
Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 14 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 22.3Kreviews | 94% | — | $15.8M |
| $24.99 | 4.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Giving me an Over G IRL by spamming AOA
steam啥时候出个中评?这游戏对我来说最大的缺点就是地景和驾驶舱太塑料了,不过我还没玩到后面不知道其他飞机和关卡怎么样。
I don't care how many missions I have the do in the Tomcat I'm not sortie without my emotional support tomboy.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 17.5K | 93% | $23.99 | |
| $15.8M | 69.5K | 96% | $9.99 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $278.6K | 792 | 70% | $19.99 | |
| $87.4M | 56.9K | 88% | $59.99 | |
| $3.2K | 7 | 29% | $12.99 | |
| $563.6K | 1.8K | 71% | $9.99 | |
| $60.2K | 111 | 67% | $14.99 | |
| $4.8M | 11.5K | 78% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Russian*languages with full audio support
| $24.99 |
| 213ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game
I love it. I NEED more!
This game is very, very short - 6.5hrs to complete the campaign - and its extremely "samey" after the first few missions, when you realise the best combo of weapons & plane for your play style - also, with humans the first "sense" to stop working when we're highly focussed is our hearing, which meant that 95% of the aircraft comms used during the mission to tell us who/what/when/where/why etc regarding the storyline are completely ignored, so I had zero clue who/what/when/where/why etc until the non-skippable sections of voice over at the end of each mission, as during each mission I was purely focussed on looking for the next object to kill until I won. However, despite all that I did have fun, but I'd never pay full price for this game so I'd consider only picking it up in the sales due to its short length. Also noticed that less than 40% of players actually finished the campaign/game, so think about why that might be.
This game scratched an itch I didn't know I had. The absolutely BANGING soundtrack is an amazing plus too.
orange
I can't tell you how it compares to other arcade plane games, but for the game on it's own, It's pretty great. Both the main campaign and the DLC are very fun. For my recommendation, use a controller, but if you don't have one (like me), you can try to configure the controls to be similar to the GTA5 plane controls and you should be good.
Others have said the following: "Ace Combat is blue, Project Wingman is orange." I can confirm this as true. So much orange. This games ethos is, "I CRAVE VIOLENCE, NOT PEACE!"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.