
Prop Sumo is a party fighting game that pits ordinary props against each other in extraordinary battles! Beat up your friends and dominate the scoreboard!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prop Sumo is a party fighting game that pits ordinary props against each other in extraordinary battles!
Beat up your friends and dominate the scoreboard!
Invite your friends to Prop Sumo via the Friend Pass!

Friend's Pass players can try the game for free and join your parties. Full version players can host matches, use the server browser, and unlock new content such as props, ultimates and cosmetics!
Your goal in Prop Sumo is to be the highest scoring prop. Brawl your opponents with a variety of melee moves, or just launch yourself into them with a powerful charge!
Unleash a chain of light and heavy attacks to send your friends flying in every direction!
Turn the tide of the match with 22 unique items, from magnetising mines to firey explosions!
Use items to make game-changing plays that can flip the chaos into victory!
Battle it out on stunning, dynamic maps built for mayhem!
From surging rivers to tangled vines and molten lava, only you can decide if they're threats or knockout opportunities!
Gain experience from every fight to unlock keys!
Redeem them to unlock new powerful ultimates, unique props, and stylish cosmetics!
Customise your prop with a huge selection of cosmetic items!
Tweak the position, scale and rotation of each accessory to design your unique look!
Control the chaos your way - add lives, disable hazards, remove round timers, and more!
Whether you want an intense 1v1 or a laid-back free-for-all, you're in control!
40+ playable props, each with a weight class that alters your stats!
22 powerful items, giving you an advantage over your friends!
9 dynamic maps, perfect for groups from 2 to 8 players!
Deep customisation system to style your prop your way!
Progression and unlocks to be earned at the end of each round!
Training Dojo to master moves and combos!
Host settings and private lobbies for full control over your matches!
Prop Sumo is peer-to-peer only and best enjoyed with friends. However, we have a server browser so you can jump into matches against strangers too!
We're developing Prop Sumo with player feedback at the core, so please send us your feedback over on the Steam Forums and Prop Sumo Discord server!
Engagement
Reviews
Honestly, I'm disappointed in this game's release. Prop Sumo is an asset flip of Witch It that originated from an in-studio game jam event (which is where this game should have stayed). The combat is mindless, and there is no meaningful progression or any of the staples that make a good modern fighting/party game. This is the kind of game most dev studios would release for free as a bit of April Fools’ joke fun, yet it’s now being sold to consumers at a price I would not recommend paying. It has taken development time and resources away from their other dying game, which is seemingly on life support & rather than being entertaining for hours, like their previous title, Prop Sumo will leave you asking, "Who asked for this?"
You can place cat ears on props.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Hungarian, Traditional Chinese, Basque*languages with full audio support
Hours played at review time, across 20 reviews with recorded playtime.
The game “Prop Sumo” is the second game from Barrel Roll Games. It promises epic battles in epic arenas. I couldn't find any of that. The battles are chaotic, and you die very quickly over and over again because the maps are all much too small. The game uses old assets from the game “Witch It,” which look good there but seem out of place in a so-called fighting game. The in-game music sounds cheap, and the voice lines (3, 2, 1, fight) sound a lot like a bad AI voice. If you join a server, the server host can kick you out of the game at any time, so you can really only play with friends, not with random players. I think the game is a niche title for Witch It players; there weren’t many players in the game even on release day. The game would be much better off as an additional game mode in Witch It, as DLC for example. Also the game much to expensive with around 10 Euro. (7,50 Euro now in sale) Unfortunately, I don’t recommend it.
I'm only giving this game a 👍 because it is fun and there are 100% people that will also enjoy this with their friends but really this is not what i wanted to see from the dev team. Their main game, Witch it, it's been out for years and still feels like an early access game that needs a lot of improvements. They could've used their time and resources to finally make that the game that me and the dedicated community really wanted. I get that working on the same project for a decade is exhausting and this project was like a break from all that but Witch It had lots of oppostunities to become something bigger but all got missed and that makes me kinda disappointed to say at least. But yeah, if you like fighting games with weird and funny twist check this game out!
Prop Sumo / Ikea: Fantasy Warriors is a simple and chaotic brawler that gives off Super Smash Bros in 3D vibes. You customize a bunch of fantasy props (your fighters) the way you want, stuff like a crystal ball, a sunflower, a sarcophagus, a mandrake... I felt it was easy to get into the mechanics, matches are quick and chaotic in a fun way, specially when multiple players collide at once. There’s a decent amount of match customization (lives, round time, respawns, map rotation, amount of fighters, pick ups on/off, enable or disable skills... ), and you can fill private lobbies with bots if you just want to mess around or practice before facing other players. Controls feel simple and responsive, which is pretty much essential for a PvP game. That said, It’s the kind of game that’s easy to jump into for a few matches but still chaotic enough to keep you coming back, specially playing it with a friend/s (the Friend Pass is nice since you can just invite someone in without much hassle. Bots seemed smart too, maybe more than my close relatives. I’d love to see even more map variety or unique stage mechanics in the future (there’s already a solid selection) but as it stands, it’s a fun and accessible party brawler that’s perfect for short and chaotic sessions.
Little funny Super Smash Bros type of game. Controls are nice, the movement and fighting are smooth and there's quite some variety in maps, abilities and your fighters (but not much difference between them tho). Plus, the customization is reeeally cool c: This game is a great choice for chill party sessions and also can be played with randoms if there're open lobbies available. And if you own a copy of a game your friends can easily join through friendpass, so I'd say Prop Sumo is a great choice for its price :)
Silly fun fighting game. Don't expect super balanced mechanics/characters it's definitely not smash but it has it's own fun quirky playstyle that's fun with friends. The fact it's got a friend pass that lets 8 people play for under $10 makes this a pretty solid buy if you actually have friends to play with. Makes for fun drinking/party games on every "out". Would like to see CPU added so I can spectate CPU battles or stream them but for it's price I can't complain.
Насчет игры не знаю, но поиграть не получилось, типы не могут зайти ко мне в комнату, короче говно ♥♥♥♥♥♥♥ ♥♥♥♥ мать разраба
A very chaotic and fun game with friends! ≽^•⩊•^≼
Prop Sumo, developed and published by Barrel Roll Games, is a physics-driven party brawler that builds its identity around chaos, humor, and accessibility rather than technical depth or competitive precision. It takes an intentionally ridiculous concept—every playable character is an everyday object—and turns it into a lively multiplayer experience where unpredictability is not a flaw but the main attraction. From the outset, the game makes it clear that it’s less about mastering systems and more about embracing the absurdity of its mechanics. The gameplay is built on a simple but effective foundation. Players control their chosen “prop” in small arena maps, using a combination of light attacks, heavier strikes, and charge-based movements to push opponents out of bounds or disrupt their positioning. The controls are easy to grasp, making the game approachable even for newcomers, but the real challenge comes from understanding how momentum and physics influence every interaction. Movement feels deliberately loose, with each action carrying a sense of weight and unpredictability that can lead to both impressive plays and unintended mishaps. What keeps matches engaging is the constant tension between control and chaos. A perfectly timed charge can send an opponent flying off the stage, but the same move can just as easily backfire, leaving you exposed or even eliminating yourself. This unpredictability ensures that no two matches feel identical, as outcomes are shaped as much by player decisions as by the game’s physics system. It creates a dynamic where quick thinking and adaptability matter more than strict precision, giving the experience a spontaneous, almost improvised feel. The arenas themselves contribute heavily to this dynamic. Rather than serving as static backdrops, they are filled with environmental hazards and interactive elements that can dramatically alter the flow of a match. Moving platforms, dangerous zones, and uneven terrain all require players to constantly adjust their strategies. Positioning becomes just as important as attacking, as a well-placed shove near a hazard can be more effective than any direct confrontation. This design encourages players to think spatially, using the environment as a tool rather than simply reacting to it. Adding to the variety are in-game items that introduce sudden shifts in momentum. These can range from offensive tools to disruptive effects, giving players opportunities to turn the tide of a match in unexpected ways. The presence of these items reinforces the game’s party-like nature, ensuring that matches remain lively and accessible. Even players who are less familiar with the mechanics can find ways to stay competitive, which helps maintain a balanced and inclusive experience. Customization and adjustable match settings provide additional flexibility, allowing players to tailor the experience to their preferences. Whether it’s changing the number of lives, tweaking hazard intensity, or experimenting with different props, the game offers enough options to keep sessions feeling fresh, at least in the short term. Unlockables and cosmetic elements also give players a sense of progression, though these features are more about personalization than long-term depth. Despite its strengths, the game’s reliance on multiplayer interaction is difficult to overlook. While it can be played solo, the experience is clearly designed with group play in mind. Without the social element, the core loop can begin to feel repetitive, as there is limited variation in objectives or gameplay modes. Additionally, the same physics system that makes the game entertaining can occasionally lead to moments that feel random rather than skill-based, which may frustrate players looking for a more competitive experience. In the end, Prop Sumo succeeds by fully committing to its identity as a chaotic party game. It doesn’t aim to offer deep mechanics or long-term progression, but instead focuses on delivering immediate, accessible fun through its unpredictable gameplay and playful design. When enjoyed with friends or in a lively multiplayer setting, it can create memorable moments filled with laughter and surprise. On its own, however, its simplicity becomes more apparent, making it a better fit for short, social sessions rather than extended solo play. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.9K | 35 | 94% | $2.99 | |
| $3.1K | 18 | 83% | $7.99 | |
| $3.1K | 6 | 67% | $19.99 | |
| $2.2M | 3.1K | 94% | $14.99 | |
| $415.7K | 997 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1K | 365 | 76% | $0.74 | |
| $5.1K | 273 | 74% | $0.99 | |
| $5.1K | 55 | 93% | $5.99 | |
| $5.1K | 148 | 95% | $1.99 | |
| $5.1K | 93 | 91% | $4.49 | |
| $5.1K | 56 | 82% | $4.99 |