
This game merges elements of tactical RPG, Go, and introduces Roguelite features. Players will need to make decisions among numerous random events and capability divergences, trying to survive in an apocalyptic game of mutual destruction.
Modeled estimate, not a reported figure. How we estimate →
About

Surround your opponent with pieces, obstacles, and summons to instantly eliminate enemy pieces, including bosses.
This tactic works even against multiple players in a single encirclement.
In a distant future, the world has been destroyed by war and pollution.
A self-proclaimed goddess, Yarno, has established a laboratory in the snowy wilderness and orchestrated a game of mutual slaughter.
Players take on the role of a tribe's leader, who must protect their people while also unraveling the truth behind this deadly game...





Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Japanese, Simplified Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
關卡挑戰很有趣,思考著戰術時間就悄悄流逝了;要重置策略再戰也很方便 想看劇情能走簡單路線,困難路線回饋的資源也相當充足 一不小心就養出了很可怕的東西(?
[h1]《倒转方舟》:又见小众冷门肉鸽佳作[/h1] 讲道理《倒转方舟》在国内毫无水花的原因我想大概就只有一点:那就是战棋这个品类实在是太小众了!不然你很难想象一款画风可爱Q弹、玩法上有所创新、好评率也有95%+的优秀战棋游戏,在发售一个礼拜后评价人数竟然没有超过100条,随便换个别的类型这恐怕都难以想象! 不过抛开战棋的光环来聊游戏这本事就不现实,所以我们还是简单讲讲《倒转方舟》在战棋都有哪些做的不错的地方吧。首先必须要提一下游戏的机制创新,也是作为游戏核心设计之一的「围杀」,在传统战棋中,玩家的策略博弈通常只需要专注于「单个」兵种的作战,也就是说拉扯好跟敌人之间的攻击距离,在攻击完毕后再躲入安全区,即使有多个操作单位也只不过是把这个过程重复数遍而已。 但是在《倒转方舟》中,因为有这个「围杀」概念,你需要考虑让自己的小队成员尽可能去包围敌方单位——就像围棋一样,被包围的棋子会被直接吃掉,即使敌人战力再强大也会被瞬间抹杀,哪怕是BOSS也不例外。这就让「路径管理」这一战棋里常见的操作赋予了更多策略性,而我们的小队成员也有了各自的行动规划,让多个操作单位的战棋体验变得更加有趣。 除了在游戏设计上的突破以外,《倒转方舟》的叙事其实也值得赞扬一番。简单来说名字里既然带了“方舟”,各位也很容易联想到《超时空方舟》这款经典肉鸽作品,而作品在叙事技巧上也的确对它有所借鉴。此外,肉鸽的部分估计也是来源于此,不过现如今「战棋+肉鸽」也算是经典搭配了,见多了以后倒也见怪不怪——毕竟有名作《陷阵之志》摆在那里。 总的来说,《倒转方舟》是一款很容易因为玩家数不足而被错过的冷门佳作,作为战棋玩法兼顾深度和趣味性,同时游戏的美术也采用了非常二刺螈风格的Q弹五头身小人,假如你是《超时空方舟》的粉丝,那对这部作品应该会更加感到亲切。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏的竞技性和策略性使得每一场战斗都充满了挑战,而且需要在不断变化的局势中寻找到胜利的关键。战斗的结束条件是将对方消灭殆尽,这样的设计使得每一局都充满了紧张感。
對戰棋類新手很友善的遊戲,初期只有少量技能會比較難達成挑戰目標,有錢了記得去買一買技能,之後的關卡會好過很多 遊戲特色的圍殺很有趣,直接把戰棋玩成圍棋,利用召喚系和障礙物系技能可以達成無損通關,獲得很大的滿足感 遊戲角色都很有性格,故事最後一章有好幾個反轉位,有些劇情真的沒有想到 總結而言是很好玩的遊戲,同時也可以當作看完一本小說
開頭劇情突然把宣傳影片安插進來真的是奇葩設計 不是開頭動畫是遊戲宣傳影片 在Steam Deck的操左手感非常彆扭 明明同一個按鈕可以解決的事情硬要你分成兩次來操作 比如你要先按A選擇再按X確定 整體上就是滿滿的EA當正式版來賣的味道 活俠傳的即視感
下棋。美少女,二次元画风和剧情,和宣传图一致。有类似围棋的设定,
.
还是可以的
支持國產 算是蠻特別的戰棋
優點:不錯的劇情。 缺點:不錯的劇情必須要有點耐心和包容才看得到。 搭配上親民的價格,推薦給有興趣的玩家。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $285 | 0 | — | $9.99 | |
| — | 0 | — | — |
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