
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
norm
amazing game, very fun, haven't laughed that much playing a game in a while.
Psychonauts is an old-school 3D platformer with solid mechanics, fun and unique levels, and utter BS sprinkled throughout. What sets this game apart, however, is the writing. The story itself is pretty straightforward, but the mature themes and relentlessly hilarious dialogue make the player wonder if media is too sanitized these days, or if Psychonauts has always been one-of-a-kind. The developers have a loose grasp on actually psychology, but this game clearly draws inspiration from Jungian ideas. Conflict is driven through trauma and it's the resolution of this trauma in these creative subconcious worlds that ultimately resolves the physical-world conflicts. It's humanistic in creating sympathetic antagonists, yet somehow still manages to provide a lot of cartoonish fun. Moreover, a lot of design choices are just straight-up psychology puns with the player collecting "figments," clearing mental "cobwebs," and unlocking emotional "baggage." Being that Raz, the protagonist, is only 10 years old, I kept wondering if this is a kid's game. To be honest, I'm still wondering that. This game can be extremely frustrating at times. Some levels harrass the player with enemies too much, and the game consistently does a poor job at communicating with the player on how to actually fight the many bosses. The first few levels are easy, I got through the last few on my own, but I found myself getting stuck at least once on each of the middle levels. As noted above, the themes of this game are extremely mature for today's standards of children's media. Frequent references to death and trauma, suicide jokes, dark worlds with scary imagery, and a summer camp full of horny pubescent kids. Psychonauts does a great job of exploring these concepts from the perspective of a child, but I don't know if this game is actually appropriate for young audiences. (I just looked it up, it's rated T for teens.) Some levels are forgettable, while others are truly inspired. I loved the board-game level of Waterloo, the G-men of the Milkman, and the bull running through the neon night of a Spanish city. While the game encourages you to revisit these levels to get all the collectables, I unfortunately felt ready to shelf this game after completing the story. However, my play-time should reflect a methodical approach to each level. I really took my time with this game even if I didn't collect everything. If you don't mind dealing with some BS level design and some frustrating boss-battles, then Psychonauts offers brilliant writing, respectable platforming, and an iconic art style. I do recommend this game and I'm excited to play the sequel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3.1M | 5.3K | 89% | $29.99 | |
| $3.1M | 9.8K | 95% | $19.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 23.6K | 86% | $7.87 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 14.5K | 96% | $59.99 | |
| — | 0 | — | — | |
| $3.9M | 7.4K | 92% | $29.99 | |
| $683.4K | 1.9K | 97% | $6.79 | |
| $605.7K | 2.7K | 99% | $9.99 | |
| $1.5M | 4.3K | 98% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Classic
peak
One of the most enjoyable games I've ever had the pleasure of playing. The characters are fun, the artstyle is beautiful, and the story is funny and touching. The PC Port is pretty good too, and I didn't have much trouble getting it to play well. If you see this game on sale, get it. You won't be disappointed.
gostei d+, o jogo e bom ate hj, os controles são bem competentes.
It's a great platformer that I already tried to play years ago but couldn't get into it. Glad I stuck with it now. The game is "weird" (which initially turned me off) but it is brimming with creativity and humor which had me hooked to the end. The gameplay is serviceable enough for a game this old. It ran completely stable on a modern OS and hardware.
El GOTY del 2005. Plataformero super original y carismático, genuinamente divertido y con personajazos memorables. PD: No menciones al lechero.
Me lo compre de casualidad y ha acabado siendo de mis fab. No digo que sea perfecto, ya que para completar al 100% necesitas coger MUCHOS coleccionables/piezas IMPORTANTE Mini spoiler que no afecta historia Si quieres completar el juego por completo, te recomiendo que hagas todas las misiones y extras antes de meterte en la zona del final. Una vez derrotas al jefe final, sale la cut-scene y no te deja continuar en el mapa principal. Esto me arruinó la partida que hacía, porque no tenia más guardados y tuve que empezar de nuevo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.