
A tactical roguelike RPG inspired by our favorite tabletop games that lets you create any ability, item, villain, hero, and game imaginable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A positively beautiful game that I have no clue how to play, because I'm not a tabletop type of dude. Frustrating, because it is 7 degrees level of polished. Animations are cool, graphically looks cool (although I may not agree with how the characters are represented in this weird Minecraft/Roblox inconsistent fusion). The enemies, skills, and weapons are all fleshed out... Funny enough, I couldn't even make it past the title screen the first time I launched the game. I went into the "create" menu and was confused when it didn't take me to gameplay. Then I learned "oh, gotta click the chest." Got into the game and played about 5 minutes. Has all the hallmarks of a good game except I couldn't exactly be sure what I ought to do. I moved, then attacked, then realized my "attack" was just selecting a spell and displaying its properties. And clicking on enemies sometimes shows _their_ properties... it was confusing. Also, Moist Critikal is in this game as trollface. Of course, a guy with a schedule as BUSY as this... he recorded his lines at home. A lot of VAs on this project did. This isn't affecting my rating, just thought I'd mention that because I thought it was kinda funny. 2.5/5, don't let me discourage you from buying this game, but you gotta know what you're getting into. I think I got this from a Humble Bundle, because I'm not trying to be funny here, I seriously walked into this not knowing what kind of game I was gonna get. And what I got isn't for me, but it might be for you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MindBoggling how good this actually is. A MUST HAVE for strategy lovers of any kind IMO!
I absolutely love this game well at least the first time I played it but every time since it always blocks me from booting up the game saying there's something conflicting with antivirus even though there isn't and no matter what you do the problem doesn't go away and so you can never play this game again which is really sad because it was really awesome.
(From an experience of a host of remote-play) It's alright. It's fun to strategize with friends. _____________________________________ But playing this game alone? Nah. The in-game explanation is unclear, the progression balance is questionable, and the game becomes too repetitive at some point because there are more levels than the variety of character pool, especially later in the game when enemies' defensive stats are so inflated and pushed the player to relies on same 'ol. _____________________________________ Funny writing, full of Easter eggs and references tho, I can enjoy those.
Seeing Hanzo Hasashi drowned by a giant lobster, Gordon Ramsay screaming and taunting its army of potatoes minions with his "It's raaaw!" and "c'mere you ♥♥♥♥♥♥♥ donkey", while Geralt of Rivia soloing these potatoes was one-of kind experience this game gave me. I laughed hard. Very underrated rogue-lite. Good gameplay, meta-storytelling, and meme-potential. Shame the developer killed/severely diminished the value of this game by introducing clunky in-game workshop instead of using tried-and-trusted Steam workshop. Controversial decision I don't see point of.
I enjoy the graphics and the banter from the different characters table top gaming with out your friends lol
The game is funny, and I think there's a lot of fun in it, but the UI needs a lot of help. It's hard to know what you're supposed to be doing much of the time.
I really, really liked this game-- until it stopped loading. Now, whether I reinstall it, etc. it will not work...sigh.
do NOT buy this game, it is bugged to hell and back. You cant skip the intro, or you'll get stuck. Once you end your game and want to continue the day after, you can't, you'll get a screen telling you your antivirus is blocking the game, which it isnt. The issue is in the profile that gets bugged the moment you log out of the game, destroying all your progress. The only way to fix it, is by NOT deleting the entire game or uninstalling/reinstalling, but by deleting the profile folder in \my document\my games and then starting up the game. Problem is that you get to start all over, and you HAVE to do the introduction again or you'll just get stuck. Absolute waste of a game that by all means seems to have had a lot of potential.
This is honestly one of the biggest letdowns. Finally playing this after years of waiting for a decent sale felt worse than plunging 50 hours into BLOPS 4. The narrative and character building and combat systems all just don't really work. Instead of characters feeling unique to play, they all sort of function the same. The mechanics just aren't there to promote exciting character building. It's all set dressing. I'm bummed because the promise of Popup Dungeon was hours of custom campaign nonsense with friends. Instead, it's just poking each other with sticks and giggling occasionally. It's not worth your time.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 18.3K | 95% | $16.24 | |
| $216.4K | 762 | 76% | $12.49 | |
| — | 0 | — | — | |
| $92.2K | 1.2K | 62% | $2.99 | |
| $238.9K | 302 | 69% | $24.99 | |
| $26.8K | 328 | 94% | $3.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $495.6K | 1.5K | 95% | $14.99 | |
| $495.3K | 1.7K | 81% | $14.99 | |
| $495.7K | 1.1K | 79% | $19.99 | |
| $495.7K | 698 | 49% | $29.99 | |
| $495.8K | 696 | 46% | $19.99 | |
| $495.9K | 1.6K | 95% | $9.99 |