
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 82% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You will die. And you will die a lot.
1
pretty cool game. needs a lot of quality of life improvements. Workshop is vital to make this game enjoyable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, ruined by unrelentless ruinage of fun. You're evolving very slow, ennemies are 10 times your power and you can't do ♥♥♥♥ . Oneshot from 250 meters away while wearing the best armor
Excellent game. I put well over 100 hours into it since 1.0 release and there's still tons of content I haven't even gotten to yet. Weapons, augmentations, implants, classes and mercs are all highly customizable. The combinations are essentially infinite. Right now I'm playing with a melee merc that has high dodge and intentionally summons demons to clear out the map for him, then kills the demons by chopping off their body parts with a vorpal axe that he looted from other demons. He's also got a demon pact that allows him to teleport into enemies and then back out. In addition to that, I have got a sneaky pistols operative, a tank that sets the entire map on fire but doesn't burn, a sniper that can see much further than the enemies, and a loot goblin. And that's just barely scratching the surface. Highly recommended, you won't regret buying it.
Fun
难度过高,为了难而难。教学任务的怪都能秒人你敢信,发售到现在还是极其诡异的难度曲线。等你发育到能变强了,也已经不需要了。
имбище
Gameplay loop is like MechWarrior 5 Mercenaries but what if the entire game was ♥♥♥♥♥♥♥ dark and every faction is a ♥♥♥♥♥♥♥ insane corporation, you're treated like ♥♥♥♥, and warcrimes are completely ignored and part of your work? That's normal in Quasimorph, oh and there's demons and the demons created a corporation Also Xiomara is a 100% certified baddie, that spider demon lady is hot asf, please listen to her always :)
剧情太少,任务指引差,build试错成本高,成型以后马上就没意思了,敌人总有阴间手段克制除了狙击和爆炸物以外任何流派的玩家,闪避打狙变为最优且唯一解,捡垃圾还是好玩的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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