
Lead your club to greatness in Pro Basketball Manager 2026! The Basketball Champions League arrives with 53 licensed teams, putting you in charge of every decision as you aim to dominate both domestic and continental basketball.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 28 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become the head coach and architect of a basketball dynasty. For the first time ever, the Basketball Champions League is featured in the series — one of the premier continental competitions, now fully licensed with all official teams and players. Manage tactics, finances, recruitment and the locker room — every decision shapes your legacy.
Suit up and take charge of one of 2,000+ professional teams across 90 domestic leagues (including 17 women's leagues). From daily training and match tactics to long-term budgets and facilities, every choice is yours — on and off the court.
Manage clubs and national teams. Full-season control: lineups, tactics, staff and long-term club vision.
Deep scouting and recruitment systems to build your squad from youth prospects to superstars.
We’re proud to announce that the Basketball Champions League will be fully playable at launch, with all clubs and players officially licensed. The game also features 20+ national licensed leagues from France, Turkey, Lithuania, Belgium/Netherlands, Czech Republic, United Kingdom, Austria, Sweden, Slovakia, Cyprus, New Zealand, Norway, Italy and the women's adriatic league!

All textures and 3D character models have been rebuilt for superior immersion. New hairstyles, beards and accessories (headbands, sleeves, shoes) create unique looks for every player.
Reworked animations and lighting for more fluid, immersive matches.
Improved in-game AI with multiple difficulty levels.
A redesigned interface and rewritten UI components for smooth navigation.
Big tables and lists now load up to 20x faster — find the info you need in an instant.
Team chemistry is deeper: leaders, influential players and shared history now matter more.
Players who play together more often develop stronger on-court synergy — but keeping leaders happy may cost you.
Are you willing to overpay your current leader to keep them, or bring in a new superstar and risk breaking the chemistry?
Important actions such as transfer exits and dismissals now require negotiation. Explain your decision, handle player reactions — and face the consequences. You may end up with a demotivated player if negotiations fail!
Plan friendlies with intent: draw big crowds against established teams or test tactics quietly on the road. Each choice affects income and player morale. Are you willing to risk a heavy defeat (and, by extension, your players' morale) for higher income? These early preseason choices will determine how well your team starts the season!
Invest in youth recruitment and the draft. Produce the next generation of talent and receive a payout when they are drafted!
Pro Basketball Manager 2026 ships with a free DataEditor and full Workshop integration so the community can create and share teams, player faces, rosters and more.
America:
2 continental competitions
Argentina (1 men's league), Brazil (1 men's league), Canada (1 men's league), Chile (1 men's league), Colombia (1 men's league), Dominican Republic (1 men's league), Mexico (1 men's league), Puerto Rico (1 men's league), Uruguay (1 men's league), USA (1 men's league), Venezuela (1 men's league)
Asia:
1 continental competition
China (1 men's league), Chinese Taipei (1 men's league), Japan (2 men's leagues, 1 national cup), Philippines (1 men's league), South Korea (1 men's league)
Europe:
7 continental competitions
Albania (1 men's league, 1 national cup), Austria (1 men's league, 1 women's league, 2 national cup), Belarus (1 men's league, 1 national cup), Belgium (1 national cup), Belgium,Netherlands (1 men's league), Bosnia (1 men's league, 1 national cup), Bulgaria (1 men's league, 1 national cup), Croatia (1 men's league, 1 national cup), Cyprus (1 men's league, 1 women's league, 2 national cups), Czech Republic (1 men's league, 1 women's league, 1 national cup), Denmark (1 men's league, 1 national cup), Estonia,Latvia (1 men's league), Finland (1 men's league, 1 national cup), France (4 men's leagues, 2 women's leagues, 3 national cups), Georgia (1 men's league, 1 national cup), Germany (3 men's leagues, 1 national cup), Greece (2 men's leagues, 1 national cup), Hungary (1 men's league, 1 women's league, 1 national cup), Iceland (1 men's league, 1 national cup), Israel (1 men's league, 1 national cup), Italy (3 men's leagues, 2 women's leagues, 6 national cups), Kosovo (1 men's league, 1 national cup), Lithuania (2 men's leagues, 1 national cup), Latvia,Lithuania (1 women's league), Luxembourg (1 men's league, 1 national cup), Macedonia (1 men's league, 1 national cup), Montenegro (1 men's league, 1 national cup), Netherlands (1 national cup), Norway (1 men's league, 1 women's league), Poland (2 men's leagues, 1 women's league, 1 national cup), Portugal (1 men's league, 1 national cup), Romania (1 men's league, 1 national cup), Russia (2 men's leagues, 1 women's league, 1 national cup), Serbia (1 men's league, 1 national cup), Slovakia (1 men's league, 1 women's league, 1 national cup), Slovenia (1 men's league, 1 national cup), Spain (3 men's leagues, 1 women's league, 2 national cups), Sweden (1 men's league, 1 women's league, 1 national cup), Switzerland (1 men's league, 1 national cup), Turkey (2 men's leagues, 1 women's league, 2 national cups), Ukraine (1 men's league, 1 national cup), United Kingdom (1 men's league, 1 national cup), Croatia,Bulgaria,Slovenia,Bosnia,Serbia,Montenegro (1 women's league)
Oceania:
Australia (1 men's league), New Zealand (1 men's league)
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 137reviews | 69% | — | $133.5K |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The most unlogic and unrealistic basketball game there is. The players stats are poor, gameplay is trash too as while siming u can see your C shooting three pointers from half of the court 5 attacks in a row. Also, I love how the game shows kof's and chances for your team to win even if they love to make you loose by 30 points to the team who is the worst in the league and just make the kof's rng. Basically its a coin flip simulator if your auto sim'ing games.
Ta gra jest tragiczna. Kocham koszykówkę, ale to, co tu znajdziecie to marna kopia rozwiązań interfejsu z FM - niektóre rzeczy bezczelnie zerżnięte. Ale to by było nawet spoko, gdyby miało jakikolwiek sens. Wszystkie dostępne ustawienia nie mają żadnego wpływu na rozgrywkę, a sytuacje meczowe są po prostu żałosne - goście lecą na pusty kosz i seryjnie nie trafiają... Twórcy zapowiadali, że w stosunku do PBM 25 poprawili dynamikę i realność meczu - otóż nie: jest identycznie drewnianie nieracjonalnie. Przebieg meczu i jego wynik to rezultat losowego algorytmu. Nic tu nie ma sensu. Szkoda, bo bardzo liczyłem na tę odsłonę, ale twórcy nie mają kasy, pomysłu i miłości do koszykówki.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Greek, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +2 more
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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玩了一天,说点感受。首先作为一个篮球经理游戏,做得还算是可以的,喜欢篮球模拟经营的可以尝试。 然后说说问题,主要集中在好几个方面: 1、大多数球员位置单一,但现实情况应该是大多数球员位置不单一,尤其是小球时代之后,后卫高大化、中锋前锋化,绝大多数球员应该都能适配就近的位置。但游戏中这种不适配,导致锁死了阵容。比如你的SF实力不行,你有两个不错的PF,其实他们的技术特点打SF没什么问题,但就是不能适应,必须去训练他们的新位置。 2、助理教练模拟比赛机本身10人调配,而且基本是对位调配。导致你大名单有12个人,比如说有替补有两个PF实力不差,但其中弱一点那个是永远上不了场,是一秒都上不了。教练不会考虑把他作为SF或者C使用,哪怕用一个数值烂到爆的同位置球员去替换。这其实和第一点类似,位置限定过于单一。 3、吐槽一下cba的数值。球员们的特点和数值完全不符。杜润旺的数值强到离谱,评分是广东队仅次于外援的存在。球探你真的有好好看球?另外他的受伤倾向居然是满星。杜润旺虽然在青年队大修过,问题是上了成年队六七年了连小伤都不多,受伤倾向怎么会拉满?然后部分球员的位置也不太对,像崔永熙绝大多数时候都是打SF,偶尔SG,但是给的位置就是SG,连SF的位置适应度都没有。 =============================================================================== CBA玩了一赛季后体验: 4、球员的合同都是短合同,这与CBA非常不相符。而且球员工资普遍比较低。所以造成一个非常离谱的现象,就是众多国内球员会被国外球队挖走。比如打完一个赛季,胡金秋、孙铭徽都已经跑海外打球。张镇麟、崔永熙也是如此。AI对球员续约的处理做得并不好。而且CBA正是因为工资远高于海外,才导致绝大多数球员不愿意去海外打球。 5、在比赛中无法从任何地方点开对方球员的属性面板,导致根本无法根据对方球员的属性特点做针对性防守策略。足球经理中通常临场调整针都会查下对方属性,而这游戏里有很多面板中居然无法点球员名字跳到属性页。 6、很多属性没有任何提示,也看不出实战的作用。这就是篮球为什么不好模拟的原因。 7、比赛实况非常离谱。比如说走步的失误非常多,我估计游戏是对很多失误都归纳成走步失误。还有就是游戏太多接球投篮,导致一场比赛动不动后卫有15+助攻,甚至还上20个。 ======================================================================= 更新玩到第三个赛季 8、基本上越玩越简单,首先前面第4点的原因,AI经常留不住自家强人,反而玩家的球队只要规划好人员变迁,还有年轻球员培养,基本上球队实力越来越强,而竞争对手实力越来越弱。第一赛季我排第5,第二赛季排第2然后季后赛总冠军,第三赛季亚冠冠军+目前联赛常规赛第1。 9、经济实力越往后越强。因为只要有点闲钱,就可以升级设施,赚钱就多了,多了就可以签猛人。只要你保证不会被解雇,大多数情况下你会越来越有钱,设施越建越好,自然难度进一步下降。 10、目前看整体模拟情况还不如cm0304的水平
Oyun gayet güzel ama gelecek oyunlarda 3d motoru değiştirilip ortaya daha güzel şeyler çıkabilir, yapay zeka güçlendirilebilir, taktik teknik olarak yenilikler de gelebilir. Şimdiki Oyun içi hata konularında ise gözüme özellikle çarpan euroleague'i ben kazanıyorum ama mvp benden çıkmıyor veyahut sezonun ilk 5ine benden bir oyuncu bile giremiyor düzeltilmesi lazım.
Pro Basketball Manager 2026 is a detailed sports management simulation developed and published by Umix Studios. Instead of placing players directly on the court, the game puts them in charge of an entire basketball organization, where every tactical, financial, and personnel decision can influence the future of the club. It is designed for players who enjoy analyzing statistics, building competitive rosters, discovering young talent, and guiding a team through multiple seasons. With a large selection of professional clubs, domestic competitions, international tournaments, and national teams, the game offers an impressive amount of content for dedicated basketball management enthusiasts. One of the most notable additions is the official inclusion of the Basketball Champions League. Its licensed clubs and players strengthen the sense of authenticity and give European basketball supporters a recognizable competition to pursue. Beyond this license, the game contains more than 2,000 professional teams spread across approximately 90 domestic leagues. The database also includes women’s basketball competitions and numerous officially licensed national leagues. This scale allows players to begin their career in a famous organization or take control of a smaller club and gradually transform it into a major contender. The managerial responsibilities extend far beyond selecting a starting lineup. Players must oversee training schedules, scouting assignments, transfers, contract discussions, staff recruitment, tactical systems, player development, and club finances. Each department contributes to the long-term health of the organization. Spending too aggressively may create immediate success but place the club under financial pressure, while relying too heavily on inexperienced prospects can make short-term results unpredictable. The game is at its best when these interconnected responsibilities force the manager to make difficult decisions rather than simply collecting the most talented players. Recruitment is an especially important part of the experience. The scouting system encourages managers to search through an enormous database for players who match specific tactical and financial requirements. A famous athlete may offer immediate quality, but an overlooked prospect can become far more valuable after several seasons of careful development. Managers must examine abilities, potential, personality, position, salary expectations, and suitability for the team’s preferred style. This creates a satisfying process of identifying affordable talent and watching that player mature into an important member of the squad. Youth development has also been expanded, giving clubs more opportunities to build sustainable success through academies and draft-related systems. Investing in younger athletes can produce future starters, valuable transfer assets, or prospects capable of attracting attention from professional drafts. This approach rewards patient managers who are willing to plan several years ahead. Rather than treating youth teams as secondary features, the game integrates them into the club’s sporting and financial strategy. Developing a successful generation of young players can become just as rewarding as winning a major trophy. Tactical management offers a wide range of options for shaping the identity of the team. Managers can adjust offensive and defensive strategies, define player roles, organize rotations, and make changes during matches. The composition of the roster matters because a system that works well for one group may fail with another. Teams built around quick guards require different instructions from those relying on dominant interior players. This encourages experimentation and makes recruitment closely connected to tactical planning. The improved artificial intelligence is intended to make opposing coaches more responsive, requiring managers to revise their plans instead of relying on one successful strategy throughout an entire season. Team chemistry and morale add a human dimension to the statistical side of management. Players develop relationships, experienced leaders influence the dressing room, and prolonged cooperation can improve how effectively teammates perform together. Poor communication, limited playing time, unsuccessful negotiations, or unpopular transfer decisions can create dissatisfaction. A squad with excellent individual talent may still underperform if personalities clash or confidence collapses. Managers therefore need to maintain a balance between competitive decisions and the expectations of individual players. Contract and transfer discussions are more involved than simple acceptance or rejection screens. Negotiations can affect morale and may influence how players view the organization. Moving an unwanted athlete, rejecting demands, or releasing a member of the squad can create tension if handled poorly. These situations help the game portray basketball management as a responsibility involving people rather than numbers alone. Building trust within the squad can be as important as creating a strong tactical system. Preseason preparation gives managers another opportunity to shape the coming campaign. Exhibition opponents can be selected according to different objectives. Matches against prestigious clubs may generate additional income and test the squad against stronger competition, while games against weaker teams may help improve confidence and tactical familiarity. This makes preseason more meaningful than a simple collection of skippable fixtures. Training intensity, player fitness, morale, and financial opportunity all need to be considered before the official schedule begins. The match presentation has been improved with redesigned three-dimensional visuals, enhanced textures, updated lighting, smoother movement, and more varied player customization. Hairstyles, equipment, footwear, sleeves, and other details make athletes easier to distinguish during games. The visual quality is not intended to compete with action-focused basketball titles, but it offers a clearer and more engaging representation of the manager’s tactical decisions. Watching a carefully constructed system succeed on the court provides a satisfying conclusion to the planning performed through menus and statistical screens. Interface improvements are equally important because a management simulation depends heavily on efficient navigation. Faster processing and reduced loading times make large databases more practical to use, while the redesigned menus help players move between scouting reports, financial information, tactics, schedules, and player profiles. Newcomers may still find the volume of information overwhelming, but experienced management players should appreciate having quicker access to the details required for important decisions. The ability to manage national teams expands career possibilities beyond domestic club basketball. International tournaments introduce different challenges because national managers cannot simply purchase players to solve weaknesses. They must select from the available talent pool, create a balanced squad, and prepare for short competitions where a single poor performance can end the campaign. Combining club and international management gives long careers greater variety and allows players to pursue achievements on multiple levels. Overall, Pro Basketball Manager 2026 presents a substantial and ambitious basketball management experience. Its enormous selection of teams and competitions, official Basketball Champions League content, deeper youth development, expanded chemistry mechanics, improved negotiations, stronger artificial intelligence, redesigned interface, and extensive customization tools give the game impressive depth. Rating: 7/10
Tres bien
Le jeu a du potentiel mais les turnovers du meneur, quel que soit son niveau, on est entre du 10 et 15 par match.. Cela gâche complétement l'expérience de jeu. Impossible de jouer tant qu'un patch ne règle pas le pb.
Anomalie pour la compétition supercoupe lnb, je ne parviens pas à sélectionner suffisamment de joueur. Alors que j'ai 4 us et 9 joueurs francais dans l effectif.
Ότι καλύτερο κυκλοφορεί για το μπάσκετ!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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