
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Damn. I didn't expect to be this immersed into surviving. My first game in the genre and it's pretty good. You walk half an hour alone only to be reminded that Quasimorph-meter ceased to exist and now it's a 1v1 with a god. And ♥♥♥♥ THESE ELEVATORS, IT TAKES 10 minutes just to find one. Who the ♥♥♥♥ makes 2 elevators to move 1 floor each????????
Oyun harika, aşırı taktiksel ve bir o kadar da zor yapılmış. 10 yıl önceki halimin sabah akşam oynayacağı bir oyun. Şuan ki halim için psikoloji ve zeka yetersiz.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.2M | 5K | 78% | $29.99 | |
| $6.1M | 27K | 91% | $11.99 | |
| $6.2M | 6.2K | 74% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 11K | 85% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 5.1K | 91% | $19.99 | |
| $191.1K | 473 | 95% | $14.99 | |
| $16.3K | 70 | 73% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 3.7K | 94% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| — |
| — |
| $0 |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is, by all accounts, a pretty astonishingly complex and unique game. I love the oppressive vibe and how ruthless the game can be, while also rewarding you for being clever and understanding its mechanics. It certainly doesn't hold your hand much, but not to the extent of feeling unrewarding to play. The only issue I have with the game is the lack of QoL, which the devs have already addressed and said was going to be worked on in the upcoming post-1.0 patches. Depending on how they go about this, it might turn out that I don't have a single thing to complain about in this game, so if it looks like something you might enjoy, I definitely recommend it, especially considering it cost me 10 EUR. Hard to beat that kind of value for money.
Awesome
Space tarkov, what is there not to hate?
За 20 часов я научился проходить первые миссии на хардкоре. Сейчас узнаю как игра, решил повременить с "Нечестной" сложностью, уж очень она не честная, оставлю те-же настройки, но без гибели клонов, еще через 40 часов вернусь покорять хардкор опять. Игру рекомендую, играть на нечестной с 0 не рекомендую.
Ничего пока не понял но очень интересно, кажется так у меня уже было с тарковом(одна из моих любимых игр 500+ч). Интересный геймплей куча механик, куча способов умереть самому и ликвидировать противника. Можно безостановочно уничтожать орды противников а потом совершенно глупо умереть потому что нехрен зазноваться, малейшая ошибка стоит жизни. Из минусов только то что не хватает завязки для сюжета.
Oui
Simple review, as I love this game and have for several patches now. Only writing a review now since it has come out in 1.0. 10/10, I recommend this to anyone who likes strategy games, or the typical pain+wound system of a lot of harder games. Bottom line after 100+ hours, if you die it's a skill issue. Either turn down the difficulty or get gud. I personally play on a custom difficulty that takes the aspects of unfair that I like, and put them with the normal difficulty.
escape from quasimorph
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.