтобы не держать весь этот вал в голове набирая его опытным путем, таким как мне с нехваткой памяти, нужно больше тултипов с информацией, в целом поправляется модами из мастерской, но надеюсь в коре игры появится подобное, и так же проапрегрейдить лейт игры, чтобы вообще не вылазить никогда из этой брамфатуры стима. Всеми клонами ждём новых патчей и длс.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| — |
| — |
| $0 |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quasimorph — это лучшее, что случалось с жанром тактических roguelike за последнее время. Игра умудряется сочетать в себе атмосферу мрачного киберпанка, лавкрафтовские ужасы и глубокий геймплей. Что делает эту игру великолепной: - невероятный азарт, каждый вылет — это риск, вы можете потерять всё снаряжение, но именно это заставляет сердце биться чаще; - глубокая тактика, здесь нет места случайным действиям, каждый шаг, выбор оружия и патронов имеют решающее значение; - потрясающий лор, здесь солнечная система находится под властью всемогущих мегакорпораций, установивших жесткий корпоративный диктат и анархо-капитализм, между ними постоянно идет скрытая и явная война за ресурсы, влияние и технологии; - мрачный визуал, пиксель-арт выполнен на высшем уровне, расчленёнка, кровь и дизайн монстров выглядят жутко; - шикарный саундтрек, тяжелая, гнетущая музыка идеально дополняет общую атмосферу безумия. Это не просто игра, это настоящий вызов вашему интеллекту и выдержке. Если вы соскучились по сложным и атмосферным проектам, где победа приносит искреннее удовольствие — берите не задумываясь. 10 отсечённых конечностей из 10! Рекомендую всем сердцем!!!
At it's core, this game is fantastic. It has the same feel as Zero Sievert, with the same high risk/high reward gameplay of coming out of a run with incredible equipment, but putting it all on the line; it will hurt to die. You will die a lot, but there is always a counter or something new to learn. The upgrade systems feel great, going from weenie hut junior to hand held nuke launcher was pure fun. Some constructive criticisms and things I wish they had fixed before launch: -The English translations are terrible. You can get the "gist" of what the developer is trying to communicate, but any attempt at humor or anything other than relaying basic information is completely lost. -The "Main Story" beats to victory are esoteric, uninspired, and unfinished. They require specific triggers the player might not even be aware of. Decide you want to work for Realware later? I'm sorry, something you did in the tutorial killed that possibility on your save. The whole plot story system should have been dumped, it doesn't work in its current iteration. *That being said, how dramatically the world can change based on your decisions is fantastic. -Inventory and UI management still isn't great. My main gripe is you can't lock slots in your inventory, so dumping it after a run will dump your essentials, which you will have to re-equip to your operator with every run. No savable loadouts, no hotkey to split stack. It's clunky Expect great gameplay, but terrible presentation and story beats.
Great game, get's pretty hard
Игра 10 из 10, но можно и лучше если добавить скапывать могилы то вообще будет чудо
Достойная игра. Ценник кажется завышенным за пиксельный проект, благо есть решение на известных площадках. Из минусов - по дефолту можно было добавить кучу QoL механик, которые сделали бы игровой процесс менее монотонным, сократили время выполнения однотипных действий. Такой тип проекта на котором хочется обмазаться QoL модами, благо есть мастерская, которая решает многие "вопросики". Но почему не добавить полезные фичи по умолчанию и красиво вшить их в концепции игры, не очень понятно. Игра хочет казаться "хардкорной", но зачастую это механики которые просто увеличивают время затраченное на миссию. Отдельно стоит упомянуть саундтрек. Очень нраится =) Но опять же, как я понял, семплы привязаны к локациям и просто повторяются. Было бы круто просто крутить плейлист по кругу в разнобой. Вобщем можно залипнуть, но без модов меня очень смущает динамика игры =)
A great turn based Sci-fi extraction shooter. You got RPG mechanics, you got robots, you got horrors from beyond space and time. I love looting, I love shooting, I love upgrading stuff. The different classes, guns, and people allow me to customize to my black XCOM loving heart's contentment.
é top o jogo de jogar e fazer as coisas e tals tal que como um jogo top tem coisas top de joia jogo legal top (*emoji de top).
Feels like if someone reimagined a turn-based RPG as an extraction shooter. Solid gameplay with a lot of quirkiness. If you don't like the learning curve, the game has pretty granular difficulty settings and lets you change them at any time. Also, to pair this with my GOG review: Mods are only available for the Steam version right now. No, you cannot bypass this using SteamCMD or WorkshopDL, I tried. It's a shame, but as of time of writing I haven't seen any modders push their code to a place other than the Steam Workshop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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