
All the passion, beauty & intensity of pro motorsport merging the most iconic cars & circuits with a new benchmark in handling performance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport.

The Best, Nothing Less
Race across eras in 70 meticulously recreated cars across 13 iconic classes & 28 global layouts.
Cars: From today’s radical LMDh Hypercars to history’s most iconic legends, each vehicle is a licensed masterpiece
Circuits: Scanned for ultimate precision and authenticity

Racing For All
From sim racers to first-time racers, Project Motor Racing delivers:
Single Player Career
Online Racing Modes
In-Game Events
Packed 4-Class Race Experience

Simulation Refined
First Principle Physics: New physics engine delivers unmatched handling realism and high-fidelity FFB
Benchmark-Setting Physics Engine built on mod-friendly GIANTS Engine 10
Factory Driver Program: Every car’s handling painstakingly tested and approved by brand partners and hundreds of the world's top racing pros to assure authentic levels of handling precision
Immersive Sound Design: Motorsport’s ferocity captured like never before

Feel Every Second
“Living” cockpits with visible G-forces, heat-haze, etc.
True2Track
Dynamic Weather Conditions
Adaptive Racing & Drying Line
24-hour day/night cycle

Project Motor Racing: Year 1 Bundle
Get your copy of Project Motor Racing plus all Year 1 Season Pass content with the Year 1 Bundle. Complete your ultimate motor racing experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Kreviews | 46% | — | $2M |
| $49.99 | 3Kratings | 53% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No ... Al 22 giugno 2026 dopo le " migliorie " ... no non ci siamo ...almeno per PC ..poi per ps5 va bene non c'e' praticamente concorrenza diciamola come va detta
Can't be used with HE pedals since the game is only picking up raw data and sliders to adjust deadzones in game don't work
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 8.7K | 97% | $9.99 | |
| $2M | 5K | 92% | $10.79 | |
| $2M | 6.1K | 94% | $13.99 | |
| $2M | 3.8K | 85% | $19.99 | |
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 4.2K | 82% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 21.4K | 59% | $31.99 | |
| $12.2M | 48.4K | 93% | $9.99 | |
| — | 0 | — | — | |
| — | 14.4K | 79% | — | |
| $31.7M | 35.7K | 94% | $34.99 | |
| $24.4M | 44.2K | 92% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +11 more
| $49.99 |
| 798ratings |
| 60% |
| — |
| not modelled |
| $39.99 | — | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je lui ai donné sa chance avec l'accès gratuit malgré les retours très négatifs du jeu, principalement car un collègue YouTuber m'avait dit qu'il n'y avait pas tout à jeter. Je ne vais pas être très large car je n'ai pas testé le jeu longtemps, mais suffisamment pour me faire un avis sur quelques aspects : Le jeu est TRES mal optimisé, vraiment, j'ai une configuration très décente et c'est la première fois que j'ai des freezes dessus. L'IA ne vous calcule pas, en l'espace d'un tour de sortie en essais libres, j'ai été percuté 3 fois, TROIS ! Graphiquement, ça ne vend pas du rêve, pas plus qu'un RaceRoom ou qu'un LMU. Le contenu a l'air toutefois alléchant sur certaines bagnoles qu'on ne voit nulle part ailleurs, il faut le reconnaître. L'ambiance sonore est plutôt réussie aussi, sans plus non plus. Le force feedback est bof, il est là, mais ça manque d'informations comparé à d'autres concurrents. Bref, clairement, pas une simulation, l'aspect musical vous rappellera très vite un autre jeu, si vous l'avez, vous savez ce qu'est PMR, une copie de PCars avec quelques modifications pour faire genre, du Ian Bell tout craché finalement. Personnellement, je n'ai pas accroché, pire, j'ai été rebuté. Bon courage aux développeurs pour leur jeu qui vendait du rêve sur le papier mais semble plus tourner au cauchemar...
Doesn`t even Alt F4 Properly
Tried the game out while it is free for a couple of days.... how should I say this... stay away from it, it were a game for 15-20€ maybe you could possibly think about getting your mouse cursor close to the add to wishlist button, but the way it is right now stay away. For me personally the driving physics just feel numb slidely with no control over what is happening. The UI is a mess and personally even their "upgrade" to 2.0 makes it look like an old ps3 game like GT5. Save your money and buy LMU, ACE (maybe not right now lol) or if you are looking for singleplayer experience, AMS2. You'll have a lot more fun with those sims than this...
Il titolo mi piace anche come fisica ma attendo con impazienza l implementazione della VR.
Migliora ad ogni patch con nuovi contenuti, ottima la sezione mod. Ottimi controlli anche con il pad, ha il potenziale per diventare un gran bel gioco!
Can´t recommend this game. Ai is driving recklessly, and the cars are just bad at handling. Even in training i can´t go just 1 lap without ai either destroying my front or my back. I drive many other sims but this is just ridiculous.
Jeux catastrophique
solo dire esto, la jugabilidad es un desastre, giras un poco y se va mucho, giras bastante y no gira nada, le quite todas las ayudas y parece que no hay cambios, los graficos se ven bien pero esta mal optimizados, tirones a cada rato y eso q tengo un pc decente que cumple con requisitos recomendados. No se para promocionarlo como el juego del año cuando esta hecho rapido y mal hecho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.