
You are the Prototype, Alex Mercer, a man without memory armed with amazing shape-shifting abilities, hunting your way to the heart of the conspiracy which created you; making those responsible pay. Fast & Deadly Shape-Shifting Combat: Reconfigure your body to the situation at hand.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 3 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 I would virus again
PROTOTYPE ⭐ Voto: 67/100 📅 Finito il: 21/05/2026 💬 In Sintesi: Un'idea brillante e brutale frenata da una realizzazione troppo grezza. La sensazione di onnipotenza e il parkour estremo esaltano nelle prime ore, ma il divertimento viene presto soffocato da un caos disorganizzato e da un combat system profondamente frustrante. 🟢 Punti di Forza: - Gameplay e Libertà: Il sistema di movimento è esaltante; saltare tra i grattacieli e planare su Manhattan restituisce una fantasia di potere immediata e selvaggia. - Protagonista e Lore: Alex Mercer e la rivelazione sulla vera natura del virus Blacklight donano al personaggio un fascino ambiguo e azzeccato. - Progressione: Un albero delle abilità ricco e stimolante che premia costantemente l'aggressività e la distruzione. 🔴 Punti Deboli: - Combat System: Il vero tallone d'Achille. Scontri illeggibili, hitbox imprecise, stagger continui e un caos generale che trasforma l'azione in pura frustrazione. - Grafica e Level Design: Una Manhattan spoglia, ripetitiva e visivamente datata, incapace di valorizzare la brutalità dell'infezione. - Sound Design e Performance: Un porting instabile e un comparto audio vuoto, privo di quel peso sonoro necessario per far "sentire" davvero la distruzione urbana. 🎯 Verdetto - 1/5: Un enorme potenziale inespresso. Un titolo che diverte per la sua brutalità istintiva, ma che crolla inesorabilmente sotto il peso della sua stessa approssimazione tecnica e strutturale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Italian
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy divertido el recorrer su mundo y las mecanicas sientan buena base.
CHEESE KEKİM😋
müthiş
La verdad uno de los mejores juegos q he jugado en mi infancia, que lindo es retomar este hermoso recuerdo
baya güzel oyun ilk 10 yıl önce oynamıştım
Ben bu oyunu ya 2018 ya da 2019 zamanında denedim resmen 7 veya 8 yıl önce ve niye bitiremedim hatırlamıyorum ama bu oyun kısa ve zor muydu ya resmen çok garip hatırlıyorum 9 saatlik bir oynanış sürem vardı ve bitirmediğimi çok net hatırlıyorum 6 saatlik bir save ile oyunu bitirdim ulan eskiden daha mı zordu acaba veya küçüktüm diye bana mı zor geliyordu bilemiyorum ama yorumlara geçelim. Geçelim 2009 oyunundan çok yüksek grafik beklemiyordum yani beklentim hep düşüktü ondan dolayı normal çok bir şey söyleyemem normal diyelim geçelim. Combat sistemi teke tek dövüşlerde gayet güzel kalabalık dövüşlerde zorlayıcı ama genel olarak beğendim. Parkur sistemi çok güzel aşırı zevkli etrafta koşmaktan uçmaktan çok zevk aldım. Hikayesi ise çok az bir biçimde ufak bilgi vere vere söylüyor en sonunda hepsini önünüze yığıyor ama genel olarak güzel. Benim puanım 7/10 $3.99 indirimde yani alınır mı bilmem ancak çok meraklısı veya eski oyunları bitirmeye kafayı takmış biriyseniz alınır yoksa çokta önereceğim bir oyun değil ben sadece biraz kafaya takmıştım ve yarım bıraktığım işi bitirmek istedim ve zevk aldım
Неплохая песочница с кучей разных функций по боевке. 8/10
Fabuła Nowy Jork, w mieście panuje wirus, który przemienia część społeczeństwa w zombie podobne potwory. Miasto zostaje odcięte od świata, armia walczy z zainfekowanymi a my wcielamy się w Alexa Mercera, który odkrywa, że jest zainfekowany wirusem i ma nadludzkie zdolności (trochę mi Venoma przypomina). Z tego powodu postanawia znaleźć i odegrać na tych co mu to zrobili. Rozgrywka Gra jest otwartym światem oraz polega na brutalnej walce, ale też posiada elementu parkouru rodem i skradania. W trakcie walki korzystamy z naszych zdolności, a jest ich sporo. Możemy używać tarczy lub zbroi, a do zabijania korzystać z wielu możliwych do wyboru broni. W grze mamy drzewko ulepszeń, które nie tylko daje nam nowe zdolności ale i też pozwala je ulepszać np. możemy biegać szybciej lub atakować na inne sposoby. Dzięki krytycznej biomasie możemy także używać super ataków tj. wystrzelenie wielu macek we wszystkich kierunkach. Poza tym możemy wsiadać w pojazdy wojskowe lub korzystać z ich broni, a także rzucać Można też pożerać innych ludzi, żeby odzyskać życie lub wejść niepostrzeżenie do bazy. Misje główne są na początku dosyć proste ale te późniejsze stanowią niekiedy wyzwanie (no chyba że to ja nie umiałem grać). Misje poboczne są zróżnicowane ale powtarzalne. Może to być zniszczenie bazy, pożarcie określonych osób lub misja parkourowa. Podoba mi się to że podczas wyboru zdolności czas spowalnia przez co nie trzeba się martwić że nas wróg mocno trafi. Inną rzeczą, która mi się podoba jest to że w mieście ciągle coś się dzieje, co bardzo podkreśla chaos jaki panuje. 8.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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