
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Domage que le streaming des vidéis de la série soit cassé, ça enlève un peu son interêt au jeu
Nonostante tutte le imperfezioni è un altro titolo Remedy che si fa amare. Narrazione fantastica.
Posiblemente el juego mas infravalorado de Remedy. Si bien estoy de acuerdo en que a ratos el ritmo es un poco frágil, Jack no es el protagonista más interesante (aunque sí muy agradable), y que el final se siente un poco apresurado (aunque narrativamente tiene algo de sentido), eso no quita el gran juego que es QB. Las mecánicas son divertidas, los personajes de apoyo son interesantes, y la historia (junto con la construcción de mundo) está muy bien hecha, demostrando que Remedy y Sam Lake siempre han buscado mantener su sello de una historia de calidad, incluso con un elemento tan complicado como es el manejo de un viaje en el tiempo medianamente "realista". De hecho, para quienes hayan visto la película "Tenet", quizá algunas cosas les serán similares. Además de esto, cabe mencionar al show de TV que incluye QB, cuya función principal es expandir elementos de la historia del videojuego que de otra forma se sentiría antinatural. Y a pesar de que comprendo esa especie de rechazo que algunas personas tienen ("Vine a jugar un videojuego, no a ver un drama"), recomendaría que den la oportunidad de ver estos episodios, no solo por su contenido y expansión de elementos de la historia, sino porque en general los encuentro entretenidos. Espero que consideren jugar QB, aunque sea un poco, gracias a esta reseña. Y en caso de que lo acaben por hacer, ¡que lo disfruten mucho!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been waiting for years to play this game as it's made by one of my favorite developers, Remedy Entertainment. Had semi-high hopes for this one. Generally, game is good, 7/10. It would have been 8/10 if not for the final third of the game where everything becomes worse (needlessly complicating story, waves after waves of enemies... ). Graphics are amazing for the time but so as gameplay. It felt smooth to play and shoot. The game has that weird Remedy sauce with live action episodes etc. Also, I was constantly trying to find more evidence of connections to Alan Wake, Control and Max Payne but there is not much. The game is not long but it took me a lot more time because I wanted to read everything. And there is a lot to red but, unfortunately, it's jus not that important or interesting. Overall, good game that I would definitely recommend!
Remember Max Payne? This is the following in ways of bullet time manipulation. Same sounds, few new gun models, again laser pointers on sniper rifles that was on enemy and missing when James pick them up, same behavior of enemies. It’s coming home on Christmas and finding a gifts for your already unwrapped. First few hours Is joy, then it’s meh. By 5th chapter powers already on upgrade level that doesn’t make any enemy challenge, finale is like a scrambled egg, it could be better but who I am – consumer, Remedy now better. There are no obvious bugs, except maybe FPS drop after switching on Grain Effect, and switch off V-Sync gives a stable FPS on Steam Deck. It was fun – but my gun has a limited ammunition (Vlad, Max Payne 2) is not a case in this game, there’s plenty, missing only M79 from Max Payne 1 or some projectile missile launcher, could be fun probably. It would be also an option for run & spray option if they would add Uzi or similar SMG, time stop and rain bullets like in older days ..
时隔多年尝试把当初因为3D眩晕加上当年对长时间播片不感兴趣第一章就吃不消的显卡破碎下回来看看这么对年能不能适应,正好N网看到个简体中文的MOD能让我看剧情舒服些,但说实话你显卡破碎还是显卡破碎,美术风格加上战斗玩法太容易晕了,刚刚打完第一章就有点受不得歇会,希望今年能断断续续打完吧,也有游戏太老了只支持2K还时不时限制30FPS,这锁30的逻辑我都没看懂,感觉过场一下锁30一下又不锁再加上过场完转换到操作后帧数又突然涨回去的不适感挺难受的,再加上一直对3D眩晕一但画风比较写实就容易出事:(,前两个差不多原因导致眩晕的是007初露锋芒和夺宝奇兵,总之希望至少今年内我能把这部买了很久没通关的神作自己品鉴完,另外steam输入还是太伟大了用没有懂得
Good game, an intricate story about time,even after 10 years look fresh,with graphic design holding strong in 4K for 2026 standard, beside all the combat system is fantastic.I personally paid 3$ so when it goes on sale,make yourself a favor,grab it.My score is 8.5/10 definitely worth it.
傻逼游戏,草泥马。本来还想觉得你时空技能还挺好玩,结果BOSS站设置的和你妈逼的一坨屎一样。试了十几次他妈的重来,电脑都要给你砸了,你他妈要不要逼脸。BOSS不带提示,枪械攻击力跟一坨屎一样,还什么剧情好游戏,剧情你麻痹,依托讲不清理还乱的狗屎。比夺宝奇兵还要狗屎的站战斗系统。等制作组什么时候妈妈币死了,再来求我打结局。 狗屎游戏浪费老子时间,制作组回到过去多吃尼玛的史,再见!垃圾游戏!
Задорная научная фантастика о сломанном времени и как его исправить. Сам сюжет познается через кучу записок, как это любят в Ремеди, и с сериала с живыми актерами. Экшен перестрелки со своими механиками по управлению временем, от которых даже устанете. В целом смотрится бодренько.
Remedy has crafted such a complex and mind-bending universe. I love it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
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| $27.5M | 29.5K | 72% | $29.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.3M | 138K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.3K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $8.1M | 18.3K | 85% | $19.99 |