
Roll up and play a deck building game like no other! Gather weird and wonderful performers, amaze audiences, explore Gilded Age America, and transform your run down circus into an entertainment empire. Play your cards right and you could claim the crown of greatest showman from P.T .Barnum!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
About
Your worst fear is the audience’s indifference. Your best weapon is a dazzling amusement. Your artists are your army. Behold, the circus came to town!
Roll up! Roll up! Come and take charge of your very own run-down circus and navigate a uniquely American form of entertainment, full of bizarre folklore, brutal crime, and social inequality as you battle to establish yourself amongst industry giants Ringling Bros., P.T. Barnum and Buffalo Bill:
Build your troupe, manage your circus camp, explore Gilded Age America, and amaze your audience to become the tycoon of an entertainment empire the likes of which the world has never seen!
Dive into a story set during the dying days of the Wild West where history mingles with magical realism and ethnic folklore. Listen to an atmospheric soundtrack inspired by classic circus music and American country & folk as you travel to 90 cities and towns across 4 vast regions of the continental US. Encounter mythical creatures from such as the Wendigo and Bigfoot alongside historical figures including Susan B. Anthony, Nikola Tesla, and Queen Victoria. Play your cards right and you might be able seize the crown of greatest showman from P.T. Barnum himself!
Deliver a perfect show in a special card duel between you and the audience. Beat their boredom with an arsenal of performances and tricks presented on over 200 beautifully hand-illustrated cards. Strategize carefully and gauge the mood of the crowd before playing your hand; what provokes cheers in the deep South might provoke jeers in the industrialised North!
As the budding tycoon of a travelling circus your success depends on the variety of weird and wonderful acts you can get into the ring and the range of spectacular feats they can perform! With over 15 unique performers to recruit, and 32 audience types from across gilded age America to amaze, you’ve got your work cut out as you try to create the greatest show on earth!
As a showman you will have to travel light and fast, managing your resources and building the camp that supports your show as it grows, enabling you to drop jaws from coast to coast. With 8 different circus wagons, 18 unique upgrades available between them and over 100 modifications for the circus caravan as a whole, there’s a range of options to keep the show on the rails as diverse and varied as the performers in it!
What The Amazing American Circus has to offer?:
Become a legend! Save a run-down circus, gather a troupe of performers, and dare to defy the greatest showmen on earth - P.T Barnum, Buffalo Bill, and more!
Recruit and train over 15 different types of circus artists
Take part in exciting battles on the circus arena using the beautifully illustrated collectible cards
Upgrade your circus caravan thanks to different types of wagons offering over 100 possible modifications
Meet both historical and fictional characters deeply embedded in American folklore, such as John D. Rockefeller, Susan B. Anthony, or Nikola Tesla
Immerse yourself in a story taking place during the turbulent era of the fading Wild West and enter the beautiful and dark world of Native American folklore and the immigrant populace
Listen to a unique soundtrack inspired by classic circus music and American country & folk
The Amazing American Circus in numbers:
200+ hand-illustrated cards
Recruit and train over 15 different types of circus artists, among them mimes, strongmen, and acrobats
8 different circus wagons to upgrade (18 unique upgrades altogether)
32 different types of audience, whom you have to attract and entertain
Over 100 modifications and upgrade options for your circus caravan
90 cities and towns to visit
21 story-related side quests
10 Grand Finale finisher actions
16 Misfits to collect in Bizarre Baazaar wagon
4 distinct geographical regions - travel across the American continent
4 powerful opponents to defeat (one per region) - the legendary P.T. Barnum, Buffalo Bill, Queen Victoria, and more...
1 but epic adventure akin to Baz Luhrman’s musicals, Ennio Morricone’s westerns, and the classic road movies
60 minutes of a soundtrack inspired by country and folk music from different parts of the USA
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.94−87% | 138reviews | 62% | — | $4.9K |
| $49.99 | 58ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Обычный зритель либо получает удовольствие от выступления, либо нет. Но вы даже не представляете, что чувствуют артисты: печаль, тоску, унижение, психические и физические травмы, порой несовместимые с жизнью. А перед представлением они колесили по Америке тысячи миль, питаясь лишь раз в неделю полусгнившей варёной картошкой, которую оптом купил владелец цирка за 3$. 12 убитых горем артистов из 10 и Великолепный Американский Цирк.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Russian*languages with full audio support
| $1.95−87% |
| 17ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It seems that the developers themselves did not understand what they wanted to make: either a card roguelike or a resource manager, and in the end they mixed everything together and the result was a product overloaded with unnecessary mechanics that are boring to understand and play.
I think this game would have benefited from simpler mechanics, not during combat, but the other management aspects. I liked the theme and the artwork, but the gameplay felt too repetitive and not well explained.
The art style and whole “traveling circus deckbuilder” concept immediately grabbed me, but the gameplay loop gets repetitive pretty fast. There are some fun card synergies and weird charm throughout, though progression feels uneven and runs can lose momentum halfway through.
review after 100% i agree with others that some of the management mechanics seem unnecessary, but i still am fond of the core "combat". reshuffling the cards leading to loss of health led to some interesting encounters, especially with how the reshuffling damage can be shielded! decent overall, but not too challenging. 100% completion will particularly be time consuming due to needing to max out every character. this takes multiple playthroughs. several characters can only be found in later acts, which means that, especially for the character only found in the final act, you'll need to lose on purpose sometimes in order to keep leveling them up.
Amazing name but not the game. I bought this game in hope of a funny "Slay the Spire" deck-builder. But the game is so confusing and frustrating that i can't recommend it. Pro: -the theme and the characters are really interesting and funny. Cons: -too many variables what cards do -constant defuffs called quirks which kill the fun and feel like running against a wall -no difficulty settings
Пізніше розпишу більше, бо негативу багато, але факт що навіть одна з картових механік trаnsfigure не працює правильно, коли половина карт одного з персонажів залежить від неї, після 4 років з виходу гри...Це просто знущаня якесь
Lack of choice in how to grow your characters and build their decks, a setting that is a shaky match with the mechanics and it just feels drawn out. Honestly it is not terrible would be a meh/neutral if that was an option but it certainly isn't recommended.
Pros + Gameplay is fun for the first 2 playthroughs Art Style is Beautiful Variety of character abilities Cons - Lack of difficulty once you find an optimal build For a rogue-like, there is not much replayability. I completed 5 playthroughs to do 100% of the achievements. XP in the game is flawed. There is one character you cannot get to level 8 through normal gameplay where you win matches. this is because you unlock him in the last area of the game, which is not long enough to get a character from level 1-8. Instead, you have to reset fights, for the XP you get on a loss, then win a match, then reset again until you hit the threshold before the end of the game. Having branching paths makes no sense when the above problem exists. It plays like a deckbuilder, but gameplay milestones are designed like an RPG. Holy bugs. Tutorials not playing, the game locking up when you get to a new town, certain buttons not working occasionally forcing restarts. Bottom line: I think that if the game got a couple of updates or more time in the oven, it would be a game truly worthy of the title Amazing. The dev team is based in Poland so I'm not sure if they were impacted by world events over the past couple years or whether they just don't update after release. I would say play it through once, but 100% completion isn't worth it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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