
A fully text-based single-player RPG inspired by classic MUDs. Step through portals into hand-authored and generated realms that scale to your character. Hunt loot, craft and enhance equipment, level multiple classes, and create your own adventures in the Portal Workshop.
Modeled estimate, not a reported figure. How we estimate →
About
Portalborn is a fully text-based single-player RPG, built in the spirit of the command-driven MUDs of the 1990s.
There are no animated battles and no 3D world. You explore through room descriptions, typed commands, and a clickable interface that keeps the depth of a classic text RPG without demanding you memorise a manual first.
This is what playing it looks like:
Hall of Celestial Maps [Celestial Rift] The entrance hall is lined with towering stone panels engraved with beautifully detailed star charts and maps of worlds once connected through the sanctuary. Most remain intact, while several entire panels have been removed from their alcoves so cleanly that only empty recesses remain. Sunlight filters through the high windows above, illuminating drifting dust that has settled over a hall built to teach rather than impress. [Obvious Exits: W, N] You spot a Corrupted Observer lurking here. (Level 41) [Click to Attack | examine Corrupted Observer] You engage a Corrupted Observer in mortal combat. [SPELL] You answer pain with a CRIMSON REPRISE! The strike hits the enemy for 2170 physical damage! You absorb life force, healing yourself for +217 HP ❤️ REGEN You regenerate +7 HP from equipment/passives. « [FROST ON-HIT] Your weapon chills, dealing +16 Frost damage! » You strike a Corrupted Observer for ⚡ CRIT! 1900 damage. « a Corrupted Observer channels a stream of violet starlight down through its failing lens dealing 153 damage! « a Corrupted Observer strikes again, dealing 204 damage! HP: 1647/2004 [########..] | a Corrupted Observer: 2365/6435 [####......] [SPELL] You answer pain with a CRIMSON REPRISE! The strike hits the enemy for 2274 physical damage! ⚔️ [BULWARK] Stored punishment erupts — a Corrupted Observer takes an additional 179 damage! You absorb life force, healing yourself for +357 HP (553 overheal)! Victory! You have slain a Corrupted Observer. 🔥 NEW PERSONAL BEST STREAK! 🔥 You have reached a new highest kill streak of 61 consecutive kills without dying! + You gain 272 experience points. + You loot 247 gold coins. + You discovered item drop: [Aegis]! + You discovered Portal Residue: [Portal Residue Θ-9]! Stored in the residue vault (Total: 38).If you like reading a world rather than watching one, and you enjoy finding secrets, hunting loot, and building a character across dangerous expeditions, Portalborn was built for you.
Portals open onto other places. A drowned temple. A lich's crypt. A forest that is subtly wrong. Each one is its own expedition — you go in, you go as deep as you dare, and you come back out stronger or you don't come back.
Every portal scales to your character. Nothing is locked behind a level, and nothing becomes worthless. You can walk into any of them in your first hour.
Some are generated fresh each time you enter, so no two visits share a map. Others are built by hand, with their own stories that unfold across several visits. And some were made by other players in the Portal Workshop.
Strength, Agility, Intellect, and Constitution shape how your character grows — and how they come apart. A character built purely for damage kills quickly and dies to anything that reaches it.
Level multiple classes on a single character and combine what they offer. Reset your build when you want to try something else. Ascend at the cap to begin again stronger, keeping what you earned.
Defeat monsters and take what they had. Improve your gear through Alchemy, enhance it with powerful Portal Extracts, and rescale equipment to your level when you outgrow it.
Deeper portals hold better things. Every expedition is another chance at something you don't have yet.
The Portal Workshop lets you build and share your own content — areas, quests, monsters, classes, NPCs, equipment and items. Publish to the Steam Workshop, or keep it to yourself.
The Workshop will continue growing throughout Early Access with additional creator tools and improvements.
Portalborn embraces command-driven gameplay while removing many of the barriers that traditionally kept players away from classic text RPGs. Choose the style that suits you best:
Type commands manually. Click highlighted room objects. Navigate using clickable exits. Customize quick-action buttons. Explore with an ASCII minimap. Manage your character through integrated equipment, crafting, inventory, and status panels.
Whether you prefer typing or clicking, both approaches work seamlessly together.
Portalborn is playable now and under active development.
Current priorities are expanding game content, improving the new-player experience, refining combat and progression balance, polishing existing systems, expanding the Portal Workshop, and implementing community-requested quality-of-life improvements.
Updates are released regularly, and player reports shape what gets fixed next — often within days.
Fully text-based single-player RPG, inspired by classic command-driven MUDs
Modern clickable interface alongside traditional typed commands
Hand-authored and procedurally generated portal realms
Every portal scales to your character — no level gates
Multi-class progression, respec, and ascension
Loot, crafting, equipment enhancement, and gear rescaling
Powerful Portal Workshop for player-created content
ASCII minimap and retro terminal-inspired presentation
Full Simplified Chinese support
Frequent updates shaped by community feedback
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
主动技能没找到自动释放的操作 希望能加个“可编辑的-技能自动循环释放-功能/框架” 你要搞复古 搞点感觉得了 没必要折磨人 游戏性没想象中那么高 感觉不如莉莉丝的王座(这是个黄油 调侃一下) 作为一个“文字游戏”画面白牺牲了 未来可期
我一直希望能在如今这个年代玩到还原《Achaea: Dream of Divine Lands》、《King of Dragon Pass》此类体验的游戏,至少这款游戏对那个时代线上多人MUD的氛围捕捉的恰到好处。并且传统派roguelikes+装备驱动类的玩法也很扎实。支持中文尤为难得可贵。期待游戏完成且文本翻译稳定的那一天。可惜作为非英语母语者,可能体验不到作为精髓内容的玩家自制内容部分。 I've always hoped that in this day and age, I could play a game that recreates the experience of titles like Achaea: Dream of Divine Lands and King of Dragon Pass—and at the very least, this game captures the atmosphere of online multiplayer MUDs from that era quite well. The blend of traditional roguelike mechanics with loot-driven gameplay is also solid. It's especially rare and commendable that it supports Chinese. I look forward to the day when the game is fully finished and the text translations are stable. That said, as a non-native English speaker, I might not be able to fully experience the player-created content that seems to be a core part of the game's appeal.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
现阶段并不推荐 内容仅有一个基本循环 所有地牢全是复制粘贴 100级内容完全是灌水凑数的 完全没有MUD该有的实际体验 可视性和便利性的设计有些想法,但是内容的空虚没得办法。
amazing!
照道理說,Mud應該更容易也更能實現更多的幻想,但是這個遊戲從這個角度來說也太單調了。
it good
作者更新真勤快
♥♥♥♥,游戏好玩,打但是为什么两个存档之间切换了一次,结果两个档变成一样的了? 还我存档。云存档里找了结果里面只有最后保存的
爽刷,作者更新很勤
有爱
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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