
Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 14 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 22.3Kreviews | 94% | — | $15.8M |
| $24.99 | 4.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good for an indie game :) If you're looking for a flight simulator, this game is probably not for you. However, if you are looking for a fun story-driven arcade jet shooter, this game is the one. I recommend playing this game with controller and not mouse and keyboard (obviously).
Wow what an amazing game some bugs here and there but overall if your an ace combat fan this game is a must, everyone involved did an amazing job making the game and the music is great! Words cant describe how much i enjoyed the game overall!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 17.5K | 93% | $23.99 | |
| $15.8M | 69.5K | 96% | $9.99 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $278.6K | 792 | 70% | $19.99 | |
| $87.4M | 56.9K | 88% | $59.99 | |
| $3.2K | 7 | 29% | $12.99 | |
| $563.6K | 1.8K | 71% | $9.99 | |
| $60.2K | 111 | 67% | $14.99 | |
| $4.8M | 11.5K | 78% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Russian*languages with full audio support
| $24.99 |
| 213ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
haha cordium go boom
First off, if you're trying to scratch that fighter jet itch, this game is going to hit you in all the right spots. The gameplay loop is great, the enemies are actually doing stuff to counter you, your teammates are also engaging and not flying around waiting for you to take everyone down. The weapons system is great and having more than 2 types of weapons is very nice. But as with all fighter jet titles, this game also suffers from a completely bland and unengaging story. The mission breifings try to feed you info as to what's going on and why the mission is taking place but it just goes over your head. AC7 is a bit better in that aspect as its cutscenes are engaging enough to make sense of the story, however ridiculous it is but PW doesn't have that. The menus are also very bland and downright confusing to navigate, and desperately need an overhaul. The plane select is also very confusing. 4-5 missions in and I still can't understand how to use it properly. All in all, for the price this is a bargain and I wholeheartedly recommend it.
Es juego realmente es entretenido y cumple con todas las expectativas que le tenía puestas ya que le puntuaría con un 10 de 10. Más mérito tiene todavía que, pese al reducido número de desarrolladores, el juego está muy a la par que su homólogo de la saga Ace Combat La calidad del gameplay se siente bastante bien y, para alguien casual como yo, no noto ninguna diferencia respecto a la de la saga Ace Combat. Cada avión se siente diferente y muchas veces debes elegir la aeronave más adecuada para cada tipo de misión La ambientación e historia del universo en el que se inspira el juego es realmente atrapante. Aunque se base en un mundo alternativo, los cimientos de la narrativa permiten crear momentos bastantes emotivos a lo largo de toda la historia a medida que juegas, llegando a darte cuenta de que hay gente en las sombras que controlan todo, gente que defiende sus ideales, y gente que tiene motivaciones muy profundas La música. es un 10 de 10 en cada escena y la calidad es igual que a la de la saga de Ace Combat, con músicas muy adecuadas para cada momento ya sea de tensión, de importancia narrativa o que transmita cierta tristeza en función del momento La historia del universo de este juego es realmente fascinante y espero que sigan expandiéndola con más contenido
los check point no existen
This ♥♥♥♥ is so ♥♥♥♥♥♥♥ good I love this game so much, my boyfriend me play it
光汙染 而且有地圖充滿了風雨 甚麼都看不到就墜機了 但還是很好的遊戲
An Ace Combat clone, apparently made by just two people. In many ways, it's an improvement. I would characterize both AC and PW as a "Pierre Sprey fantasy" - imagine a world where airframes are infinitely more capable, but missiles and guided weaponry haven't progressed beyond 1960s technology. You get fox-2 which is basically AIM-9B, but without proxy fuze; fox-1 which can be guided via datalink as long as the target stays within a very small gimbal; and fox-3, which here functions like fox-2 but with slightly longer range. In this world, BVR doesn't exist as you can't get a radar lock beyond 10 km. What do you get in return? Aircraft that pulls 20+ G and barely loses any energy while doing so. Gun solution is extremely easy - since you have CCIP - yet satisfying. Changes compared to Ace Combat 7: - Overhauled special weapons. While in AC only one other type of ammo can be equipped alongside wingtip AIM-9s, here you can mount everything in any combination, from wingtips to fuselage's tunnel, choose your weaponry pylon by pylon. Multiroles shine in this game, as most missions include a fair bit of both air-to-air and air-to-ground. - While AC generously gives 200 missiles and only 3 flares, here we have all the flares we could ever want, they are on cooldown. Flares will defeat all IR missiles from any aspect, even with afterburner on. Enemies also use flares at every opportunity, which makes an R-27 or Sparrow pretty much the only A2A missile even worth using. Further, every missile can be notched - even IR ones. And the gamified version of RWR is also better here - instead of just a red line indicating direction of launch, now we have a constantly updating 3d triangle that shows how to notch properly - which aspect you should be facing. This triangle is red when a missile is still going for you, yellow when you're in a notch. Very helpful. - When flying in a two-seater, there is a wiso character who has a voice. Something Ace Combat is yet to figure out. - The story is more interesting and logically consistent; it's not anime fan service, it actually feels like a military game. Even constant voice chat during the missions is not annoying. - Not that many fictional aircraft that look like utter nonsense and violate laws of physics along with common sense. Most importantly - no stupid drones with infinite endurance. - While there is no multiplayer, PvE Conquest Mode is a decent substitution to go along with the campaign. Cons: - Lack of content. We're offered a decent selection of American and Russian aircraft (Fishbed, Flanker, Fulcrum, Foxbat, Phantom, Tomcat, Eagle, Viper, Hornet) - but no eurocanards. Not having such iconic planes as Gripen, Rafale and Euro just feels wrong. If you're a fan of delta wing - bad luck, you can't get these even with mods. Since story is set in North America, this makes some sense. Though for whatever reason, you do get a Viggen with AIM-120's. - Some russian aircraft use US missiles. While Ace Combat at least gives functionally the same armament a proper 3d model, here you have such abominations as MiG-31 with AIM-54 and Su-25 with Mavericks. - Aircraft can only be seen in a selection menu at the start of the mission. You can't browse planes freely in the hangar, and can't rotate them or look around, they're just a static display. - Lack of progression. The vehicle roster is sparse enough, but there is also no tech tree. You can buy planes in any order, and they already come with all possible weapons equipped. Not that Ace Combat was any better, as it starts you with F-16C of all things. Still, it would be nice to progressively unlock more capable planes.
fly plen, but with best girl prez
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.