
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 14 → 7.4/day in the week after.
About
Unique visuals inspired by medieval manuscripts and medical books.
Hyper satisfying physical interactions with ingredients and equipment.
Sandbox style gameplay where you have many different avenues available, and it’s up to you to figure out the best way to complete each task.
Sell your potions to the townsfolk while roleplaying as a noble artisan, a greedy weasel, an occult dark master, or whomever else you may wish to be!
Leaves, flowers, berries, roots, fruits, minerals, and a plethora of mushrooms are at the ready for your mortar and pestle. Just like espresso, the fineness of the grind matters!
Concoct your potion plan. Grind ingredients and carefully mix them in your cauldron. Heat the coals. Boil and stir. Add the base: water, oil, or… something else. Congrats on your first potion! Was it easy to learn? Now try mastering it!
Carefully plan your route via the Alchemy Map to combine different effects. Be mindful of common sense: you won’t find a market for a poisonous healing potion… right? Or would you?
Every day customers will come to your store looking for solutions to their problems. You will face consequences depending on what you decide to sell them. Attract guilds, befriend notable figures (or feud with them), gain riches and influence - and one day, you may even decide the fate of the whole town.
Every alchemist needs ingredients, and there are many ways to get them! You can buy them from traveling merchants: it can be pricey, but successful haggling may save you some coin. Or take matters into your own hands and cultivate your very own enchanted garden. Grow a variety of ingredients, from vibrant herbs to exotic mushrooms and even magical crystals, each essential for brewing your unique potions!
Want to give your best potions a special look? Go for it! Change the bottle shape, label type, icon and colours. You can even give it a custom name and label description. Carefully arrange your unique potions to showcase them on your shop's shelves and tables... or go a step further and customize your shop itself! Choose from a variety of furniture and shelving to give your alchemy shop a personal touch that matches your style. We won't tell you what to do, just have fun!
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 44.7Kreviews | 93% | — | $9.1M |
| $19.99 | 2.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quite good as a cozy game to relax with. You brew potions and control how much each ingredient contributes to the final product. Crafting of potions is via a map and you travel the map with your ingredients, grinding them to travel more. If you like that and games where you build things up the you'll likely enjoy the game. Though like many of those games, it eventually hits a point where there isn't much to do after you've done the objectives. Still, I recommend it if you want a game to relax with after work.
半成品,重复内容过多,开始两小时或许有意思,但是之后会很枯燥, [spoiler]而且顾客的特殊需求所给的数值太少了,不值得我的劳动[/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 6 → 15/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Thai +2 more
| $19.99 |
| 789ratings |
| 82% |
| — |
| not modelled |
| $7.99−60% | 212ratings | 88% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $6.99−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сварил себе зелье для увеличения члEна
Джесси идем, нам пора варить зелья
Un jeu très agréable, mais qui finit par devenir un peu long ! 🧪 Potion Craft est une très jolie découverte ! J’ai beaucoup aimé sa direction artistique, avec ses graphismes travaillés et son univers qui donne vraiment envie de se plonger dans le métier d’alchimiste. Le gameplay est également original et agréable : créer ses potions en expérimentant différentes combinaisons est plutôt satisfaisant. Le jeu peut cependant devenir un peu redondant, puisque le principe reste globalement le même au fil des heures. Heureusement, les différents chapitres, les nouvelles possibilités et l’arrivée de nouveaux marchands permettent de renouveler régulièrement l’expérience et donnent envie de continuer. J’ai aussi beaucoup apprécié les petits clins d’œil à d’autres jeux dissimulés dans les clients et leurs demandes. Mention spéciale à la référence à Skyrim, un énorme jeu coup de cœur pour moi, ainsi qu’à notre fameux soldat blessé à l’épaule par une flèche 👀. Ce sont des petits détails, mais j’adore quand les développeurs prennent le temps de glisser ce genre de références ! Autre gros point positif pour moi : le jeu peut réellement être terminé à 100 %. Pas besoin de jouer indéfiniment pour avoir l’impression d’en voir le bout, et ça, en tant que grande adepte du 100 %, j’apprécie énormément. J’ai passé un très bon moment sur Potion Craft, même si j’avoue que vers la fin, j’ai commencé à trouver le temps un peu long et que je me suis forcée à terminer. Je pense donc qu’un bon 7/10 lui correspond parfaitement : une expérience jolie, originale et agréable, avec quelques petites longueurs, mais qui reste très sympathique à découvrir. Et puis… qui n’a jamais rêvé de devenir alchimiste et de vendre des potions à des clients complètement improbables ? 🧙♀️🧪
I just want to try but I ended in 24 hr.
ta bueno
keyifli
Potion Craft è un gioco davvero piacevole, semplice ma allo stesso tempo molto particolare. La grafica minimalista e lo stile disegnato a mano gli danno un'atmosfera molto rilassante, perfetta per questo tipo di gioco. La cosa che mi è piaciuta di più è sicuramente accontentare i clienti. Ognuno arriva con una situazione o una richiesta diversa, e leggere le loro storie e cercare di capire quale pozione preparare rende ogni incontro interessante e personale. Non è un gioco frenetico e non pretende di esserlo: si prende il suo tempo e ti permette di giocare con calma, sperimentando e creando le tue pozioni. È proprio questo il suo punto di forza: è rilassante e perfetto da giocare quando si vuole staccare un po' e passare del tempo tranquilli.
I just finished the game & thought it was worth it. The gameplay & art style felt very unique compared to anything else I had played before & the progression felt satisfying as you unlock more plants, expand your shop, & have funds to buy decor. My only nit-pick is that I completed the philosopher's stone (the last major alchemical challenge) around the start of popularity level 12 or 13, then just had to sell potions without much to do until I hit popularity level 15 to complete the game & achievements. Other than that the progression felt good, I just enjoyed making new & challenging recipes for the stones/salts & that part was mostly missing for the last bit of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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