
Experience the story of Alexander Green and find out what happened on the day of the accident in this First Person horror Adventure. Follow the development of Alex, solve puzzles around the event and try not to fall into madness as you search for answers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a decent enough game, but it has little replay value. Much of the content was just wandering around and finding objects until the occasional environmental change or jump scare interrupts you. The story had my attention at first, but I found it rather predictable towards the end. Dialogue could be a bit awkward at times. While the atmosphere could be tense sometimes, I never felt like the main character was in any real danger, which made a lot of the horror fall flat. Some good things, though: There's a lot of attention to detail (the notes, phone numbers, the main character's backstory), so the story and tone remain consistent. There's not much background noise, so when music or a sound effect suddenly plays, it heightens the suspense a lot. You can check your objective at any time in case you get lost while exploring and forget what you were supposed to be doing. And the last chapter actually explains enough of what's going on to provide a conclusive end (even if you predict what happened like I did). As a whole, I found this game mildly entertaining but flawed in some aspects. I recommend getting it on sale if you want to play it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Czech, Spanish - Spain, Russian, Turkish*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed this game
6/7 Game play: It's very simple and easy to get used to. You can get through the story pretty quickly. On some occasions, you have to walk nearby a few triggers for the story to progress but other than that, everything is fine. Looking around is smooth but it took a bit to get used to my character having a "delayed stop". Overall, the game keeps me engaged. Graphics/Visuals: Visuals is great even on the lowest settings. Everything is pretty clear to see except for a certain item. The art style fits very well. The only thing that didn't fit is the memory sequences in Chapter 1. It would have better if it was in a cut scene instead of drawings. Graphics wise, i'll give it an N/A. My PC is schit so i couldn't tell but i'll take everyone's word for it. Story: It kept me engaged throughout the whole part even during Chapter 2. I wanted to know the truth as much as Alexander Green did. The newspapers helped build the world and gave history and life to the park which was good since the story revolved around it. Controls: They're easy to use and to remember even after you lose a certain item. I never rebind-ed my keys so they were already are in a good spot. Replay-ability: I would play it again for the achievements, other than that, it would be a one and done game play. Every item and interactions are at and in the same spot so once you finish the game, you kinda know where and when things will happen. Sound/Music: The quality of the sounds is chef's kiss. Music and SFX combined gave me goosebumps. And they were good goosebumps. Performance: The whole game performed smoothly even for my schitty PC. I was always at a steady 20 frames but that's on my end.
I got it when it was on sale. It was a pretty good game and pretty lengthy. Some of the objectives were a little hard to find and the maps were not great so i found myself wondering around aimlessly a lot but I figured it out eventually.
BOŞ İŞ
Годный хоррор 10/10
dunyanın en mid oyunu
All in all, of the more boring horror games I've played... On the positive side: +For this price the amount of content is alright. + I was pleasantly surprised that you can use all numbers you find via Ingame-lore in the telephone booth + I haven't encountered any bugs - The "horror" is a bunch of predictable jumpscares. There are attempts of psychological horror but they fail in execution. - Early on I noticed that you're never in real danger, so the game turned for me into a funhouse ride. - The main mechanic in the game (blinking) has no real purpose other than to annoy the player. It's never been cleverly intertwined with the gameplay - The main character is unlikeable - The big story twist was quite predictable - From all the possible story strings (that you can learn about from ingame-lore) we follow only the most boring one - You only move in like 3 different maps. - The controls are hardcoded to mouse & keyboard (there WAS Xbox controller support in early access, but got patched out)
Good game. To be honest the game confused me more than it scarred me, but it did get me a few times. The story is interessting and the visual design is good. Enjoyable short game. I do recommend it if you like short horror games.
The trailer makes it seem so scary but it gets boring quickly. A lot of running around doing puzzles and are time consuming with very weak jumpscares. Respectfully, very mid game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9K | 23 | 78% | $29.99 | |
| $207 | 3 | 67% | $2.99 | |
| — | 38 | 66% | — | |
| — | 0 | — | — | |
| $68.4K | 267 | 80% | $7.49 | |
| $19.6K | 100 | 70% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1K | 83 | 75% | $9.99 | |
| $60.1K | 219 | 86% | $8.99 | |
| $60.1K | 574 | 72% | $5.24 | |
| $60.1K | 951 | 79% | $3.99 | |
| $60.1K | 543 | 44% | $4.99 | |
| $60.1K | 571 | 75% | $5.99 |