
Explore a strange island in this open-world survival horror. Use the Gravity Gun to manipulate objects and enemies, build a moving train base, fight giant creatures, catch critters, upgrade your gear, and uncover the dark secrets hidden within its abandoned facilities. Play alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 3.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 28 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 1.56/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Jump in and face the consequences of your actions as you fight to survive in a harsh, unpredictable world.
Every decision has impact, and mistakes can cost you progress, resources, or your life.
Take on a story-driven campaign alone or with friends, adapting your strategy to survive together.
Coordinate roles, share resources, and react in real time as situations escalate.
Venture across an open world filled with abandoned, mysterious facilities, strange ecosystems, and hidden threats.
Each location introduces new challenges, from environmental hazards to unexpected encounters.
Prepare, adapt, or run. Every encounter tests your planning, skill, or teamwork.
Learn behavior patterns, exploit weaknesses, and use the environment to survive.
Use the Gravity Gun to move objects, control space, and turn the environment into a weapon.
Grab, throw, and manipulate enemies or debris to create your own solutions in combat and traversal.
Your base is always on the move. Upgrade, fortify, and defend it as you push deeper into the island.
Customize its layout and defenses to support your playstyle and survive increasingly dangerous areas.
Improve your equipment, unlock new capabilities, and adjust your playstyle to survive different threats.
Your build shapes how you explore, fight, and handle increasingly complex situations.
Gather resources, cook, and craft weapons and tools to stay alive.
Hunt wildlife, catch strange bugs and small creatures, and cook them to gain unusual bonuses that can shift your strategy.
Engagement
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeux Incroyable Jatend avec inpatience les prochaine mise a jour Grand Potentiel
très bon jeu, gros potentiel!!!!En attente des prochaines mises a jour
Ich habe das Spiel vor ca. einer Woche gekauft und begonnen zu spielen. Die anfänglichen Steuerungsprobleme sind Gewöhnungssache, allerdings ist die allgemeine Steuerung weit weg von intuitiv. Was mir sofort negativ aufgefallen ist, das Spiel ist total verbuggt mit diversen Problemen die sich auf den Spielverlauf und auf die Atmosphäre auswirken. Zum Beispiel habe ich auf dem Zug einen Pflanztrog der zwar zu benutzen ist , allerdings seit neusemt hell leuchtet, wie im Baumenü. Abbauen, verlegen oder zerstören geht nicht. Der erste Silo Stop, auch interessant, mein Zug fährt durch das geschlossene erste Tor und steht dann in einer halb gebauten Welt die mir Schaden zufügt. Durch das Tor durchlaufen geht übrigens auch. Ab und zu habe ich einen Bug der sich auf den sond auswirkt , sodas bei jeder Bewegung oder beim abfeuern von Waffen ein Störendes lautes Nebengeräusch entsteht. Und ich spiele erst seit acht Stunden. Naja alles in allem ein schönes Spiel, leider aktuell etwas nervig mit den ganzen Fehlern.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, German, Russian
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is cool, with some weird and unique looks and creatures, sort of gives a Stalker/Silent Hill vibe. But it is clunky, there are bugs, the AI is a little strange, a lot of zombies that fake like their dead you can see standing in the distance till you get close, many of the models look a little cheap... or asset flip like, overall I think this game needs a lot more high quality polish in animations, movement feel, and models. But overall it has a cool concept, the feel is unique with some cool anomalies & artifacts, and I can't wait to see what this turns into with time. If this gets to a polished state, with stable multiplayer, I think this will be a great game. Can't wait to see what the dev does with this.
世界觀、音效氛圍都不錯,緊張感有到位一些,打擊感、槍枝射擊感等普普通通能接受,晚上不斷生怪+加強能讓晚上探索更加有難度,有相當挑戰感,這個主題我挺喜歡,別有風格的體驗 但是太多的bug、穿牆,甚至進了區域還可以看到在外面的怪丟東西打我,在一次防守戰我甚至因為撿東西穿透地板導致我掉入深淵裡 生存方面的東西大多沒啥用處,也不會特地在某個地方蓋房子,幾乎靠著火車在跑換位,有些特效過於光害,對眼睛不好 故事有點莫名其妙,沒什麼劇情,主角也是整個漫無目的地被喊著走,主題跟世界觀是真的很不錯的但搞不明白劇情怎麼卻像是有跟沒有一樣的糟糕 整體不太推,有種Remnant的味道但完全不合格,可能特價我也不推薦,希望後續能繼續改進,搶先體驗的狀態我不會推薦各位遊玩
他の方も記載してある通りキー設定をしようとするだけで操作不能状態になります。(もちろんキー設定変更不可) それと毎回設定した言語や画質設定がリセットされてしまうので、プレイするまでに一手間かかります。 ゲームのプレイ体験よりも基本的なバグが多すぎてストレスです。 購入するのであれば基本的なバグが修正されてから購入した方がいいですね。
Recommended – A solid foundation with a lot of potential I purchased Project Mist without playing the demo beforehand, and overall, I think it’s worth the money. It definitely has bugs, but considering it’s in Early Access, that’s something I expected going in. The foundation is there for a really good S.T.A.L.K.E.R-esque game. The atmosphere, exploration, monsters, and bosses all work pretty well together. I thought the variety of enemies was good, and the balance between the different monsters and bosses felt pretty solid. It took me about 20 hours to beat, and that was with me scouring pretty much every nook and cranny of the map. I enjoyed the exploration and had fun throughout most of the experience. One area that could use improvement is the NPCs. They feel more scripted than alive, which takes away from the immersion a little. That’s not a huge concern for me at this stage, though, and it’s something that could improve considerably as development continues. My biggest criticism is that the current game feels almost like an extended demo of what Project Mist could eventually become. The “main” boss feels like it should really be the first major boss of many, rather than the end of the experience. Maybe my expectations are a little high for a $13 game, but what’s here made me want a lot more of it, which I suppose is a good problem for an Early Access game to have. There’s definitely room for improvement, but the core of the game is already there. I’m willing to wait and see where the developers take it and how the game evolves throughout Early Access. For $13, I got around 20 hours out of it and enjoyed my time with it. All in all, I recommend Project Mist for the price.
今後に期待のゲーム レビューを見るとバグの多さから低評価を付けている人が多くいるけれど、アーリーアクセスだから細かいバグがあるのは前提としつつ高評価をつけました。 バグに関しては【物を設置した後のバグ】が多く、特にファストトラベルをすると挙動が不自然になるのが特に最優先の改善点かなと思います。ファストトラベル後、自由設置した家具に触れなくなる・解体しようとすると挙動がおかしくなる(二度と触れなくなる)のが結構致命的な気はしますが、ここは自由設置できるようにした結果の挙動なので演算的に仕方ないのかなと。 近くにあるもの基準で設置したオブジェクトは触れるので、設置したオブジェクトが触れなくなるバグが怖い人は自由設置ではないモードでオブジェクトを設置した方がいいと思いました。 特に改善するべきはファストトラベルの仕様の説明だと思います。仕様が特に分かりづらく、初見だと左上のファストトラベルと書いてあるところを選択(PC版だとクリック)しないとファストトラベルができないのはおいておいて。それに関する説明がちゃんとされていないのが不親切だと思います。 ゲーム中に再確認できるマニュアル機能等を設定すると改善できるのではないでしょうか?ゲームに詳しくないのでわかりませんが、ゲーム内にマニュアルを設定するのは解決策の一つなのかなと一ユーザーとしては思いました。 あと純粋な不満を言うと、一ボスでは未強化の状態でダッシュをしても攻撃を避けられないのと、敵が壁を貫通して移動してきて攻撃を与えてくるのと、ハンドガンのエイムが信じられないくらい悪いのがストレスでした。
Sehr Gutes Game immer brav Updates machen und das kann richtig gut werden gg ^^
键位是改不了的,莫名其妙点个菜单返回游戏就走不了了,我键盘坏了我怎么还能给你差评呢?一坨,好好优化吧!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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