
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yet another reason I believe Remedy is one of, if not the best modern studios, and im pretty sad I skipped this one for almost 10 years for no real reason. If you love Remedy's tend to blend real life acting with the videogame medium, then this game is their magnum opus in that regard (and that regard only lol) TLDR; Overall, this game has one of the coolest delivery methods for its story ive ever seen, and its gameplay quirks, while annoying at times, are certainly not enough of a problem for me to not recommend this to anyone who is a fan of Remedy's games! Feels quite a bit like a Control 0.5! Is it one of the best games ive ever played? No, definitely not, but is it one of the most enjoyable game experiences ive had? Absolutely, and this is because you get to watch 30 minute TV episodes between each chapter which genuinely grows and develops characters within the world, even some you never see in game! Is it one of the best shows i've ever watched? Also no, but its one of my favorite show viewing experiences simply because I got to play within the world the show was developing right after each episode ended. Game also looks pretty awesome most of the time, but Remedy has always managed to make their games look amazing, whether its through art direction or general technological innovation. Unfortunately, aside from the story itself which stayed strong all the way through, the game takes a big drop in terms of visual clarity and gameplay enjoyment in the last ~hour. In the lore, it makes sense for the world to look like visual soup at that point, but from the players perspective, my eyes genuinely began to unfocus themselves because I could not decipher anything on screen besides Jack sometimes. As for the gameplay dip, my issue was more so just with the final battle. On hard mode, Pauls little instakill orbs would sometimes spawn on my feet as soon as I burned all of my movement abilities and they were on cool down, which basically gauranteed an insta death, very annoying, also had some issues with checkpoint triggering at that point as well. Another issue I have with this game in general is the gunplay, which just feels very sloppy, and thats upsetting because I never had this issue with any of their previous (or following) games. The hit registration/bullet travel system I never fully grasped, sometimes I felt like I needed to lead shots of heavy/semi-auto weapons, and other times if my crosshair wasnt aligned with the center of their head the bullet would have no chance of hitting them. The game also has some pretty atrocious bloom which makes full auto guns really really bad. Also, very sad that you stop acquiring new guns like halfway through the game, no late game curveballs or cool secret military weapons, they just kind of stop throwing new guns at you by the end of act 3. The powers they give you are cool though, I wish they continued giving you more instead of just stopping at a certain point but the game isnt too long so it doesnt feel like youre left with hours of no progression/acquiring of new abilities, also you can upgrade them so it ends up almost being a non-issue (unlike the guns)
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredible narrative
7/10
whilst not being one of the greats like max payne, it's still a fairly good game, parts from some cutscenes to the game feel could've done with a polish pass but with its unique ideas it managed to be fun for the entire playthrough and set itself apart from the average third person shooter, a sequel to refine those ideas and follow up on the story would be very cool
A good game with a rough launhc. Still a very solid action title with fantastic cast and captivating story. The game is frequenty on sale and it deserves a chance
Tirando alguns problemas menores é um bom jogo com temática de viagem no tempo bem legal. Mandaram muito nos efeitos mas no meu jogo tava tudo meio pixelado nas configurações padrão, estranho. A jogabilidade é simples mas funcional, porém algo que deixou a desejar foi a mobilidade, o Jack é todo duro e de varias formas não da pra usar duas habilidades enquanto usa outra, na luta inteira do ultimo chefe eu fiquei me perguntando, por que diabos não da pra passar por cima de balcões enquanto corre? enfim, algumas coisas que deixariam o movimento mais fluido poderiam estar presentes aqui. Os coletáveis são um tanto frustrantes de se achar as vezes por que você PRECISA estar o tempo todo apertando o botão de visão se não é muito fácil de perder e ter que refazer a parte inteira desde o começo (coletável fdp da ultima parte do ultimo capitulo enquanto ta subindo a escada do guindaste). A história é bem interessante e é bem inventiva em misturar pequenos filmes na vida real pra dar progressão a narrativa, esse é o verdadeiro jogo-filme que tanto falam. A mecânica de escolher como você quer que a história progrida por meio das bifurcações também é bem legal mas meio pouco utilizada e é mais pra dar um charme no jogo. Entrega dos atores muito bacana e OST meio esquecivel. Os Documentos de texto poderiam ter sido menos extensos também, é chato ter que parar o progresso do jogo pra ler tanta coisa que não é tão relevante assim.
not even an hour in and the game is a masterpiece! Wish I could have played earlier
Квантум Дрейк, ибо количество мыла и унылость перестрелок не окупают сериал между ними. В котором полно ляпов так как любой сюжет с перемещением во времени имеет суровые требования к логике. Единственное чем цепляет игра это её стилистика и общий визуал
spoko gra ale brakuje wyjasnienia tego wszystkiego
10/10 easily one of my favorite games of all time good story, alright gameplay, interesting characters its basically a playable movie and i love it now that ive 100%ed it, i hope they make a sequel, i should've made this review when i first played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.3K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $8.1M | 18.3K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.3M | 138K | 97% | $9.99 |